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Side by Side Diff: src/gpu/effects/GrSimpleTextureEffect.cpp

Issue 1457543003: Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSimpleTextureEffect.h" 8 #include "GrSimpleTextureEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "GrTexture.h" 10 #include "GrTexture.h"
11 #include "glsl/GrGLSLFragmentProcessor.h" 11 #include "glsl/GrGLSLFragmentProcessor.h"
12 #include "glsl/GrGLSLFragmentShaderBuilder.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
13 #include "glsl/GrGLSLProgramBuilder.h" 13 #include "glsl/GrGLSLProgramBuilder.h"
14 14
15 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor { 15 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor {
16 public: 16 public:
17 GrGLSimpleTextureEffect(const GrProcessor&) {} 17 GrGLSimpleTextureEffect(const GrProcessor&) {}
18 18
19 virtual void emitCode(EmitArgs& args) override { 19 virtual void emitCode(EmitArgs& args) override {
20 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er(); 20 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
21 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor); 21 fragBuilder->codeAppendf("\t%s = ", args.fOutputColor);
22 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, 22 fragBuilder->appendTextureLookupAndModulate(args.fInputColor,
23 args.fSamplers[0], 23 args.fSamplers[0],
24 args.fCoords[0].c_str(), 24 args.fCoords[0].c_str(),
25 args.fCoords[0].getType()); 25 args.fCoords[0].getType());
26 fsBuilder->codeAppend(";\n"); 26 fragBuilder->codeAppend(";\n");
27 } 27 }
28 28
29 private: 29 private:
30 typedef GrGLSLFragmentProcessor INHERITED; 30 typedef GrGLSLFragmentProcessor INHERITED;
31 }; 31 };
32 32
33 /////////////////////////////////////////////////////////////////////////////// 33 ///////////////////////////////////////////////////////////////////////////////
34 34
35 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst { 35 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst {
36 this->updateInvariantOutputForModulation(inout); 36 this->updateInvariantOutputForModulation(inout);
(...skipping 29 matching lines...) Expand all
66 66
67 static const GrCoordSet kCoordSets[] = { 67 static const GrCoordSet kCoordSets[] = {
68 kLocal_GrCoordSet, 68 kLocal_GrCoordSet,
69 kDevice_GrCoordSet 69 kDevice_GrCoordSet
70 }; 70 };
71 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))]; 71 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))];
72 72
73 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); 73 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
74 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet) ; 74 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet) ;
75 } 75 }
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