| Index: third_party/WebKit/Source/core/layout/LayoutObject.h
|
| diff --git a/third_party/WebKit/Source/core/layout/LayoutObject.h b/third_party/WebKit/Source/core/layout/LayoutObject.h
|
| index 62831dad63597dc6cd2e82180415e0d0da79b81f..b0cdb104474d7e037e7507d01ad898036eac08dd 100644
|
| --- a/third_party/WebKit/Source/core/layout/LayoutObject.h
|
| +++ b/third_party/WebKit/Source/core/layout/LayoutObject.h
|
| @@ -944,6 +944,7 @@ public:
|
| // Convert a local quad into the coordinate system of container, taking transforms into account.
|
| FloatQuad localToContainerQuad(const FloatQuad&, const LayoutBoxModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = nullptr) const;
|
| FloatPoint localToContainerPoint(const FloatPoint&, const LayoutBoxModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = nullptr, const PaintInvalidationState* = nullptr) const;
|
| + void localToContainerRects(Vector<LayoutRect>&, const LayoutBoxModelObject* paintInvalidationContainer, const LayoutPoint& preOffset, const LayoutPoint& postOffset) const;
|
|
|
| // Convert a local point into the coordinate system of backing coordinates. Also returns the backing layer if needed.
|
| FloatPoint localToInvalidationBackingPoint(const LayoutPoint&, PaintLayer** backingLayer = nullptr);
|
|
|