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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 | 5 |
6 // Declares a Simulator for ARM instructions if we are not generating a native | 6 // Declares a Simulator for ARM instructions if we are not generating a native |
7 // ARM binary. This Simulator allows us to run and debug ARM code generation on | 7 // ARM binary. This Simulator allows us to run and debug ARM code generation on |
8 // regular desktop machines. | 8 // regular desktop machines. |
9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, | 9 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, |
10 // which will start execution in the Simulator or forwards to the real entry | 10 // which will start execution in the Simulator or forwards to the real entry |
11 // on a ARM HW platform. | 11 // on a ARM HW platform. |
12 | 12 |
13 #ifndef V8_ARM_SIMULATOR_ARM_H_ | 13 #ifndef V8_ARM_SIMULATOR_ARM_H_ |
14 #define V8_ARM_SIMULATOR_ARM_H_ | 14 #define V8_ARM_SIMULATOR_ARM_H_ |
15 | 15 |
16 #include "src/allocation.h" | 16 #include "src/allocation.h" |
17 | 17 |
18 #if !defined(USE_SIMULATOR) | 18 #if !defined(USE_SIMULATOR) |
19 // Running without a simulator on a native arm platform. | 19 // Running without a simulator on a native arm platform. |
20 | 20 |
21 namespace v8 { | 21 namespace v8 { |
22 namespace internal { | 22 namespace internal { |
23 | 23 |
24 // When running without a simulator we call the entry directly. | 24 // When running without a simulator we call the entry directly. |
25 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ | 25 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \ |
26 (entry(p0, p1, p2, p3, p4)) | 26 (entry(p0, p1, p2, p3, p4)) |
27 | 27 |
28 typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*, | 28 typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*, |
29 void*, int*, int, Address, int, Isolate*); | 29 void*, int*, int, Address, int, Isolate*); |
30 | 30 |
31 | 31 |
32 // Call the generated regexp code directly. The code at the entry address | 32 // Call the generated regexp code directly. The code at the entry address |
33 // should act as a function matching the type arm_regexp_matcher. | 33 // should act as a function matching the type arm_regexp_matcher. |
34 // The fifth argument is a dummy that reserves the space used for | 34 // The fifth argument is a dummy that reserves the space used for |
35 // the return address added by the ExitFrame in native calls. | 35 // the return address added by the ExitFrame in native calls. |
36 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \ | 36 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \ |
37 (FUNCTION_CAST<arm_regexp_matcher>(entry)( \ | 37 p7, p8) \ |
38 p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8)) | 38 (FUNCTION_CAST<arm_regexp_matcher>(entry)(p0, p1, p2, p3, NULL, p4, p5, p6, \ |
| 39 p7, p8)) |
39 | 40 |
40 // The stack limit beyond which we will throw stack overflow errors in | 41 // The stack limit beyond which we will throw stack overflow errors in |
41 // generated code. Because generated code on arm uses the C stack, we | 42 // generated code. Because generated code on arm uses the C stack, we |
42 // just use the C stack limit. | 43 // just use the C stack limit. |
43 class SimulatorStack : public v8::internal::AllStatic { | 44 class SimulatorStack : public v8::internal::AllStatic { |
44 public: | 45 public: |
45 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, | 46 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, |
46 uintptr_t c_limit) { | 47 uintptr_t c_limit) { |
47 USE(isolate); | 48 USE(isolate); |
48 return c_limit; | 49 return c_limit; |
49 } | 50 } |
50 | 51 |
51 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { | 52 static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate, |
| 53 uintptr_t try_catch_address) { |
| 54 USE(isolate); |
52 return try_catch_address; | 55 return try_catch_address; |
53 } | 56 } |
54 | 57 |
55 static inline void UnregisterCTryCatch() { } | 58 static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) { |
| 59 USE(isolate); |
| 60 } |
56 }; | 61 }; |
57 | 62 |
58 } // namespace internal | 63 } // namespace internal |
59 } // namespace v8 | 64 } // namespace v8 |
60 | 65 |
61 #else // !defined(USE_SIMULATOR) | 66 #else // !defined(USE_SIMULATOR) |
62 // Running with a simulator. | 67 // Running with a simulator. |
63 | 68 |
64 #include "src/arm/constants-arm.h" | 69 #include "src/arm/constants-arm.h" |
65 #include "src/assembler.h" | 70 #include "src/assembler.h" |
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337 void InstructionDecode(Instruction* instr); | 342 void InstructionDecode(Instruction* instr); |
338 | 343 |
339 // ICache. | 344 // ICache. |
340 static void CheckICache(v8::internal::HashMap* i_cache, Instruction* instr); | 345 static void CheckICache(v8::internal::HashMap* i_cache, Instruction* instr); |
341 static void FlushOnePage(v8::internal::HashMap* i_cache, intptr_t start, | 346 static void FlushOnePage(v8::internal::HashMap* i_cache, intptr_t start, |
