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Side by Side Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 1457543003: Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkArithmeticMode_gpu.h" 8 #include "SkArithmeticMode_gpu.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrFragmentProcessor.h" 12 #include "GrFragmentProcessor.h"
13 #include "GrInvariantOutput.h" 13 #include "GrInvariantOutput.h"
14 #include "GrProcessor.h" 14 #include "GrProcessor.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 #include "glsl/GrGLSLFragmentProcessor.h" 16 #include "glsl/GrGLSLFragmentProcessor.h"
17 #include "glsl/GrGLSLFragmentShaderBuilder.h" 17 #include "glsl/GrGLSLFragmentShaderBuilder.h"
18 #include "glsl/GrGLSLProgramBuilder.h" 18 #include "glsl/GrGLSLProgramBuilder.h"
19 #include "glsl/GrGLSLProgramDataManager.h" 19 #include "glsl/GrGLSLProgramDataManager.h"
20 #include "glsl/GrGLSLXferProcessor.h" 20 #include "glsl/GrGLSLXferProcessor.h"
21 21
22 static const bool gUseUnpremul = false; 22 static const bool gUseUnpremul = false;
23 23
24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fsBuilder, 24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fragBuilder,
25 const char* srcColor, 25 const char* srcColor,
26 const char* dstColor, 26 const char* dstColor,
27 const char* outputColor, 27 const char* outputColor,
28 const char* kUni, 28 const char* kUni,
29 bool enforcePMColor) { 29 bool enforcePMColor) {
30 // We don't try to optimize for this case at all 30 // We don't try to optimize for this case at all
31 if (nullptr == srcColor) { 31 if (nullptr == srcColor) {
32 fsBuilder->codeAppend("const vec4 src = vec4(1);"); 32 fragBuilder->codeAppend("const vec4 src = vec4(1);");
33 } else { 33 } else {
34 fsBuilder->codeAppendf("vec4 src = %s;", srcColor); 34 fragBuilder->codeAppendf("vec4 src = %s;", srcColor);
35 if (gUseUnpremul) { 35 if (gUseUnpremul) {
36 fsBuilder->codeAppend("src.rgb = clamp(src.rgb / src.a, 0.0, 1.0);") ; 36 fragBuilder->codeAppend("src.rgb = clamp(src.rgb / src.a, 0.0, 1.0); ");
37 } 37 }
38 } 38 }
39 39
40 fsBuilder->codeAppendf("vec4 dst = %s;", dstColor); 40 fragBuilder->codeAppendf("vec4 dst = %s;", dstColor);
41 if (gUseUnpremul) { 41 if (gUseUnpremul) {
42 fsBuilder->codeAppend("dst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);"); 42 fragBuilder->codeAppend("dst.rgb = clamp(dst.rgb / dst.a, 0.0, 1.0);");
43 } 43 }
44 44
45 fsBuilder->codeAppendf("%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s .w;", 45 fragBuilder->codeAppendf("%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;",
46 outputColor, kUni, kUni, kUni, kUni); 46 outputColor, kUni, kUni, kUni, kUni);
47 fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputCol or); 47 fragBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputC olor);
48 if (gUseUnpremul) { 48 if (gUseUnpremul) {
49 fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor); 49 fragBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor);
50 } else if (enforcePMColor) { 50 } else if (enforcePMColor) {
51 fsBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);", 51 fragBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);",
52 outputColor, outputColor, outputColor); 52 outputColor, outputColor, outputColor);
53 } 53 }
54 } 54 }
55 55
56 class GLArithmeticFP : public GrGLSLFragmentProcessor { 56 class GLArithmeticFP : public GrGLSLFragmentProcessor {
57 public: 57 public:
58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP) 58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP)
59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {} 59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {}
60 60
61 ~GLArithmeticFP() override {} 61 ~GLArithmeticFP() override {}
62 62
63 void emitCode(EmitArgs& args) override { 63 void emitCode(EmitArgs& args) override {
64 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er(); 64 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
65 SkString dstColor("dstColor"); 65 SkString dstColor("dstColor");
66 this->emitChild(0, nullptr, &dstColor, args); 66 this->emitChild(0, nullptr, &dstColor, args);
