| Index: third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.h
|
| diff --git a/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.h b/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.h
|
| index 51abb35713f2da414331d12f9adbf2ba218ba168..8e9bb8b0bea0a16806146b6f85941cf2cbbb506b 100644
|
| --- a/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.h
|
| +++ b/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.h
|
| @@ -111,7 +111,6 @@
|
|
|
| GraphicsLayer* parentForSublayers() const;
|
| GraphicsLayer* childForSuperlayers() const;
|
| - void setSublayers(const GraphicsLayerVector&);
|
|
|
| bool hasChildTransformLayer() const { return m_childTransformLayer; }
|
| GraphicsLayer* childTransformLayer() const { return m_childTransformLayer.get(); }
|
| @@ -330,9 +329,9 @@
|
| // | + m_childContainmentLayer [OPTIONAL] <-OR-> m_scrollingLayer [OPTIONAL]
|
| // | + m_scrollingContentsLayer [Present iff m_scrollingLayer is present]
|
| // | + m_scrollingBlockSelectionLayer [Present iff m_scrollingLayer is present]
|
| - // + m_overflowControlsAncestorClippingLayer [OPTIONAL] // *The overflow controls may need to be repositioned in the
|
| - // + m_overflowControlsHostLayer [OPTIONAL] // graphics layer tree by the RLC to ensure that they stack
|
| - // + m_layerForVerticalScrollbar [OPTIONAL] // above scrolling content.
|
| + // + m_overflowControlsClippingLayer [OPTIONAL] // *The overflow controls may need to be repositioned in the
|
| + // + m_overflowControlsHostLayer [OPTIONAL] // graphics layer tree by the RLC to ensure that they stack
|
| + // + m_layerForVerticalScrollbar [OPTIONAL] // above scrolling content.
|
| // + m_layerForHorizontalScrollbar [OPTIONAL]
|
| // + m_layerForScrollCorner [OPTIONAL]
|
| //
|
| @@ -399,18 +398,17 @@
|
| OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
|
| OwnPtr<GraphicsLayer> m_layerForScrollCorner;
|
|
|
| - // This layer contains the scrollbar and scroll corner layers and clips them to the border box
|
| - // bounds of our LayoutObject. It is usually added to m_graphicsLayer, but may be reparented by
|
| - // GraphicsLayerTreeBuilder to ensure that scrollbars appear above scrolling content.
|
| + // This layer exists to simplify the reparenting of overflow control that is occasionally required
|
| + // to ensure that scrollbars appear above scrolling content.
|
| OwnPtr<GraphicsLayer> m_overflowControlsHostLayer;
|
|
|
| // The reparented overflow controls sometimes need to be clipped by a non-ancestor. In just the same
|
| // way we need an ancestor clipping layer to clip this CLM's internal hierarchy, we add another layer
|
| - // to clip the overflow controls. We could combine this with m_overflowControlsHostLayer, but that
|
| - // would require manually intersecting their clips, and shifting the overflow controls to compensate
|
| - // for this clip's offset. By using a separate layer, the overflow controls can remain ignorant of
|
| - // ancestor clipping.
|
| - OwnPtr<GraphicsLayer> m_overflowControlsAncestorClippingLayer;
|
| + // to clip the overflow controls. It would be possible to make m_overflowControlsHostLayer be
|
| + // responsible for applying this clip, but that could require repositioning all of the overflow
|
| + // controls since the this clip may apply an offset. By using a separate layer, the overflow controls
|
| + // can remain ignorant of the layers above them and still work correctly.
|
| + OwnPtr<GraphicsLayer> m_overflowControlsClippingLayer;
|
|
|
| // A squashing CLM has two possible squashing-related structures.
|
| //
|
|
|