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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
11 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 11 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
12 #include "glsl/GrGLSLGeometryProcessor.h" | 12 #include "glsl/GrGLSLGeometryProcessor.h" |
13 #include "glsl/GrGLSLProgramBuilder.h" | 13 #include "glsl/GrGLSLProgramBuilder.h" |
14 #include "glsl/GrGLSLProgramDataManager.h" | 14 #include "glsl/GrGLSLProgramDataManager.h" |
15 #include "glsl/GrGLSLVertexShaderBuilder.h" | 15 #include "glsl/GrGLSLVertexShaderBuilder.h" |
16 | 16 |
17 class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { | 17 class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor { |
18 public: | 18 public: |
19 GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL) {} | 19 GrGLBitmapTextGeoProc() : fColor(GrColor_ILLEGAL) {} |
20 | 20 |
21 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | 21 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
22 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); | 22 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); |
23 | 23 |
24 GrGLSLGPBuilder* pb = args.fPB; | 24 GrGLSLGPBuilder* pb = args.fPB; |
25 GrGLSLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); | 25 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; |
26 | 26 |
27 // emit attributes | 27 // emit attributes |
28 vsBuilder->emitAttributes(cte); | 28 vertBuilder->emitAttributes(cte); |
29 | 29 |
30 // compute numbers to be hardcoded to convert texture coordinates from i
nt to float | 30 // compute numbers to be hardcoded to convert texture coordinates from i
nt to float |
31 SkASSERT(cte.numTextures() == 1); | 31 SkASSERT(cte.numTextures() == 1); |
32 GrTexture* atlas = cte.textureAccess(0).getTexture(); | 32 GrTexture* atlas = cte.textureAccess(0).getTexture(); |
33 SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()))
; | 33 SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()))
; |
34 SkScalar recipWidth = 1.0f / atlas->width(); | 34 SkScalar recipWidth = 1.0f / atlas->width(); |
35 SkScalar recipHeight = 1.0f / atlas->height(); | 35 SkScalar recipHeight = 1.0f / atlas->height(); |
36 | 36 |
37 GrGLSLVertToFrag v(kVec2f_GrSLType); | 37 GrGLSLVertToFrag v(kVec2f_GrSLType); |
38 pb->addVarying("TextureCoords", &v); | 38 pb->addVarying("TextureCoords", &v); |
39 vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), | 39 vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), |
40 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth, | 40 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth, |
41 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight, | 41 GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight, |
42 cte.inTextureCoords()->fName); | 42 cte.inTextureCoords()->fName); |
43 | 43 |
| 44 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
44 // Setup pass through color | 45 // Setup pass through color |
45 if (!cte.colorIgnored()) { | 46 if (!cte.colorIgnored()) { |
46 if (cte.hasVertexColor()) { | 47 if (cte.hasVertexColor()) { |
47 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); | 48 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); |
48 } else { | 49 } else { |
49 this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); | 50 this->setupUniformColor(pb, fragBuilder, args.fOutputColor, &fCo
lorUniform); |
50 } | 51 } |
51 } | 52 } |
52 | 53 |
53 // Setup position | 54 // Setup position |
54 this->setupPosition(pb, gpArgs, cte.inPosition()->fName); | 55 this->setupPosition(pb, vertBuilder, gpArgs, cte.inPosition()->fName); |
55 | 56 |
56 // emit transforms | 57 // emit transforms |
57 this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->f
Name, | 58 this->emitTransforms(args.fPB, |
58 cte.localMatrix(), args.fTransformsIn, args.fTransf
ormsOut); | 59 vertBuilder, |
| 60 gpArgs->fPositionVar, |
| 61 cte.inPosition()->fName, |
| 62 cte.localMatrix(), |
| 63 args.fTransformsIn, |
| 64 args.fTransformsOut); |
59 | 65 |
60 GrGLSLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); | |
61 if (cte.maskFormat() == kARGB_GrMaskFormat) { | 66 if (cte.maskFormat() == kARGB_GrMaskFormat) { |
62 fsBuilder->codeAppendf("%s = ", args.fOutputColor); | 67 fragBuilder->codeAppendf("%s = ", args.fOutputColor); |
63 fsBuilder->appendTextureLookupAndModulate(args.fOutputColor, | 68 fragBuilder->appendTextureLookupAndModulate(args.fOutputColor, |
64 args.fSamplers[0], | 69 args.fSamplers[0], |
65 v.fsIn(), | 70 v.fsIn(), |
66 kVec2f_GrSLType); | 71 kVec2f_GrSLType); |
67 fsBuilder->codeAppend(";"); | 72 fragBuilder->codeAppend(";"); |
68 fsBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); | 73 fragBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); |
69 } else { | 74 } else { |
70 fsBuilder->codeAppendf("%s = ", args.fOutputCoverage); | 75 fragBuilder->codeAppendf("%s = ", args.fOutputCoverage); |
71 fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_G
rSLType); | 76 fragBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f
_GrSLType); |
72 fsBuilder->codeAppend(";"); | 77 fragBuilder->codeAppend(";"); |
73 if (cte.maskFormat() == kA565_GrMaskFormat) { | 78 if (cte.maskFormat() == kA565_GrMaskFormat) { |
74 // set alpha to be max of rgb coverage | 79 // set alpha to be max of rgb coverage |
75 fsBuilder->codeAppendf("%s.a = max(max(%s.r, %s.g), %s.b);", | 80 fragBuilder->codeAppendf("%s.a = max(max(%s.r, %s.g), %s.b);", |
76 args.fOutputCoverage, args.fOutputCoverag
e, | 81 args.fOutputCoverage, args.fOutputCover
age, |
77 args.fOutputCoverage, args.fOutputCoverag
e); | 82 args.fOutputCoverage, args.fOutputCover
age); |
78 } | 83 } |
79 } | 84 } |
80 } | 85 } |
81 | 86 |
82 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcess
or& gp) override { | 87 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcess
or& gp) override { |
83 const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>(); | 88 const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>(); |
84 if (btgp.color() != fColor && !btgp.hasVertexColor()) { | 89 if (btgp.color() != fColor && !btgp.hasVertexColor()) { |
85 float c[4]; | 90 float c[4]; |
86 GrColorToRGBAFloat(btgp.color(), c); | 91 GrColorToRGBAFloat(btgp.color(), c); |
87 pdman.set4fv(fColorUniform, 1, c); | 92 pdman.set4fv(fColorUniform, 1, c); |
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184 break; | 189 break; |
185 case 2: | 190 case 2: |
186 format = kARGB_GrMaskFormat; | 191 format = kARGB_GrMaskFormat; |
187 break; | 192 break; |
188 } | 193 } |
189 | 194 |
190 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, | 195 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, |
191 format, GrTest::TestMatrix(d->fRandom), | 196 format, GrTest::TestMatrix(d->fRandom), |
192 d->fRandom->nextBool()); | 197 d->fRandom->nextBool()); |
193 } | 198 } |
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