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Side by Side Diff: src/gpu/glsl/GrGLSLFragmentProcessor.h

Issue 1457543003: Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLSLFragmentProcessor_DEFINED 8 #ifndef GrGLSLFragmentProcessor_DEFINED
9 #define GrGLSLFragmentProcessor_DEFINED 9 #define GrGLSLFragmentProcessor_DEFINED
10 10
11 #include "glsl/GrGLSLProcessorTypes.h" 11 #include "glsl/GrGLSLProcessorTypes.h"
12 #include "glsl/GrGLSLProgramDataManager.h" 12 #include "glsl/GrGLSLProgramDataManager.h"
13 #include "glsl/GrGLSLTextureSampler.h" 13 #include "glsl/GrGLSLTextureSampler.h"
14 14
15 class GrProcessor; 15 class GrProcessor;
16 class GrProcessorKeyBuilder; 16 class GrProcessorKeyBuilder;
17 class GrGLSLFPBuilder; 17 class GrGLSLFPBuilder;
18 class GrGLSLFragmentBuilder;
18 class GrGLSLCaps; 19 class GrGLSLCaps;
19 20
20 class GrGLSLFragmentProcessor { 21 class GrGLSLFragmentProcessor {
21 public: 22 public:
22 GrGLSLFragmentProcessor() {} 23 GrGLSLFragmentProcessor() {}
23 24
24 virtual ~GrGLSLFragmentProcessor() { 25 virtual ~GrGLSLFragmentProcessor() {
25 for (int i = 0; i < fChildProcessors.count(); ++i) { 26 for (int i = 0; i < fChildProcessors.count(); ++i) {
26 delete fChildProcessors[i]; 27 delete fChildProcessors[i];
27 } 28 }
(...skipping 16 matching lines...) Expand all
44 TODO: Better system for communicating optimization i nfo (e.g. input 45 TODO: Better system for communicating optimization i nfo (e.g. input
45 color is solid white, trans black, known to be opaqu e, etc.) that allows 46 color is solid white, trans black, known to be opaqu e, etc.) that allows
46 the processor to communicate back similar known info about its output. 47 the processor to communicate back similar known info about its output.
47 @param samplers Contains one entry for each GrTextureAccess of the G rProcessor. These 48 @param samplers Contains one entry for each GrTextureAccess of the G rProcessor. These
48 can be passed to the builder to emit texture reads i n the generated 49 can be passed to the builder to emit texture reads i n the generated
49 code. 50 code.
50 */ 51 */
51 52
52 struct EmitArgs { 53 struct EmitArgs {
53 EmitArgs(GrGLSLFPBuilder* builder, 54 EmitArgs(GrGLSLFPBuilder* builder,
55 GrGLSLFragmentBuilder* fragBuilder,
54 const GrFragmentProcessor& fp, 56 const GrFragmentProcessor& fp,
55 const char* outputColor, 57 const char* outputColor,
56 const char* inputColor, 58 const char* inputColor,
57 const GrGLSLTransformedCoordsArray& coords, 59 const GrGLSLTransformedCoordsArray& coords,
58 const TextureSamplerArray& samplers) 60 const TextureSamplerArray& samplers)
59 : fBuilder(builder) 61 : fBuilder(builder)
62 , fFragBuilder(fragBuilder)
60 , fFp(fp) 63 , fFp(fp)
61 , fOutputColor(outputColor) 64 , fOutputColor(outputColor)
62 , fInputColor(inputColor) 65 , fInputColor(inputColor)
63 , fCoords(coords) 66 , fCoords(coords)
64 , fSamplers(samplers) {} 67 , fSamplers(samplers) {}
65 GrGLSLFPBuilder* fBuilder; 68 GrGLSLFPBuilder* fBuilder;
69 GrGLSLFragmentBuilder* fFragBuilder;
66 const GrFragmentProcessor& fFp; 70 const GrFragmentProcessor& fFp;
67 const char* fOutputColor; 71 const char* fOutputColor;
68 const char* fInputColor; 72 const char* fInputColor;
69 const GrGLSLTransformedCoordsArray& fCoords; 73 const GrGLSLTransformedCoordsArray& fCoords;
70 const TextureSamplerArray& fSamplers; 74 const TextureSamplerArray& fSamplers;
71 }; 75 };
72 76
73 virtual void emitCode(EmitArgs&) = 0; 77 virtual void emitCode(EmitArgs&) = 0;
74 78
75 void setData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcesso r& processor); 79 void setData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcesso r& processor);
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107 111
108 private: 112 private:
109 void internalEmitChild(int, const char*, const char*, EmitArgs&); 113 void internalEmitChild(int, const char*, const char*, EmitArgs&);
110 114
111 SkTArray<GrGLSLFragmentProcessor*, true> fChildProcessors; 115 SkTArray<GrGLSLFragmentProcessor*, true> fChildProcessors;
112 116
113 friend class GrFragmentProcessor; 117 friend class GrFragmentProcessor;
114 }; 118 };
115 119
116 #endif 120 #endif
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