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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1457373002: [turbofan] Implemented the TruncateFloat64ToUint64 TurboFan operator. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fixed typos. Created 5 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
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439 } 439 }
440 Node* ChangeFloat64ToInt32(Node* a) { 440 Node* ChangeFloat64ToInt32(Node* a) {
441 return AddNode(machine()->ChangeFloat64ToInt32(), a); 441 return AddNode(machine()->ChangeFloat64ToInt32(), a);
442 } 442 }
443 Node* ChangeFloat64ToUint32(Node* a) { 443 Node* ChangeFloat64ToUint32(Node* a) {
444 return AddNode(machine()->ChangeFloat64ToUint32(), a); 444 return AddNode(machine()->ChangeFloat64ToUint32(), a);
445 } 445 }
446 Node* ChangeFloat64ToInt64(Node* a) { 446 Node* ChangeFloat64ToInt64(Node* a) {
447 return AddNode(machine()->ChangeFloat64ToInt64(), a); 447 return AddNode(machine()->ChangeFloat64ToInt64(), a);
448 } 448 }
449 Node* TruncateFloat64ToUint64(Node* a) {
450 return AddNode(machine()->TruncateFloat64ToUint64(), a);
451 }
449 Node* ChangeInt32ToInt64(Node* a) { 452 Node* ChangeInt32ToInt64(Node* a) {
450 return AddNode(machine()->ChangeInt32ToInt64(), a); 453 return AddNode(machine()->ChangeInt32ToInt64(), a);
451 } 454 }
452 Node* ChangeUint32ToUint64(Node* a) { 455 Node* ChangeUint32ToUint64(Node* a) {
453 return AddNode(machine()->ChangeUint32ToUint64(), a); 456 return AddNode(machine()->ChangeUint32ToUint64(), a);
454 } 457 }
455 Node* TruncateFloat64ToFloat32(Node* a) { 458 Node* TruncateFloat64ToFloat32(Node* a) {
456 return AddNode(machine()->TruncateFloat64ToFloat32(), a); 459 return AddNode(machine()->TruncateFloat64ToFloat32(), a);
457 } 460 }
458 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { 461 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) {
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625 BasicBlock* current_block_; 628 BasicBlock* current_block_;
626 629
627 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 630 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
628 }; 631 };
629 632
630 } // namespace compiler 633 } // namespace compiler
631 } // namespace internal 634 } // namespace internal
632 } // namespace v8 635 } // namespace v8
633 636
634 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 637 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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