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1 /* | |
2 * Copyright 2012 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef PictureRenderer_DEFINED | |
9 #define PictureRenderer_DEFINED | |
10 | |
11 #include "SkCanvas.h" | |
12 #include "SkDrawFilter.h" | |
13 #include "SkJSONCPP.h" | |
14 #include "SkMath.h" | |
15 #include "SkPaint.h" | |
16 #include "SkPicture.h" | |
17 #include "SkPictureRecorder.h" | |
18 #include "SkRect.h" | |
19 #include "SkRefCnt.h" | |
20 #include "SkString.h" | |
21 #include "SkTDArray.h" | |
22 #include "SkTypes.h" | |
23 | |
24 #if SK_SUPPORT_GPU | |
25 #include "GrContextFactory.h" | |
26 #include "GrContext.h" | |
27 #endif | |
28 | |
29 struct GrContextOptions; | |
30 class SkBitmap; | |
31 class SkCanvas; | |
32 class SkGLContext; | |
33 class SkThread; | |
34 | |
35 namespace sk_tools { | |
36 | |
37 class TiledPictureRenderer; | |
38 | |
39 class PictureRenderer : public SkRefCnt { | |
40 | |
41 public: | |
42 enum SkDeviceTypes { | |
43 #if SK_ANGLE | |
44 kAngle_DeviceType, | |
45 #endif | |
46 #if SK_COMMAND_BUFFER | |
47 kCommandBuffer_DeviceType, | |
48 #endif | |
49 #if SK_MESA | |
50 kMesa_DeviceType, | |
51 #endif | |
52 kBitmap_DeviceType, | |
53 #if SK_SUPPORT_GPU | |
54 kGPU_DeviceType, | |
55 kNVPR_DeviceType, | |
56 #endif | |
57 }; | |
58 | |
59 enum BBoxHierarchyType { | |
60 kNone_BBoxHierarchyType = 0, | |
61 kRTree_BBoxHierarchyType, | |
62 | |
63 kLast_BBoxHierarchyType = kRTree_BBoxHierarchyType, | |
64 }; | |
65 | |
66 // this uses SkPaint::Flags as a base and adds additional flags | |
67 enum DrawFilterFlags { | |
68 kNone_DrawFilterFlag = 0, | |
69 kHinting_DrawFilterFlag = 0x10000, // toggles between no hinting and nor
mal hinting | |
70 kSlightHinting_DrawFilterFlag = 0x20000, // toggles between slight and n
ormal hinting | |
71 kAAClip_DrawFilterFlag = 0x40000, // toggles between soft and hard clip | |
72 kMaskFilter_DrawFilterFlag = 0x80000, // toggles on/off mask filters (e.
g., blurs) | |
73 }; | |
74 | |
75 static_assert(!(kMaskFilter_DrawFilterFlag & SkPaint::kAllFlags), | |
76 "maskfilter_flag_must_be_greater"); | |
77 static_assert(!(kHinting_DrawFilterFlag & SkPaint::kAllFlags), | |
78 "hinting_flag_must_be_greater"); | |
79 static_assert(!(kSlightHinting_DrawFilterFlag & SkPaint::kAllFlags), | |
80 "slight_hinting_flag_must_be_greater"); | |
81 | |
82 /** | |
83 * Called with each new SkPicture to render. | |
84 * | |
85 * @param pict The SkPicture to render. | |
86 * @param writePath The output directory within which this renderer should w
rite all images, | |
87 * or nullptr if this renderer should not write all images. | |
88 * @param mismatchPath The output directory within which this renderer shoul
d write any images | |
89 * which do not match expectations, or nullptr if this renderer should n
ot write mismatches. | |
90 * @param inputFilename The name of the input file we are rendering. | |
91 * @param useChecksumBasedFilenames Whether to use checksum-based filenames
when writing | |
92 * bitmap images to disk. | |
93 * @param useMultiPictureDraw true if MultiPictureDraw should be used for re
ndering | |
94 */ | |
95 virtual void init(const SkPicture* pict, | |
96 const SkString* writePath, | |
97 const SkString* mismatchPath, | |
98 const SkString* inputFilename, | |
99 bool useChecksumBasedFilenames, | |
100 bool useMultiPictureDraw); | |
101 | |
102 /** | |
