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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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27 #include "platform/scroll/Scrollbar.h" | 27 #include "platform/scroll/Scrollbar.h" |
28 | 28 |
29 #include <algorithm> | 29 #include <algorithm> |
30 #include "platform/PlatformGestureEvent.h" | 30 #include "platform/PlatformGestureEvent.h" |
31 #include "platform/PlatformMouseEvent.h" | 31 #include "platform/PlatformMouseEvent.h" |
32 #include "platform/graphics/paint/CullRect.h" | 32 #include "platform/graphics/paint/CullRect.h" |
33 #include "platform/scroll/ScrollAnimatorBase.h" | 33 #include "platform/scroll/ScrollAnimatorBase.h" |
34 #include "platform/scroll/ScrollableArea.h" | 34 #include "platform/scroll/ScrollableArea.h" |
35 #include "platform/scroll/ScrollbarTheme.h" | 35 #include "platform/scroll/ScrollbarTheme.h" |
36 | 36 |
| 37 #if ((OS(POSIX) && !OS(MACOSX)) || OS(WIN)) |
| 38 // The position of the scrollbar thumb affects the appearance of the steppers, s
o |
| 39 // when the thumb moves, we have to invalidate them for painting. |
| 40 #define THUMB_POSITION_AFFECTS_BUTTONS |
| 41 #endif |
| 42 |
37 namespace blink { | 43 namespace blink { |
38 | 44 |
39 PassRefPtrWillBeRawPtr<Scrollbar> Scrollbar::create(ScrollableArea* scrollableAr
ea, ScrollbarOrientation orientation, ScrollbarControlSize size) | 45 PassRefPtrWillBeRawPtr<Scrollbar> Scrollbar::create(ScrollableArea* scrollableAr
ea, ScrollbarOrientation orientation, ScrollbarControlSize size) |
40 { | 46 { |
41 return adoptRefWillBeNoop(new Scrollbar(scrollableArea, orientation, size)); | 47 return adoptRefWillBeNoop(new Scrollbar(scrollableArea, orientation, size)); |
42 } | 48 } |
43 | 49 |
44 Scrollbar::Scrollbar(ScrollableArea* scrollableArea, ScrollbarOrientation orient
ation, ScrollbarControlSize controlSize, ScrollbarTheme* theme) | 50 Scrollbar::Scrollbar(ScrollableArea* scrollableArea, ScrollbarOrientation orient
ation, ScrollbarControlSize controlSize, ScrollbarTheme* theme) |
45 : m_scrollableArea(scrollableArea) | 51 : m_scrollableArea(scrollableArea) |
46 , m_orientation(orientation) | 52 , m_orientation(orientation) |
47 , m_controlSize(controlSize) | 53 , m_controlSize(controlSize) |
48 , m_theme(theme) | 54 , m_theme(theme) |
49 , m_visibleSize(0) | 55 , m_visibleSize(0) |
50 , m_totalSize(0) | 56 , m_totalSize(0) |
51 , m_currentPos(0) | 57 , m_currentPos(0) |
52 , m_dragOrigin(0) | 58 , m_dragOrigin(0) |
53 , m_hoveredPart(NoPart) | 59 , m_hoveredPart(NoPart) |
54 , m_pressedPart(NoPart) | 60 , m_pressedPart(NoPart) |
55 , m_pressedPos(0) | 61 , m_pressedPos(0) |
56 , m_scrollPos(0) | 62 , m_scrollPos(0) |
57 , m_draggingDocument(false) | 63 , m_draggingDocument(false) |
58 , m_documentDragPos(0) | 64 , m_documentDragPos(0) |
59 , m_enabled(true) | 65 , m_enabled(true) |
60 , m_scrollTimer(this, &Scrollbar::autoscrollTimerFired) | 66 , m_scrollTimer(this, &Scrollbar::autoscrollTimerFired) |
61 , m_overlapsResizer(false) | 67 , m_overlapsResizer(false) |
| 68 , m_suppressInvalidation(false) |
62 , m_isAlphaLocked(false) | 69 , m_isAlphaLocked(false) |
63 , m_elasticOverscroll(0) | 70 , m_elasticOverscroll(0) |
64 { | 71 { |
65 if (!m_theme) | 72 if (!m_theme) |
66 m_theme = ScrollbarTheme::theme(); | 73 m_theme = ScrollbarTheme::theme(); |
67 | 74 |
68 m_theme->registerScrollbar(this); | 75 m_theme->registerScrollbar(this); |
69 | 76 |
70 // FIXME: This is ugly and would not be necessary if we fix cross-platform c
