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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1458883009: Avoid geometric ninepatch if rendertarget has MSAA (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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1486 return this->drawBitmapNine(draw, bitmap, center, dst, paint); 1486 return this->drawBitmapNine(draw, bitmap, center, dst, paint);
1487 } 1487 }
1488 1488
1489 void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, con st SkIRect& center, 1489 void SkGpuDevice::drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, con st SkIRect& center,
1490 const SkRect& dst, const SkPaint& paint) { 1490 const SkRect& dst, const SkPaint& paint) {
1491 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawBitmapNine", fContext); 1491 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawBitmapNine", fContext);
1492 1492
1493 CHECK_FOR_ANNOTATION(paint); 1493 CHECK_FOR_ANNOTATION(paint);
1494 CHECK_SHOULD_DRAW(draw); 1494 CHECK_SHOULD_DRAW(draw);
1495 1495
1496 bool useFallback = paint.getMaskFilter() || paint.isAntiAlias(); 1496 bool useFallback = paint.getMaskFilter() || paint.isAntiAlias() ||
1497 fRenderTarget->isUnifiedMultisampled();
1497 bool doBicubic; 1498 bool doBicubic;
1498 GrTextureParams::FilterMode textureFilterMode = 1499 GrTextureParams::FilterMode textureFilterMode =
1499 GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), *draw.fMat rix, SkMatrix::I(), 1500 GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), *draw.fMat rix, SkMatrix::I(),
1500 &doBicubic); 1501 &doBicubic);
1501 1502
1502 // TODO handle bilerp 1503 // TODO handle bilerp(vie texture domains), MSAA(via snapping)
1503 if (useFallback || doBicubic || GrTextureParams::kNone_FilterMode != texture FilterMode) { 1504 if (useFallback || doBicubic || GrTextureParams::kNone_FilterMode != texture FilterMode) {
1504 SkNinePatchIter iter(bitmap.width(), bitmap.height(), center, dst); 1505 SkNinePatchIter iter(bitmap.width(), bitmap.height(), center, dst);
1505 1506
1506 SkRect srcR, dstR; 1507 SkRect srcR, dstR;
1507 while (iter.next(&srcR, &dstR)) { 1508 while (iter.next(&srcR, &dstR)) {
1508 this->drawBitmapRect(draw, bitmap, &srcR, dstR, paint, 1509 this->drawBitmapRect(draw, bitmap, &srcR, dstR, paint,
1509 SkCanvas::kStrict_SrcRectConstraint); 1510 SkCanvas::kStrict_SrcRectConstraint);
1510 } 1511 }
1511 return; 1512 return;
1512 } 1513 }
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1877 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1878 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1878 } 1879 }
1879 1880
1880 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1881 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1881 // We always return a transient cache, so it is freed after each 1882 // We always return a transient cache, so it is freed after each
1882 // filter traversal. 1883 // filter traversal.
1883 return SkGpuDevice::NewImageFilterCache(); 1884 return SkGpuDevice::NewImageFilterCache();
1884 } 1885 }
1885 1886
1886 #endif 1887 #endif
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