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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_EXIT_WARNING_HANDLER_H_ | |
|
sky
2013/05/13 15:40:32
You missed the accelerators here, eg ASH_ACCELERAT
sschmitz
2013/05/14 16:49:11
Done.
| |
| 6 #define ASH_EXIT_WARNING_HANDLER_H_ | |
| 7 | |
| 8 #include "base/timer.h" | |
| 9 | |
| 10 namespace views { | |
| 11 class Widget; | |
| 12 } | |
| 13 | |
| 14 namespace ash { | |
| 15 | |
| 16 // In order to avoid accidental exits when the user presses the exit | |
| 17 // shortcut by mistake, we require the user to hold the shortcut for | |
| 18 // a period of time. During that time we show a popup informing the | |
| 19 // user of this. We exit only if the user holds the shortcut longer | |
| 20 // than this time limit. | |
| 21 // An expert user may quickly release and then press again (double press) | |
| 22 // for immediate exit. The press, release and press must happend within | |
|
sky
2013/05/13 15:40:32
happend -> happen
sschmitz
2013/05/14 16:49:11
Done.
| |
| 23 // the double press time limit. | |
| 24 // If the user releases (without double press) before the required hold | |
| 25 // time, we will cancel the exit, but show the ui until the hold time limit | |
| 26 // has expired to avoid a short popup flash. | |
| 27 // | |
| 28 // State Transition Diagrams: | |
| 29 // | |
| 30 // T1 - double press time limit (short) | |
| 31 // T2 - hold to exit time limit (long) | |
| 32 // | |
| 33 // IDLE | |
| 34 // | Press | |
| 35 // WAIT_FOR_QUICK_RELEASE action: show ui & start timers | |
| 36 // | Release (DT < T1) | |
| 37 // WAIT_FOR_DOUBLE_PRESS | |
| 38 // | Press (DT < T1) | |
| 39 // EXITING action: hide ui, stop timers, exit | |
| 40 // | |
| 41 // IDLE | |
| 42 // | Press | |
| 43 // WAIT_FOR_QUICK_RELEASE action: show ui & start timers | |
| 44 // | T1 timer expires | |
| 45 // WAIT_FOR_LONG_HOLD | |
| 46 // | T2 Timer exipres | |
| 47 // EXITING action: hide ui, exit | |
| 48 // | |
| 49 // IDLE | |
| 50 // | Press | |
| 51 // WAIT_FOR_QUICK_RELEASE action: show ui & start timers | |
| 52 // | T1 timer expiers | |
| 53 // WAIT_FOR_LONG_HOLD | |
| 54 // | Release | |
| 55 // CANCELED | |
| 56 // | T2 timer expires | |
| 57 // IDLE action: hide ui | |
| 58 // | |
| 59 // IDLE | |
| 60 // | Press | |
| 61 // WAIT_FOR_QUICK_RELEASE action: show ui & start timers | |
| 62 // | Release (DT < T1) | |
| 63 // WAIT_FOR_DOUBLE_PRESS | |
| 64 // | T1 timer expires | |
| 65 // CANCELED | |
| 66 // | T2 timer expires | |
| 67 // IDLE action: hide ui | |
| 68 // | |
| 69 | |
| 70 class ExitWarningHandler { | |
| 71 public: | |
| 72 | |
|
sky
2013/05/13 15:40:32
nit: no newline here.
sschmitz
2013/05/14 16:49:11
Done.
| |
| 73 ExitWarningHandler(); | |
| 74 | |
| 75 ~ExitWarningHandler(); | |
| 76 | |
| 77 void HandleExitKey(bool press); | |
|
sky
2013/05/13 15:40:32
Document what press is.
sschmitz
2013/05/14 16:49:11
Done.
sky
2013/05/14 17:10:05
It still isn't clear that |press| is true on a pre
| |
| 78 | |
| 79 private: | |
| 80 void Timer1Action(); | |
|
sky
2013/05/13 15:40:32
These need a description.
sschmitz
2013/05/14 16:49:11
Done.
| |
| 81 void Timer2Action(); | |
| 82 | |
| 83 void StartTimers(); | |
| 84 void CancelTimers(); | |
| 85 | |
| 86 void Show(); | |
| 87 void Hide(); | |
| 88 | |
| 89 enum State { | |
|
sky
2013/05/13 15:40:32
enums should be first in section.
sschmitz
2013/05/14 16:49:11
Done.
| |
| 90 IDLE, | |
| 91 WAIT_FOR_QUICK_RELEASE, | |
| 92 WAIT_FOR_DOUBLE_PRESS, | |
| 93 WAIT_FOR_LONG_HOLD, | |
| 94 CANCELED, | |
| 95 EXITING | |
| 96 }; | |
| 97 | |
| 98 State state_; | |
| 99 views::Widget* widget_; | |
|
sky
2013/05/13 15:40:32
Document ownership.
sschmitz
2013/05/14 16:49:11
Done.
| |
| 100 base::OneShotTimer<ExitWarningHandler> timer1_; // short; double press | |
| 101 base::OneShotTimer<ExitWarningHandler> timer2_; // long; hold to exit | |
| 102 }; | |
|
sky
2013/05/13 15:40:32
DISALLOW_...
sschmitz
2013/05/14 16:49:11
Done.
| |
| 103 | |
| 104 } | |
| 105 | |
| 106 #endif | |
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