ode to actually query for | 77 // FIXME: This is ugly and would not be necessary if we fix cross-platform c
ode to actually query for |
71 // scrollbar thickness and use it when sizing scrollbars (rather than leavin
g one dimension of the scrollbar | 78 // scrollbar thickness and use it when sizing scrollbars (rather than leavin
g one dimension of the scrollbar |
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85 { | 92 { |
86 visitor->trace(m_scrollableArea); | 93 visitor->trace(m_scrollableArea); |
87 Widget::trace(visitor); | 94 Widget::trace(visitor); |
88 } | 95 } |
89 | 96 |
90 void Scrollbar::setFrameRect(const IntRect& frameRect) | 97 void Scrollbar::setFrameRect(const IntRect& frameRect) |
91 { | 98 { |
92 if (frameRect == this->frameRect()) | 99 if (frameRect == this->frameRect()) |
93 return; | 100 return; |
94 | 101 |
| 102 invalidate(); |
95 Widget::setFrameRect(frameRect); | 103 Widget::setFrameRect(frameRect); |
96 setNeedsPaintInvalidation(); | 104 invalidate(); |
97 } | 105 } |
98 | 106 |
99 ScrollbarOverlayStyle Scrollbar::scrollbarOverlayStyle() const | 107 ScrollbarOverlayStyle Scrollbar::scrollbarOverlayStyle() const |
100 { | 108 { |
101 return m_scrollableArea ? m_scrollableArea->scrollbarOverlayStyle() : Scroll
barOverlayStyleDefault; | 109 return m_scrollableArea ? m_scrollableArea->scrollbarOverlayStyle() : Scroll
barOverlayStyleDefault; |
102 } | 110 } |
103 | 111 |
104 void Scrollbar::getTickmarks(Vector<IntRect>& tickmarks) const | 112 void Scrollbar::getTickmarks(Vector<IntRect>& tickmarks) const |
105 { | 113 { |
106 if (m_scrollableArea) | 114 if (m_scrollableArea) |
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145 return; | 153 return; |
146 | 154 |
147 m_visibleSize = visibleSize; | 155 m_visibleSize = visibleSize; |
148 m_totalSize = totalSize; | 156 m_totalSize = totalSize; |
149 | 157 |
150 updateThumbProportion(); | 158 updateThumbProportion(); |
151 } | 159 } |
152 | 160 |
153 void Scrollbar::updateThumb() | 161 void Scrollbar::updateThumb() |
154 { | 162 { |
155 setNeedsPaintInvalidation(); | 163 #ifdef THUMB_POSITION_AFFECTS_BUTTONS |
| 164 invalidate(); |
| 165 #else |
| 166 theme()->invalidateParts(this, ForwardTrackPart | BackTrackPart | ThumbPart)
; |
| 167 #endif |
156 } | 168 } |
157 | 169 |
158 void Scrollbar::updateThumbPosition() | 170 void Scrollbar::updateThumbPosition() |
159 { | 171 { |
160 updateThumb(); | 172 updateThumb(); |
161 } | 173 } |
162 | 174 |
163 void Scrollbar::updateThumbProportion() | 175 void Scrollbar::updateThumbProportion() |
164 { | 176 { |
165 updateThumb(); | 177 updateThumb(); |
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187 } | 199 } |
188 | 200 |
189 void Scrollbar::autoscrollPressedPart(double delay) | 201 void Scrollbar::autoscrollPressedPart(double delay) |
190 { | 202 { |
191 // Don't do anything for the thumb or if nothing was pressed. | 203 // Don't do anything for the thumb or if nothing was pressed. |
192 if (m_pressedPart == ThumbPart || m_pressedPart == NoPart) | 204 if (m_pressedPart == ThumbPart || m_pressedPart == NoPart) |
193 return; | 205 return; |
194 | 206 |
195 // Handle the track. | 207 // Handle the track. |
196 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) &&
thumbUnderMouse(this)) { | 208 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) &&
thumbUnderMouse(this)) { |
197 setNeedsPaintInvalidation(); | 209 theme()->invalidatePart(this, m_pressedPart); |
198 setHoveredPart(ThumbPart); | 210 setHoveredPart(ThumbPart); |
199 return; | 211 return; |