103 * Set the viewport so that only the portion listed gets drawn. | |
104 */ | |
105 void setViewport(SkISize size) { fViewport = size; } | |
106 | |
107 /** | |
108 * Set the scale factor at which draw the picture. | |
109 */ | |
110 void setScaleFactor(SkScalar scale) { fScaleFactor = scale; } | |
111 | |
112 /** | |
113 * Perform any setup that should done prior to each iteration of render() wh
ich should not be | |
114 * timed. | |
115 */ | |
116 virtual void setup() {} | |
117 | |
118 /** | |
119 * Perform the work. If this is being called within the context of bench_pi
ctures, | |
120 * this is the step that will be timed. | |
121 * | |
122 * Typically "the work" is rendering an SkPicture into a bitmap, but in some
subclasses | |
123 * it is recording the source SkPicture into another SkPicture. | |
124 * | |
125 * If fWritePath has been specified, the result of the work will be written
to that dir. | |
126 * If fMismatchPath has been specified, and the actual image result differs
from its | |
127 * expectation, the result of the work will be written to that dir. | |
128 * | |
129 * @param out If non-null, the implementing subclass MAY allocate an SkBitma
p, copy the | |
130 * output image into it, and return it here. (Some subclasses ig
nore this parameter) | |
131 * @return bool True if rendering succeeded and, if fWritePath had been spec
ified, the output | |
132 * was successfully written to a file. | |
133 */ | |
134 virtual bool render(SkBitmap** out = nullptr) = 0; | |
135 | |
136 /** | |
137 * Called once finished with a particular SkPicture, before calling init aga
in, and before | |
138 * being done with this Renderer. | |
139 */ | |
140 virtual void end(); | |
141 | |
142 /** | |
143 * If this PictureRenderer is actually a TiledPictureRender, return a pointe
r to this as a | |
144 * TiledPictureRender so its methods can be called. | |
145 */ | |
146 virtual TiledPictureRenderer* getTiledRenderer() { return nullptr; } | |
147 | |
148 /** | |
149 * Resets the GPU's state. Does nothing if the backing is raster. For a GPU
renderer, calls | |
150 * flush, swapBuffers and, if callFinish is true, finish. | |
151 * @param callFinish Whether to call finish. | |
152 */ | |
153 void resetState(bool callFinish); | |
154 | |
155 /** | |
156 * Remove all decoded textures from the CPU caches and all uploaded textures | |
157 * from the GPU. | |
158 */ | |
159 void purgeTextures(); | |
160 | |
161 /** | |
162 * Set the backend type. Returns true on success and false on failure. | |
163 */ | |
164 #if SK_SUPPORT_GPU | |
165 bool setDeviceType(SkDeviceTypes deviceType, GrGLStandard gpuAPI = kNone_GrG
LStandard) { | |
166 #else | |
167 bool setDeviceType(SkDeviceTypes deviceType) { | |
168 #endif | |
169 fDeviceType = deviceType; | |
170 #if SK_SUPPORT_GPU | |
171 // In case this function is called more than once | |
172 SkSafeUnref(fGrContext); | |
173 fGrContext = nullptr; | |
174 // Set to Native so it will have an initial value. | |
175 GrContextFactory::GLContextType glContextType = GrContextFactory::kNativ
e_GLContextType; | |
176 #endif | |
177 switch(deviceType) { | |
178 case kBitmap_DeviceType: | |
179 return true; | |
180 #if SK_SUPPORT_GPU | |
181 case kGPU_DeviceType: | |
182 // Already set to GrContextFactory::kNative_GLContextType, above
. | |
183 break; | |
184 case kNVPR_DeviceType: | |
185 glContextType = GrContextFactory::kNVPR_GLContextType; | |