67 67
68 fKUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi lity, 68 fKUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibi lity,
69 kVec4f_GrSLType, kDefault_GrSLPrecisio n, 69 kVec4f_GrSLType, kDefault_GrSLPrecisio n,
70 "k"); 70 "k");
71 const char* kUni = args.fBuilder->getUniformCStr(fKUni); 71 const char* kUni = args.fBuilder->getUniformCStr(fKUni);
72 72
73 add_arithmetic_code(fsBuilder, args.fInputColor, dstColor.c_str(), args. fOutputColor, kUni, 73 add_arithmetic_code(fragBuilder,
74 args.fInputColor,
75 dstColor.c_str(),
76 args.fOutputColor,
77 kUni,
74 fEnforcePMColor); 78 fEnforcePMColor);
75 } 79 }
76 80
77 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) { 81 static void GenKey(const GrProcessor& proc, const GrGLSLCaps& caps, GrProces sorKeyBuilder* b) {
78 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 82 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
79 uint32_t key = arith.enforcePMColor() ? 1 : 0; 83 uint32_t key = arith.enforcePMColor() ? 1 : 0;
80 b->add32(key); 84 b->add32(key);
81 } 85 }
82 86
83 protected: 87 protected:
(...skipping 116 matching lines...) Expand 10 before | Expand all | Expand 10 after
200 ~GLArithmeticXP() override {} 204 ~GLArithmeticXP() override {}
201 205
202 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps, 206 static void GenKey(const GrProcessor& processor, const GrGLSLCaps& caps,
203 GrProcessorKeyBuilder* b) { 207 GrProcessorKeyBuilder* b) {
204 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); 208 const ArithmeticXP& arith = processor.cast<ArithmeticXP>();
205 uint32_t key = arith.enforcePMColor() ? 1 : 0; 209 uint32_t key = arith.enforcePMColor() ? 1 : 0;
206 b->add32(key); 210 b->add32(key);
207 } 211 }
208 212
209 private: 213 private:
210 void emitBlendCodeForDstRead(GrGLSLXPBuilder* pb, const char* srcColor, cons t char* dstColor, 214 void emitBlendCodeForDstRead(GrGLSLXPBuilder* pb,
211 const char* outColor, const GrXferProcessor& pr oc) override { 215 GrGLSLXPFragmentBuilder* fragBuilder,
212 GrGLSLXPFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); 216 const char* srcColor,
213 217 const char* dstColor,
218 const char* outColor,
219 const GrXferProcessor& proc) override {
214 fKUni = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visibility, 220 fKUni = pb->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
215 kVec4f_GrSLType, kDefault_GrSLPrecision, 221 kVec4f_GrSLType, kDefault_GrSLPrecision,
216 "k"); 222 "k");
217 const char* kUni = pb->getUniformCStr(fKUni); 223 const char* kUni = pb->getUniformCStr(fKUni);
218 224
219 add_arithmetic_code(fsBuilder, srcColor, dstColor, outColor, kUni, fEnfo rcePMColor); 225 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn forcePMColor);
220 } 226 }
221 227
222 void onSetData(const GrGLSLProgramDataManager& pdman, 228 void onSetData(const GrGLSLProgramDataManager& pdman,
223 const GrXferProcessor& processor) override { 229 const GrXferProcessor& processor) override {
224 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); 230 const ArithmeticXP& arith = processor.cast<ArithmeticXP>();
225 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); 231 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
226 fEnforcePMColor = arith.enforcePMColor(); 232 fEnforcePMColor = arith.enforcePMColor();
227 }; 233 };
228 234
229 GrGLSLProgramDataManager::UniformHandle fKUni; 235 GrGLSLProgramDataManager::UniformHandle fKUni;
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
293 float k1 = d->fRandom->nextF(); 299 float k1 = d->fRandom->nextF();
294 float k2 = d->fRandom->nextF(); 300 float k2 = d->fRandom->nextF();
295 float k3 = d->fRandom->nextF(); 301 float k3 = d->fRandom->nextF();
296 float k4 = d->fRandom->nextF(); 302 float k4 = d->fRandom->nextF();
297 bool enforcePMColor = d->fRandom->nextBool(); 303 bool enforcePMColor = d->fRandom->nextBool();
298 304
299 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); 305 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
300 } 306 }
301 307
302 #endif 308 #endif
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