200 } | 212 } |
201 | 213 |
202 // Handle the arrows and track. | 214 // Handle the arrows and track. |
203 if (m_scrollableArea && m_scrollableArea->userScroll(pressedPartScrollDirect
ionPhysical(), pressedPartScrollGranularity()).didScroll) | 215 if (m_scrollableArea && m_scrollableArea->userScroll(pressedPartScrollDirect
ionPhysical(), pressedPartScrollGranularity()).didScroll) |
204 startTimerIfNeeded(delay); | 216 startTimerIfNeeded(delay); |
205 } | 217 } |
206 | 218 |
207 void Scrollbar::startTimerIfNeeded(double delay) | 219 void Scrollbar::startTimerIfNeeded(double delay) |
208 { | 220 { |
209 // Don't do anything for the thumb. | 221 // Don't do anything for the thumb. |
210 if (m_pressedPart == ThumbPart) | 222 if (m_pressedPart == ThumbPart) |
211 return; | 223 return; |
212 | 224 |
213 // Handle the track. We halt track scrolling once the thumb is level | 225 // Handle the track. We halt track scrolling once the thumb is level |
214 // with us. | 226 // with us. |
215 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) &&
thumbUnderMouse(this)) { | 227 if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) &&
thumbUnderMouse(this)) { |
216 setNeedsPaintInvalidation(); | 228 theme()->invalidatePart(this, m_pressedPart); |
217 setHoveredPart(ThumbPart); | 229 setHoveredPart(ThumbPart); |
218 return; | 230 return; |
219 } | 231 } |
220 | 232 |
221 // We can't scroll if we've hit the beginning or end. | 233 // We can't scroll if we've hit the beginning or end. |
222 ScrollDirectionPhysical dir = pressedPartScrollDirectionPhysical(); | 234 ScrollDirectionPhysical dir = pressedPartScrollDirectionPhysical(); |
223 if (dir == ScrollUp || dir == ScrollLeft) { | 235 if (dir == ScrollUp || dir == ScrollLeft) { |
224 if (m_currentPos == 0) | 236 if (m_currentPos == 0) |
225 return; | 237 return; |
226 } else { | 238 } else { |
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300 float newPosition = static_cast<float>(thumbPos + delta) * (maxPos - min
Pos) / (trackLen - thumbLen) + minPos; | 312 float newPosition = static_cast<float>(thumbPos + delta) * (maxPos - min
Pos) / (trackLen - thumbLen) + minPos; |
301 m_scrollableArea->setScrollPositionSingleAxis(m_orientation, newPosition
, UserScroll); | 313 m_scrollableArea->setScrollPositionSingleAxis(m_orientation, newPosition
, UserScroll); |
302 } | 314 } |
303 } | 315 } |
304 | 316 |
305 void Scrollbar::setHoveredPart(ScrollbarPart part) | 317 void Scrollbar::setHoveredPart(ScrollbarPart part) |
306 { | 318 { |
307 if (part == m_hoveredPart) | 319 if (part == m_hoveredPart) |
308 return; | 320 return; |
309 | 321 |
310 if (((m_hoveredPart == NoPart || part == NoPart) && theme()->invalidateOnMou
seEnterExit()) | 322 if ((m_hoveredPart == NoPart || part == NoPart) && theme()->invalidateOnMous
eEnterExit()) |
311 // When there's a pressed part, we don't draw a hovered state, so there'
s no reason to invalidate. | 323 invalidate(); // Just invalidate the whole scrollbar, since the buttons
at either end change anyway. |
312 || m_pressedPart == NoPart) | 324 else if (m_pressedPart == NoPart) { // When there's a pressed part, we don'
t draw a hovered state, so there's no reason to invalidate. |
313 setNeedsPaintInvalidation(); | 325 theme()->invalidatePart(this, part); |
314 | 326 theme()->invalidatePart(this, m_hoveredPart); |
| 327 } |
315 m_hoveredPart = part; | 328 m_hoveredPart = part; |
316 } | 329 } |
317 | 330 |
318 void Scrollbar::setPressedPart(ScrollbarPart part) | 331 void Scrollbar::setPressedPart(ScrollbarPart part) |
