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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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550 | 550 |
551 fScaleUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi
lity, | 551 fScaleUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi
lity, |
552 kVec2f_GrSLType, kDefault_GrSLPrecisio
n, "Scale"); | 552 kVec2f_GrSLType, kDefault_GrSLPrecisio
n, "Scale"); |
553 const char* scaleUni = args.fBuilder->getUniformCStr(fScaleUni); | 553 const char* scaleUni = args.fBuilder->getUniformCStr(fScaleUni); |
554 const char* dColor = "dColor"; | 554 const char* dColor = "dColor"; |
555 const char* cCoords = "cCoords"; | 555 const char* cCoords = "cCoords"; |
556 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa
t, use | 556 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa
t, use |
557 // a number smaller than that to approximate
0, but | 557 // a number smaller than that to approximate
0, but |
558 // leave room for 32-bit float GPU rounding e
rrors. | 558 // leave room for 32-bit float GPU rounding e
rrors. |
559 | 559 |
560 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder()
; | 560 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
561 fsBuilder->codeAppendf("\t\tvec4 %s = ", dColor); | 561 fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor); |
562 fsBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), | 562 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), |
563 args.fCoords[0].getType()); | 563 args.fCoords[0].getType()); |
564 fsBuilder->codeAppend(";\n"); | 564 fragBuilder->codeAppend(";\n"); |
565 | 565 |
566 // Unpremultiply the displacement | 566 // Unpremultiply the displacement |
567 fsBuilder->codeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb
/ %s.a, 0.0, 1.0);", | 567 fragBuilder->codeAppendf( |
568 dColor, dColor, nearZero, dColor, dColor); | 568 "\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);"
, |
569 SkString coords2D = fsBuilder->ensureFSCoords2D(args.fCoords, 1); | 569 dColor, dColor, nearZero, dColor, dColor); |
570 fsBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", | 570 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); |
571 cCoords, coords2D.c_str(), scaleUni, dColor); | 571 fragBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", |
| 572 cCoords, coords2D.c_str(), scaleUni, dColor); |
572 | 573 |
573 switch (fXChannelSelector) { | 574 switch (fXChannelSelector) { |
574 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 575 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
575 fsBuilder->codeAppend("r"); | 576 fragBuilder->codeAppend("r"); |
576 break; | 577 break; |
577 case SkDisplacementMapEffect::kG_ChannelSelectorType: | 578 case SkDisplacementMapEffect::kG_ChannelSelectorType: |
578 fsBuilder->codeAppend("g"); | 579 fragBuilder->codeAppend("g"); |
579 break; | 580 break; |
580 case SkDisplacementMapEffect::kB_ChannelSelectorType: | 581 case SkDisplacementMapEffect::kB_ChannelSelectorType: |
581 fsBuilder->codeAppend("b"); | 582 fragBuilder->codeAppend("b"); |
582 break; | 583 break; |
583 case SkDisplacementMapEffect::kA_ChannelSelectorType: | 584 case SkDisplacementMapEffect::kA_ChannelSelectorType: |
584 fsBuilder->codeAppend("a"); | 585 fragBuilder->codeAppend("a"); |
585 break; | 586 break; |
586 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: | 587 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
587 default: | 588 default: |
588 SkDEBUGFAIL("Unknown X channel selector"); | 589 SkDEBUGFAIL("Unknown X channel selector"); |
589 } | 590 } |
590 | 591 |
591 switch (fYChannelSelector) { | 592 switch (fYChannelSelector) { |
592 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 593 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
593 fsBuilder->codeAppend("r"); | 594 fragBuilder->codeAppend("r"); |
594 break; | 595 break; |
595 case SkDisplacementMapEffect::kG_ChannelSelectorType: | 596 case SkDisplacementMapEffect::kG_ChannelSelectorType: |
596 fsBuilder->codeAppend("g"); | 597 fragBuilder->codeAppend("g"); |
597 break; | 598 break; |
598 case SkDisplacementMapEffect::kB_ChannelSelectorType: | 599 case SkDisplacementMapEffect::kB_ChannelSelectorType: |
599 fsBuilder->codeAppend("b"); | 600 fragBuilder->codeAppend("b"); |
600 break; | 601 break; |
601 case SkDisplacementMapEffect::kA_ChannelSelectorType: | 602 case SkDisplacementMapEffect::kA_ChannelSelectorType: |
602 fsBuilder->codeAppend("a"); | 603 fragBuilder->codeAppend("a"); |
603 break; | 604 break; |
604 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: | 605 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
605 default: | 606 default: |
606 SkDEBUGFAIL("Unknown Y channel selector"); | 607 SkDEBUGFAIL("Unknown Y channel selector"); |
607 } | 608 } |
608 fsBuilder->codeAppend("-vec2(0.5));\t\t"); | 609 fragBuilder->codeAppend("-vec2(0.5));\t\t"); |
609 | 610 |
610 fGLDomain.sampleTexture(fsBuilder, domain, args.fOutputColor, SkString(cCoor
ds), | 611 fGLDomain.sampleTexture(fragBuilder, domain, args.fOutputColor, SkString(cCo
ords), |
611 args.fSamplers[1]); | 612 args.fSamplers[1]); |
612 fsBuilder->codeAppend(";\n"); | 613 fragBuilder->codeAppend(";\n"); |
613 } | 614 } |
614 | 615 |
615 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman, | 616 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
616 const GrProcessor& proc) { | 617 const GrProcessor& proc) { |
617 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 618 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
618 GrTexture* colorTex = displacementMap.texture(1); | 619 GrTexture* colorTex = displacementMap.texture(1); |
619 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); | 620 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); |
620 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); | 621 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); |
621 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), | 622 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), |
622 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? | 623 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? |
623 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); | 624 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); |
624 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); | 625 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); |
625 } | 626 } |
626 | 627 |
627 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, | 628 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
628 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 629 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
629 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 630 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
630 | 631 |
631 uint32_t xKey = displacementMap.xChannelSelector(); | 632 uint32_t xKey = displacementMap.xChannelSelector(); |
632 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 633 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
633 | 634 |
634 b->add32(xKey | yKey); | 635 b->add32(xKey | yKey); |
635 } | 636 } |
636 #endif | 637 #endif |
637 | 638 |
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