186 break; | |
187 #if SK_ANGLE | |
188 case kAngle_DeviceType: | |
189 glContextType = GrContextFactory::kANGLE_GLContextType; | |
190 break; | |
191 #endif | |
192 #if SK_COMMAND_BUFFER | |
193 case kCommandBuffer_DeviceType: | |
194 glContextType = GrContextFactory::kCommandBuffer_GLContextType; | |
195 break; | |
196 #endif | |
197 #if SK_MESA | |
198 case kMesa_DeviceType: | |
199 glContextType = GrContextFactory::kMESA_GLContextType; | |
200 break; | |
201 #endif | |
202 #endif | |
203 default: | |
204 // Invalid device type. | |
205 return false; | |
206 } | |
207 #if SK_SUPPORT_GPU | |
208 fGrContext = fGrContextFactory.get(glContextType, gpuAPI); | |
209 if (nullptr == fGrContext) { | |
210 return false; | |
211 } else { | |
212 fGrContext->ref(); | |
213 return true; | |
214 } | |
215 #endif | |
216 } | |
217 | |
218 #if SK_SUPPORT_GPU | |
219 void setSampleCount(int sampleCount) { | |
220 fSampleCount = sampleCount; | |
221 } | |
222 | |
223 void setUseDFText(bool useDFText) { | |
224 fUseDFText = useDFText; | |
225 } | |
226 #endif | |
227 | |
228 void setDrawFilters(DrawFilterFlags const * const filters, const SkString& c
onfigName) { | |
229 fHasDrawFilters = false; | |
230 fDrawFiltersConfig = configName; | |
231 | |
232 for (size_t i = 0; i < SK_ARRAY_COUNT(fDrawFilters); ++i) { | |
233 fDrawFilters[i] = filters[i]; | |
234 fHasDrawFilters |= SkToBool(filters[i]); | |
235 } | |
236 } | |
237 | |
238 void setBBoxHierarchyType(BBoxHierarchyType bbhType) { | |
239 fBBoxHierarchyType = bbhType; | |
240 } | |
241 | |
242 BBoxHierarchyType getBBoxHierarchyType() { return fBBoxHierarchyType; } | |
243 | |
244 bool isUsingBitmapDevice() { | |
245 return kBitmap_DeviceType == fDeviceType; | |
246 } | |
247 | |
248 virtual SkString getPerIterTimeFormat() { return SkString("%.2f"); } | |
249 | |
250 virtual SkString getNormalTimeFormat() { return SkString("%6.2f"); } | |
251 | |
252 /** | |
253 * Reports the configuration of this PictureRenderer. | |
254 */ | |
255 SkString getConfigName() { | |
256 SkString config = this->getConfigNameInternal(); | |
257 if (!fViewport.isEmpty()) { | |
258 config.appendf("_viewport_%ix%i", fViewport.width(), fViewport.heigh
t()); | |
259 } | |
260 if (fScaleFactor != SK_Scalar1) { | |
261 config.appendf("_scalar_%f", SkScalarToFloat(fScaleFactor)); | |
262 } | |
263 if (kRTree_BBoxHierarchyType == fBBoxHierarchyType) { | |
264 config.append("_rtree"); | |
265 } | |
266 #if SK_SUPPORT_GPU | |
267 switch (fDeviceType) { | |
268 case kGPU_DeviceType: | |
269 if (fSampleCount) { | |
270 config.appendf("_msaa%d", fSampleCount); | |
271 } else if (fUseDFText) { | |
272 config.append("_gpudft"); | |
273 } else { | |
274 config.append("_gpu"); | |
275 } | |
276 break; | |
277 case kNVPR_DeviceType: | |
278 config.appendf("_nvprmsaa%d", fSampleCount); | |
279 break; | |
280 #if SK_ANGLE | |
281 case kAngle_DeviceType: | |
282 config.append("_angle"); | |
283 break; | |
284 #endif | |
285 #if SK_COMMAND_BUFFER | |
286 case kCommandBuffer_DeviceType: | |
287 config.append("_commandbuffer"); | |
288 break; | |
289 #endif | |
290 #if SK_MESA | |
291 case kMesa_DeviceType: | |
292 config.append("_mesa"); | |
293 break; | |
294 #endif | |
295 default: | |
296 // Assume that no extra info means bitmap. | |
297 break; | |
298 } | |
299 #endif | |
300 config.append(fDrawFiltersConfig.c_str()); | |
