Index: src/core/SkCanvas.cpp |
diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp |
index 7d71ffb13bdd573ea0b014e66975e4c81de9393b..28e642e59cfc01882b4ffca7d5b41a2e2496fc9c 100644 |
--- a/src/core/SkCanvas.cpp |
+++ b/src/core/SkCanvas.cpp |
@@ -1498,24 +1498,44 @@ void SkCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edg |
} |
#endif |
- AutoValidateClip avc(this); |
- |
- fDeviceCMDirty = true; |
- fCachedLocalClipBoundsDirty = true; |
if (!fAllowSoftClip) { |
edgeStyle = kHard_ClipEdgeStyle; |
} |
- if (fMCRec->fMatrix.rectStaysRect()) { |
- // for these simpler matrices, we can stay a rect even after applying |
- // the matrix. This means we don't have to a) make a path, and b) tell |
- // the region code to scan-convert the path, only to discover that it |
- // is really just a rect. |
- SkRect r; |
+ const bool rectStaysRect = fMCRec->fMatrix.rectStaysRect(); |
+ SkRect devR; |
+ if (rectStaysRect) { |
+ fMCRec->fMatrix.mapRect(&devR, rect); |
+ } |
+ |
+ // Check if we can quick-accept the clip call (and do nothing) |
+ // |
+ // TODO: investigate if a (conservative) version of this could be done in ::clipRect, |
+ // so that subclasses (like PictureRecording) didn't see unnecessary clips, which in turn |
+ // might allow lazy save/restores to eliminate entire save/restore blocks. |
+ // |
+ if (SkRegion::kIntersect_Op == op && |
+ kHard_ClipEdgeStyle == edgeStyle |
+ && rectStaysRect) |
+ { |
+ if (devR.round().contains(fMCRec->fRasterClip.getBounds())) { |
+#if 0 |
+ SkDebugf("------- ignored clipRect [%g %g %g %g]\n", |
+ rect.left(), rect.top(), rect.right(), rect.bottom()); |
+#endif |
+ return; |
+ } |
+ } |
+ |
+ AutoValidateClip avc(this); |
+ |
+ fDeviceCMDirty = true; |
+ fCachedLocalClipBoundsDirty = true; |
- fMCRec->fMatrix.mapRect(&r, rect); |
- fClipStack->clipDevRect(r, op, kSoft_ClipEdgeStyle == edgeStyle); |
- fMCRec->fRasterClip.op(r, this->getBaseLayerSize(), op, kSoft_ClipEdgeStyle == edgeStyle); |
+ if (rectStaysRect) { |
+ const bool isAA = kSoft_ClipEdgeStyle == edgeStyle; |
+ fClipStack->clipDevRect(devR, op, isAA); |
+ fMCRec->fRasterClip.op(devR, this->getBaseLayerSize(), op, isAA); |
} else { |
// since we're rotated or some such thing, we convert the rect to a path |
// and clip against that, since it can handle any matrix. However, to |