319 { | 332 { |
320 if (m_pressedPart != NoPart | 333 if (m_pressedPart != NoPart) |
321 // When we no longer have a pressed part, we can start drawing a hovered
state on the hovered part. | 334 theme()->invalidatePart(this, m_pressedPart); |
322 || m_hoveredPart != NoPart) | |
323 setNeedsPaintInvalidation(); | |
324 m_pressedPart = part; | 335 m_pressedPart = part; |
| 336 if (m_pressedPart != NoPart) |
| 337 theme()->invalidatePart(this, m_pressedPart); |
| 338 else if (m_hoveredPart != NoPart) // When we no longer have a pressed part,
we can start drawing a hovered state on the hovered part. |
| 339 theme()->invalidatePart(this, m_hoveredPart); |
325 } | 340 } |
326 | 341 |
327 bool Scrollbar::gestureEvent(const PlatformGestureEvent& evt) | 342 bool Scrollbar::gestureEvent(const PlatformGestureEvent& evt) |
328 { | 343 { |
329 switch (evt.type()) { | 344 switch (evt.type()) { |
330 case PlatformEvent::GestureTapDown: | 345 case PlatformEvent::GestureTapDown: |
331 setPressedPart(theme()->hitTest(this, evt.position())); | 346 setPressedPart(theme()->hitTest(this, evt.position())); |
332 m_pressedPos = orientation() == HorizontalScrollbar ? convertFromContain
ingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y(); | 347 m_pressedPos = orientation() == HorizontalScrollbar ? convertFromContain
ingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y(); |
333 return true; | 348 return true; |
334 case PlatformEvent::GestureTapDownCancel: | 349 case PlatformEvent::GestureTapDownCancel: |
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384 if (m_pressedPart != NoPart) | 399 if (m_pressedPart != NoPart) |
385 m_pressedPos = orientation() == HorizontalScrollbar ? convertFromContain
ingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y(); | 400 m_pressedPos = orientation() == HorizontalScrollbar ? convertFromContain
ingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y(); |
386 | 401 |
387 ScrollbarPart part = theme()->hitTest(this, evt.position()); | 402 ScrollbarPart part = theme()->hitTest(this, evt.position()); |
388 if (part != m_hoveredPart) { | 403 if (part != m_hoveredPart) { |
389 if (m_pressedPart != NoPart) { | 404 if (m_pressedPart != NoPart) { |
390 if (part == m_pressedPart) { | 405 if (part == m_pressedPart) { |
391 // The mouse is moving back over the pressed part. We | 406 // The mouse is moving back over the pressed part. We |
392 // need to start up the timer action again. | 407 // need to start up the timer action again. |
393 startTimerIfNeeded(theme()->autoscrollTimerDelay()); | 408 startTimerIfNeeded(theme()->autoscrollTimerDelay()); |
394 setNeedsPaintInvalidation(); | 409 theme()->invalidatePart(this, m_pressedPart); |
395 } else if (m_hoveredPart == m_pressedPart) { | 410 } else if (m_hoveredPart == m_pressedPart) { |
396 // The mouse is leaving the pressed part. Kill our timer | 411 // The mouse is leaving the pressed part. Kill our timer |
397 // if needed. | 412 // if needed. |
398 stopTimerIfNeeded(); | 413 stopTimerIfNeeded(); |
399 setNeedsPaintInvalidation(); | 414 theme()->invalidatePart(this, m_pressedPart); |
400 } | 415 } |
401 } | 416 } |
402 | 417 |
403 setHoveredPart(part); | 418 setHoveredPart(part); |
404 } | 419 } |
405 | 420 |
406 return; | 421 return; |
407 } | 422 } |
408 | 423 |
409 void Scrollbar::mouseEntered() | 424 void Scrollbar::mouseEntered() |
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468 if (m_scrollableArea) | 483 if (m_scrollableArea) |
469 m_scrollableArea->scrollbarVisibilityChanged(); | 484 m_scrollableArea->scrollbarVisibilityChanged(); |