301 return config; | |
302 } | |
303 | |
304 Json::Value getJSONConfig() { | |
305 Json::Value result; | |
306 | |
307 result["mode"] = this->getConfigNameInternal().c_str(); | |
308 result["scale"] = 1.0f; | |
309 if (SK_Scalar1 != fScaleFactor) { | |
310 result["scale"] = SkScalarToFloat(fScaleFactor); | |
311 } | |
312 if (kRTree_BBoxHierarchyType == fBBoxHierarchyType) { | |
313 result["bbh"] = "rtree"; | |
314 } | |
315 #if SK_SUPPORT_GPU | |
316 SkString tmp; | |
317 switch (fDeviceType) { | |
318 case kGPU_DeviceType: | |
319 if (0 != fSampleCount) { | |
320 tmp = "msaa"; | |
321 tmp.appendS32(fSampleCount); | |
322 result["config"] = tmp.c_str(); | |
323 } else if (fUseDFText) { | |
324 result["config"] = "gpudft"; | |
325 } else { | |
326 result["config"] = "gpu"; | |
327 } | |
328 break; | |
329 case kNVPR_DeviceType: | |
330 tmp = "nvprmsaa"; | |
331 tmp.appendS32(fSampleCount); | |
332 result["config"] = tmp.c_str(); | |
333 break; | |
334 #if SK_ANGLE | |
335 case kAngle_DeviceType: | |
336 result["config"] = "angle"; | |
337 break; | |
338 #endif | |
339 #if SK_COMMAND_BUFFER | |
340 case kCommandBuffer_DeviceType: | |
341 result["config"] = "commandbuffer"; | |
342 break; | |
343 #endif | |
344 #if SK_MESA | |
345 case kMesa_DeviceType: | |
346 result["config"] = "mesa"; | |
347 break; | |
348 #endif | |
349 default: | |
350 // Assume that no extra info means bitmap. | |
351 break; | |
352 } | |
353 #endif | |
354 return result; | |
355 } | |
356 | |
357 #if SK_SUPPORT_GPU | |
358 bool isUsingGpuDevice() { | |
359 switch (fDeviceType) { | |
360 case kGPU_DeviceType: | |
361 case kNVPR_DeviceType: | |
362 // fall through | |
363 #if SK_ANGLE | |
364 case kAngle_DeviceType: | |
365 // fall through | |
366 #endif | |
367 #if SK_COMMAND_BUFFER | |
368 case kCommandBuffer_DeviceType: | |
369 // fall through | |
370 #endif | |
371 #if SK_MESA | |
372 case kMesa_DeviceType: | |
373 #endif | |
374 return true; | |
375 default: | |
376 return false; | |
377 } | |
378 } | |
379 | |
380 SkGLContext* getGLContext() { | |
381 GrContextFactory::GLContextType glContextType | |
382 = GrContextFactory::kNull_GLContextType; | |
383 switch(fDeviceType) { | |
384 case kGPU_DeviceType: | |
385 glContextType = GrContextFactory::kNative_GLContextType; | |
386 break; | |
387 case kNVPR_DeviceType: | |
388 glContextType = GrContextFactory::kNVPR_GLContextType; | |
389 break; | |
390 #if SK_ANGLE | |
391 case kAngle_DeviceType: | |
392 glContextType = GrContextFactory::kANGLE_GLContextType; | |
393 break; | |
394 #endif | |
395 #if SK_COMMAND_BUFFER | |
396 case kCommandBuffer_DeviceType: | |
397 glContextType = GrContextFactory::kCommandBuffer_GLContextType; | |
398 break; | |
399 #endif | |
400 #if SK_MESA | |
401 case kMesa_DeviceType: | |
402 glContextType = GrContextFactory::kMESA_GLContextType; | |
403 break; | |
404 #endif | |
405 default: | |
406 return nullptr; | |
407 } | |
408 return fGrContextFactory.getGLContext(glContextType); | |
409 } | |
410 | |
411 GrContext* getGrContext() { | |
412 return fGrContext; | |
413 } | |
414 | |
415 const GrContextOptions& getGrContextOptions() { | |
416 return fGrContextFactory.getGlobalOptions(); | |
417 } | |
418 #endif | |
419 | |
420 SkCanvas* getCanvas() { | |
421 return fCanvas; | |
422 } | |
423 | |
424 const SkPicture* getPicture() { | |
425 return fPicture; | |
426 } | |
427 | |
428 #if SK_SUPPORT_GPU | |
