Index: src/effects/gradients/SkGradientShaderPriv.h |
diff --git a/src/effects/gradients/SkGradientShaderPriv.h b/src/effects/gradients/SkGradientShaderPriv.h |
index 003191d39781e7beb86a304c741d1f70aeebfca0..1c97b017ff157f0205913bdc318d0fc414ff9fc7 100644 |
--- a/src/effects/gradients/SkGradientShaderPriv.h |
+++ b/src/effects/gradients/SkGradientShaderPriv.h |
@@ -421,6 +421,7 @@ protected: |
// control flows inside -- 2 color gradients, 3 color symmetric gradients (both using |
// native GLSL mix), and 4+ color gradients that use the traditional texture lookup. |
void emitColor(GrGLSLFPBuilder* builder, |
+ GrGLSLFragmentBuilder* fragBuilder, |
const GrGradientEffect&, |
const char* gradientTValue, |
const char* outputColor, |