470 } | 485 } |
471 | 486 |
472 void Scrollbar::setEnabled(bool e) | 487 void Scrollbar::setEnabled(bool e) |
473 { | 488 { |
474 if (m_enabled == e) | 489 if (m_enabled == e) |
475 return; | 490 return; |
476 m_enabled = e; | 491 m_enabled = e; |
477 theme()->updateEnabledState(this); | 492 theme()->updateEnabledState(this); |
478 setNeedsPaintInvalidation(); | 493 invalidate(); |
479 } | 494 } |
480 | 495 |
481 bool Scrollbar::isOverlayScrollbar() const | 496 bool Scrollbar::isOverlayScrollbar() const |
482 { | 497 { |
483 return m_theme->usesOverlayScrollbars(); | 498 return m_theme->usesOverlayScrollbars(); |
484 } | 499 } |
485 | 500 |
486 bool Scrollbar::shouldParticipateInHitTesting() | 501 bool Scrollbar::shouldParticipateInHitTesting() |
487 { | 502 { |
488 // Non-overlay scrollbars should always participate in hit testing. | 503 // Non-overlay scrollbars should always participate in hit testing. |
489 if (!isOverlayScrollbar()) | 504 if (!isOverlayScrollbar()) |
490 return true; | 505 return true; |
491 return m_scrollableArea->scrollAnimator()->shouldScrollbarParticipateInHitTe
sting(this); | 506 return m_scrollableArea->scrollAnimator()->shouldScrollbarParticipateInHitTe
sting(this); |
492 } | 507 } |
493 | 508 |
494 bool Scrollbar::isWindowActive() const | 509 bool Scrollbar::isWindowActive() const |
495 { | 510 { |
496 return m_scrollableArea && m_scrollableArea->isActive(); | 511 return m_scrollableArea && m_scrollableArea->isActive(); |
497 } | 512 } |
498 | 513 |
| 514 void Scrollbar::invalidateRect(const IntRect& rect) |
| 515 { |
| 516 if (suppressInvalidation()) |
| 517 return; |
| 518 |
| 519 if (m_scrollableArea) |
| 520 m_scrollableArea->invalidateScrollbar(this, rect); |
| 521 } |
| 522 |
499 IntRect Scrollbar::convertToContainingView(const IntRect& localRect) const | 523 IntRect Scrollbar::convertToContainingView(const IntRect& localRect) const |
500 { | 524 { |
501 if (m_scrollableArea) | 525 if (m_scrollableArea) |
502 return m_scrollableArea->convertFromScrollbarToContainingView(this, loca
lRect); | 526 return m_scrollableArea->convertFromScrollbarToContainingView(this, loca
lRect); |
503 | 527 |
504 return Widget::convertToContainingView(localRect); | 528 return Widget::convertToContainingView(localRect); |
505 } | 529 } |
506 | 530 |
507 IntRect Scrollbar::convertFromContainingView(const IntRect& parentRect) const | 531 IntRect Scrollbar::convertFromContainingView(const IntRect& parentRect) const |
508 { | 532 { |
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532 { | 556 { |
533 if (!m_scrollableArea) | 557 if (!m_scrollableArea) |
534 return 0; | 558 return 0; |
535 | 559 |
536 if (m_orientation == HorizontalScrollbar) | 560 if (m_orientation == HorizontalScrollbar) |
537 return m_scrollableArea->scrollPosition().x() - m_scrollableArea->minimu
mScrollPosition().x(); | 561 return m_scrollableArea->scrollPosition().x() - m_scrollableArea->minimu
mScrollPosition().x(); |
538 | 562 |
539 return m_scrollableArea->scrollPosition().y() - m_scrollableArea->minimumScr
ollPosition().y(); | 563 return m_scrollableArea->scrollPosition().y() - m_scrollableArea->minimumScr
ollPosition().y(); |
540 } | 564 } |
541 | 565 |
542 void Scrollbar::setNeedsPaintInvalidation() | |
543 { | |
544 if (m_scrollableArea) | |
545 m_scrollableArea->setScrollbarNeedsPaintInvalidation(this); | |
546 } | |
547 | |
548 } // namespace blink | 566 } // namespace blink |
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