429 explicit PictureRenderer(const GrContextOptions &opts) | |
430 #else | |
431 PictureRenderer() | |
432 #endif | |
433 : fDeviceType(kBitmap_DeviceType) | |
434 , fBBoxHierarchyType(kNone_BBoxHierarchyType) | |
435 , fHasDrawFilters(false) | |
436 , fScaleFactor(SK_Scalar1) | |
437 #if SK_SUPPORT_GPU | |
438 , fGrContextFactory(opts) | |
439 , fGrContext(nullptr) | |
440 , fSampleCount(0) | |
441 , fUseDFText(false) | |
442 #endif | |
443 { | |
444 sk_bzero(fDrawFilters, sizeof(fDrawFilters)); | |
445 fViewport.set(0, 0); | |
446 } | |
447 | |
448 #if SK_SUPPORT_GPU | |
449 virtual ~PictureRenderer() { | |
450 SkSafeUnref(fGrContext); | |
451 } | |
452 #endif | |
453 | |
454 protected: | |
455 SkAutoTUnref<SkCanvas> fCanvas; | |
456 SkAutoTUnref<const SkPicture> fPicture; | |
457 bool fUseChecksumBasedFilenames; | |
458 bool fUseMultiPictureDraw; | |
459 SkDeviceTypes fDeviceType; | |
460 BBoxHierarchyType fBBoxHierarchyType; | |
461 bool fHasDrawFilters; | |
462 DrawFilterFlags fDrawFilters[SkDrawFilter::kTypeCount]; | |
463 SkString fDrawFiltersConfig; | |
464 SkString fWritePath; | |
465 SkString fMismatchPath; | |
466 SkString fInputFilename; | |
467 | |
468 void buildBBoxHierarchy(); | |
469 | |
470 /** | |
471 * Return the total width that should be drawn. If the viewport width has be
en set greater than | |
472 * 0, this will be the minimum of the current SkPicture's width and the view
port's width. | |
473 */ | |
474 int getViewWidth(); | |
475 | |
476 /** | |
477 * Return the total height that should be drawn. If the viewport height has
been set greater | |
478 * than 0, this will be the minimum of the current SkPicture's height and th
e viewport's height. | |
479 */ | |
480 int getViewHeight(); | |
481 | |
482 /** | |
483 * Scales the provided canvas to the scale factor set by setScaleFactor. | |
484 */ | |
485 void scaleToScaleFactor(SkCanvas*); | |
486 | |
487 SkBBHFactory* getFactory(); | |
488 uint32_t recordFlags() const { return 0; } | |
489 SkCanvas* setupCanvas(); | |
490 virtual SkCanvas* setupCanvas(int width, int height); | |
491 | |
492 /** | |
493 * Copy src to dest; if src==nullptr, set dest to empty string. | |
494 */ | |
495 static void CopyString(SkString* dest, const SkString* src); | |
496 | |
497 private: | |
498 SkISize fViewport; | |
499 SkScalar fScaleFactor; | |
500 #if SK_SUPPORT_GPU | |
501 GrContextFactory fGrContextFactory; | |
502 GrContext* fGrContext; | |
503 int fSampleCount; | |
504 bool fUseDFText; | |
505 #endif | |
506 | |
507 virtual SkString getConfigNameInternal() = 0; | |
508 | |
509 typedef SkRefCnt INHERITED; | |
510 }; | |
511 | |
512 /** | |
513 * This class does not do any rendering, but its render function executes record
ing, which we want | |
514 * to time. | |
515 */ | |
516 class RecordPictureRenderer : public PictureRenderer { | |
517 public: | |
518 #if SK_SUPPORT_GPU | |
519 RecordPictureRenderer(const GrContextOptions &opts) : INHERITED(opts) { } | |
520 #endif | |
521 | |
522 bool render(SkBitmap** out = nullptr) override; | |
523 | |
524 SkString getPerIterTimeFormat() override { return SkString("%.4f"); } | |
525 | |
526 SkString getNormalTimeFormat() override { return SkString("%6.4f"); } | |
527 | |
528 protected: | |
529 SkCanvas* setupCanvas(int width, int height) override; | |
530 | |
531 private: | |
532 SkString getConfigNameInternal() override; | |
533 | |