342 int size); | 347 int size); |
343 static CachePage* GetCachePage(v8::internal::HashMap* i_cache, void* page); | 348 static CachePage* GetCachePage(v8::internal::HashMap* i_cache, void* page); |
344 | 349 |
345 // Runtime call support. | 350 // Runtime call support. |
346 static void* RedirectExternalReference( | 351 static void* RedirectExternalReference( |
347 void* external_function, | 352 Isolate* isolate, void* external_function, |
348 v8::internal::ExternalReference::Type type); | 353 v8::internal::ExternalReference::Type type); |
349 | 354 |
350 // Handle arguments and return value for runtime FP functions. | 355 // Handle arguments and return value for runtime FP functions. |
351 void GetFpArgs(double* x, double* y, int32_t* z); | 356 void GetFpArgs(double* x, double* y, int32_t* z); |
352 void SetFpResult(const double& result); | 357 void SetFpResult(const double& result); |
353 void TrashCallerSaveRegisters(); | 358 void TrashCallerSaveRegisters(); |
354 | 359 |
355 template<class ReturnType, int register_size> | 360 template<class ReturnType, int register_size> |
356 ReturnType GetFromVFPRegister(int reg_index); | 361 ReturnType GetFromVFPRegister(int reg_index); |
357 | 362 |
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419 struct StopCountAndDesc { | 424 struct StopCountAndDesc { |
420 uint32_t count; | 425 uint32_t count; |
421 char* desc; | 426 char* desc; |
422 }; | 427 }; |
423 StopCountAndDesc watched_stops_[kNumOfWatchedStops]; | 428 StopCountAndDesc watched_stops_[kNumOfWatchedStops]; |
424 }; | 429 }; |
425 | 430 |
426 | 431 |
427 // When running with the simulator transition into simulated execution at this | 432 // When running with the simulator transition into simulated execution at this |
428 // point. | 433 // point. |
429 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ | 434 #define CALL_GENERATED_CODE(isolate, entry, p0, p1, p2, p3, p4) \ |
430 reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \ | 435 reinterpret_cast<Object*>(Simulator::current(isolate)->Call( \ |
431 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) | 436 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) |
432 | 437 |
433 #define CALL_GENERATED_FP_INT(entry, p0, p1) \ | 438 #define CALL_GENERATED_FP_INT(isolate, entry, p0, p1) \ |
434 Simulator::current(Isolate::Current())->CallFPReturnsInt( \ | 439 Simulator::current(isolate)->CallFPReturnsInt(FUNCTION_ADDR(entry), p0, p1) |
435 FUNCTION_ADDR(entry), p0, p1) | |
436 | 440 |
437 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \ | 441 #define CALL_GENERATED_REGEXP_CODE(isolate, entry, p0, p1, p2, p3, p4, p5, p6, \ |
438 Simulator::current(Isolate::Current())->Call( \ | 442 p7, p8) \ |
439 entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8) | 443 Simulator::current(isolate) \ |
| 444 ->Call(entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8) |
440 | 445 |
441 | 446 |
442 // The simulator has its own stack. Thus it has a different stack limit from | 447 // The simulator has its own stack. Thus it has a different stack limit from |
443 // the C-based native code. The JS-based limit normally points near the end of | 448 // the C-based native code. The JS-based limit normally points near the end of |
444 // the simulator stack. When the C-based limit is exhausted we reflect that by | 449 // the simulator stack. When the C-based limit is exhausted we reflect that by |
445 // lowering the JS-based limit as well, to make stack checks trigger. | 450 // lowering the JS-based limit as well, to make stack checks trigger. |
446 class SimulatorStack : public v8::internal::AllStatic { | 451 class SimulatorStack : public v8::internal::AllStatic { |
447 public: | 452 public: |
448 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, | 453 static inline uintptr_t JsLimitFromCLimit(v8::internal::Isolate* isolate, |
449 uintptr_t c_limit) { | 454 uintptr_t c_limit) { |
450 return Simulator::current(isolate)->StackLimit(c_limit); | 455 return Simulator::current(isolate)->StackLimit(c_limit); |
451 } | 456 } |
452 | 457 |
453 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) { | 458 static inline uintptr_t RegisterCTryCatch(v8::internal::Isolate* isolate, |
454 Simulator* sim = Simulator::current(Isolate::Current()); | 459 uintptr_t try_catch_address) { |
| 460 Simulator* sim = Simulator::current(isolate); |
455 return sim->PushAddress(try_catch_address); | 461 return sim->PushAddress(try_catch_address); |
456 } | 462 } |
457 | 463 |
458 static inline void UnregisterCTryCatch() { | 464 static inline void UnregisterCTryCatch(v8::internal::Isolate* isolate) { |
459 Simulator::current(Isolate::Current())->PopAddress(); | 465 Simulator::current(isolate)->PopAddress(); |
460 } | 466 } |
461 }; | 467 }; |
462 | 468 |
463 } // namespace internal | 469 } // namespace internal |
464 } // namespace v8 | 470 } // namespace v8 |
465 | 471 |
466 #endif // !defined(USE_SIMULATOR) | 472 #endif // !defined(USE_SIMULATOR) |
467 #endif // V8_ARM_SIMULATOR_ARM_H_ | 473 #endif // V8_ARM_SIMULATOR_ARM_H_ |
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