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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
| (...skipping 539 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 550 | 550 |
| 551 fScaleUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi
lity, | 551 fScaleUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi
lity, |
| 552 kVec2f_GrSLType, kDefault_GrSLPrecisio
n, "Scale"); | 552 kVec2f_GrSLType, kDefault_GrSLPrecisio
n, "Scale"); |
| 553 const char* scaleUni = args.fBuilder->getUniformCStr(fScaleUni); | 553 const char* scaleUni = args.fBuilder->getUniformCStr(fScaleUni); |
| 554 const char* dColor = "dColor"; | 554 const char* dColor = "dColor"; |
| 555 const char* cCoords = "cCoords"; | 555 const char* cCoords = "cCoords"; |
| 556 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa
t, use | 556 const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half floa
t, use |
| 557 // a number smaller than that to approximate
0, but | 557 // a number smaller than that to approximate
0, but |
| 558 // leave room for 32-bit float GPU rounding e
rrors. | 558 // leave room for 32-bit float GPU rounding e
rrors. |
| 559 | 559 |
| 560 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder()
; | 560 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 561 fsBuilder->codeAppendf("\t\tvec4 %s = ", dColor); | 561 fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor); |
| 562 fsBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), | 562 fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), |
| 563 args.fCoords[0].getType()); | 563 args.fCoords[0].getType()); |
| 564 fsBuilder->codeAppend(";\n"); | 564 fragBuilder->codeAppend(";\n"); |
| 565 | 565 |
| 566 // Unpremultiply the displacement | 566 // Unpremultiply the displacement |
| 567 fsBuilder->codeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb
/ %s.a, 0.0, 1.0);", | 567 fragBuilder->codeAppendf( |
| 568 dColor, dColor, nearZero, dColor, dColor); | 568 "\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);"
, |
| 569 SkString coords2D = fsBuilder->ensureFSCoords2D(args.fCoords, 1); | 569 dColor, dColor, nearZero, dColor, dColor); |
| 570 fsBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", | 570 SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1); |
| 571 cCoords, coords2D.c_str(), scaleUni, dColor); | 571 fragBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.", |
| 572 cCoords, coords2D.c_str(), scaleUni, dColor); |
| 572 | 573 |
| 573 switch (fXChannelSelector) { | 574 switch (fXChannelSelector) { |
| 574 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 575 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| 575 fsBuilder->codeAppend("r"); | 576 fragBuilder->codeAppend("r"); |
| 576 break; | 577 break; |
| 577 case SkDisplacementMapEffect::kG_ChannelSelectorType: | 578 case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| 578 fsBuilder->codeAppend("g"); | 579 fragBuilder->codeAppend("g"); |
| 579 break; | 580 break; |
| 580 case SkDisplacementMapEffect::kB_ChannelSelectorType: | 581 case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| 581 fsBuilder->codeAppend("b"); | 582 fragBuilder->codeAppend("b"); |
| 582 break; | 583 break; |
| 583 case SkDisplacementMapEffect::kA_ChannelSelectorType: | 584 case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| 584 fsBuilder->codeAppend("a"); | 585 fragBuilder->codeAppend("a"); |
| 585 break; | 586 break; |
| 586 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: | 587 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| 587 default: | 588 default: |
| 588 SkDEBUGFAIL("Unknown X channel selector"); | 589 SkDEBUGFAIL("Unknown X channel selector"); |
| 589 } | 590 } |
| 590 | 591 |
| 591 switch (fYChannelSelector) { | 592 switch (fYChannelSelector) { |
| 592 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 593 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| 593 fsBuilder->codeAppend("r"); | 594 fragBuilder->codeAppend("r"); |
| 594 break; | 595 break; |
| 595 case SkDisplacementMapEffect::kG_ChannelSelectorType: | 596 case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| 596 fsBuilder->codeAppend("g"); | 597 fragBuilder->codeAppend("g"); |
| 597 break; | 598 break; |
| 598 case SkDisplacementMapEffect::kB_ChannelSelectorType: | 599 case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| 599 fsBuilder->codeAppend("b"); | 600 fragBuilder->codeAppend("b"); |
| 600 break; | 601 break; |
| 601 case SkDisplacementMapEffect::kA_ChannelSelectorType: | 602 case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| 602 fsBuilder->codeAppend("a"); | 603 fragBuilder->codeAppend("a"); |
| 603 break; | 604 break; |
| 604 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: | 605 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| 605 default: | 606 default: |
| 606 SkDEBUGFAIL("Unknown Y channel selector"); | 607 SkDEBUGFAIL("Unknown Y channel selector"); |
| 607 } | 608 } |
| 608 fsBuilder->codeAppend("-vec2(0.5));\t\t"); | 609 fragBuilder->codeAppend("-vec2(0.5));\t\t"); |
| 609 | 610 |
| 610 fGLDomain.sampleTexture(fsBuilder, domain, args.fOutputColor, SkString(cCoor
ds), | 611 fGLDomain.sampleTexture(fragBuilder, domain, args.fOutputColor, SkString(cCo
ords), |
| 611 args.fSamplers[1]); | 612 args.fSamplers[1]); |
| 612 fsBuilder->codeAppend(";\n"); | 613 fragBuilder->codeAppend(";\n"); |
| 613 } | 614 } |
| 614 | 615 |
| 615 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman, | 616 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
| 616 const GrProcessor& proc) { | 617 const GrProcessor& proc) { |
| 617 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 618 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 618 GrTexture* colorTex = displacementMap.texture(1); | 619 GrTexture* colorTex = displacementMap.texture(1); |
| 619 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); | 620 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); |
| 620 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); | 621 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); |
| 621 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), | 622 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), |
| 622 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? | 623 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? |
| 623 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); | 624 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); |
| 624 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); | 625 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); |
| 625 } | 626 } |
| 626 | 627 |
| 627 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, | 628 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
| 628 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { | 629 const GrGLSLCaps&, GrProcessorKeyBuilder*
b) { |
| 629 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); | 630 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap
Effect>(); |
| 630 | 631 |
| 631 uint32_t xKey = displacementMap.xChannelSelector(); | 632 uint32_t xKey = displacementMap.xChannelSelector(); |
| 632 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; | 633 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit
s; |
| 633 | 634 |
| 634 b->add32(xKey | yKey); | 635 b->add32(xKey | yKey); |
| 635 } | 636 } |
| 636 #endif | 637 #endif |
| 637 | 638 |
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