534 typedef PictureRenderer INHERITED; | |
535 }; | |
536 | |
537 class PipePictureRenderer : public PictureRenderer { | |
538 public: | |
539 #if SK_SUPPORT_GPU | |
540 PipePictureRenderer(const GrContextOptions &opts) : INHERITED(opts) { } | |
541 #endif | |
542 | |
543 bool render(SkBitmap** out = nullptr) override; | |
544 | |
545 private: | |
546 SkString getConfigNameInternal() override; | |
547 | |
548 typedef PictureRenderer INHERITED; | |
549 }; | |
550 | |
551 class SimplePictureRenderer : public PictureRenderer { | |
552 public: | |
553 #if SK_SUPPORT_GPU | |
554 SimplePictureRenderer(const GrContextOptions &opts) : INHERITED(opts) { } | |
555 #endif | |
556 | |
557 virtual void init(const SkPicture* pict, | |
558 const SkString* writePath, | |
559 const SkString* mismatchPath, | |
560 const SkString* inputFilename, | |
561 bool useChecksumBasedFilenames, | |
562 bool useMultiPictureDraw) override; | |
563 | |
564 bool render(SkBitmap** out = nullptr) override; | |
565 | |
566 private: | |
567 SkString getConfigNameInternal() override; | |
568 | |
569 typedef PictureRenderer INHERITED; | |
570 }; | |
571 | |
572 class TiledPictureRenderer : public PictureRenderer { | |
573 public: | |
574 #if SK_SUPPORT_GPU | |
575 TiledPictureRenderer(const GrContextOptions &opts); | |
576 #else | |
577 TiledPictureRenderer(); | |
578 #endif | |
579 | |
580 virtual void init(const SkPicture* pict, | |
581 const SkString* writePath, | |
582 const SkString* mismatchPath, | |
583 const SkString* inputFilename, | |
584 bool useChecksumBasedFilenames, | |
585 bool useMultiPictureDraw) override; | |
586 | |
587 /** | |
588 * Renders to tiles, rather than a single canvas. | |
589 * If fWritePath was provided, a separate file is | |
590 * created for each tile, named "path0.png", "path1.png", etc. | |
591 */ | |
592 bool render(SkBitmap** out = nullptr) override; | |
593 | |
594 void end() override; | |
595 | |
596 void setTileWidth(int width) { | |
597 fTileWidth = width; | |
598 } | |
599 | |
600 int getTileWidth() const { | |
601 return fTileWidth; | |
602 } | |
603 | |
604 void setTileHeight(int height) { | |
605 fTileHeight = height; | |
606 } | |
607 | |
608 int getTileHeight() const { | |
609 return fTileHeight; | |
610 } | |
611 | |
612 void setTileWidthPercentage(double percentage) { | |
613 fTileWidthPercentage = percentage; | |
614 } | |
615 | |
616 double getTileWidthPercentage() const { | |
617 return fTileWidthPercentage; | |
618 } | |
619 | |
620 void setTileHeightPercentage(double percentage) { | |
621 fTileHeightPercentage = percentage; | |
622 } | |
623 | |
624 double getTileHeightPercentage() const { | |
625 return fTileHeightPercentage; | |
626 } | |
627 | |
628 void setTileMinPowerOf2Width(int width) { | |
629 SkASSERT(SkIsPow2(width) && width > 0); | |
630 if (!SkIsPow2(width) || width <= 0) { | |
631 return; | |
632 } | |
633 | |
634 fTileMinPowerOf2Width = width; | |
635 } | |
636 | |
637 int getTileMinPowerOf2Width() const { | |
638 return fTileMinPowerOf2Width; | |
639 } | |
640 | |
641 TiledPictureRenderer* getTiledRenderer() override { return this; } | |
642 | |
643 virtual bool supportsTimingIndividualTiles() { return true; } | |
644 | |
645 /** | |
646 * Report the number of tiles in the x and y directions. Must not be called
before init. | |
647 * @param x Output parameter identifying the number of tiles in the x direct
ion. | |
648 * @param y Output parameter identifying the number of tiles in the y direct
ion. | |
649 * @return True if the tiles have been set up, and x and y are meaningful. I
f false, x and y are | |
650 * unmodified. | |
651 */ | |
652 bool tileDimensions(int& x, int&y); | |
653 | |
654 /** | |
655 * Move to the next tile and return its indices. Must be called before calli
ng drawCurrentTile | |
656 * for the first time. | |
657 * @param i Output parameter identifying the column of the next tile to be d
rawn on the next | |
658 * call to drawNextTile. | |
659 * @param j Output parameter identifying the row of the next tile to be dra
wn on the next call | |
660 * to drawNextTile. | |
661 * @param True if the tiles have been created and the next tile to be drawn
by drawCurrentTile | |
662 * is within the range of tiles. If false, i and j are unmodified. | |
663 */ | |
664 bool nextTile(int& i, int& j); | |
665 | |
666 /** | |
667 * Render one tile. This will draw the same tile each time it is called unti
l nextTile is | |
668 * called. The tile rendered will depend on how many calls have been made to
nextTile. | |
669 * It is an error to call this without first calling nextTile, or if nextTil
e returns false. | |
670 */ | |
671 void drawCurrentTile(); | |
672 | |
673 protected: | |
674 SkTDArray<SkIRect> fTileRects; | |
675 | |
676 SkCanvas* setupCanvas(int width, int height) override; | |
677 SkString getConfigNameInternal() override; | |
678 | |
679 private: | |
680 int fTileWidth; | |
681 int fTileHeight; | |
682 double fTileWidthPercentage; | |
683 double fTileHeightPercentage; | |
684 int fTileMinPowerOf2Width; | |
685 | |
686 // These variables are only used for timing individual tiles. | |
687 // Next tile to draw in fTileRects. | |
688 int fCurrentTileOffset; | |
689 // Number of tiles in the x direction. | |
690 int fTilesX; | |
691 // Number of tiles in the y direction. | |
692 int fTilesY; | |
693 | |
694 void setupTiles(); | |
695 void setupPowerOf2Tiles(); | |
696 bool postRender(SkCanvas*, const SkIRect& tileRect, | |
697 SkBitmap* tempBM, SkBitmap** out, | |
698 int tileNumber); | |
699 | |
700 typedef PictureRenderer INHERITED; | |
701 }; | |
702 | |
703 /** | |
704 * This class does not do any rendering, but its render function executes turnin
g an SkPictureRecord | |
705 * into an SkPicturePlayback, which we want to time. | |
706 */ | |
707 class PlaybackCreationRenderer : public PictureRenderer { | |
708 public: | |
709 #if SK_SUPPORT_GPU | |
710 PlaybackCreationRenderer(const GrContextOptions &opts) : INHERITED(opts) { } | |
711 #endif | |
712 | |
713 void setup() override; | |
714 | |
715 bool render(SkBitmap** out = nullptr) override; | |
716 | |
717 SkString getPerIterTimeFormat() override { return SkString("%.4f"); } | |
718 | |
719 SkString getNormalTimeFormat() override { return SkString("%6.4f"); } | |
720 | |
721 private: | |
722 SkAutoTDelete<SkPictureRecorder> fRecorder; | |
723 | |
724 SkString getConfigNameInternal() override; | |
725 | |
726 typedef PictureRenderer INHERITED; | |
727 }; | |
728 | |
729 #if SK_SUPPORT_GPU | |
730 extern PictureRenderer* CreateGatherPixelRefsRenderer(const GrContextOptions& op
ts); | |
731 #else | |
732 extern PictureRenderer* CreateGatherPixelRefsRenderer(); | |
733 #endif | |
734 | |
735 } | |
736 | |
737 #endif // PictureRenderer_DEFINED | |
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