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1 /* | 1 /* |
2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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140 | 140 |
141 // This is used to determine whether the incoming fractional scroll offset s
hould | 141 // This is used to determine whether the incoming fractional scroll offset s
hould |
142 // be truncated to integer. Current rule is that if preferCompositingToLCDTe
xtEnabled() | 142 // be truncated to integer. Current rule is that if preferCompositingToLCDTe
xtEnabled() |
143 // is disabled (which is true on low-dpi device by default) we should do the
truncation. | 143 // is disabled (which is true on low-dpi device by default) we should do the
truncation. |
144 // The justification is that non-composited elements using fractional scroll
offsets | 144 // The justification is that non-composited elements using fractional scroll
offsets |
145 // is causing too much nasty bugs but does not add too benefit on low-dpi de
vices. | 145 // is causing too much nasty bugs but does not add too benefit on low-dpi de
vices. |
146 virtual bool shouldUseIntegerScrollOffset() const { return !RuntimeEnabledFe
atures::fractionalScrollOffsetsEnabled(); } | 146 virtual bool shouldUseIntegerScrollOffset() const { return !RuntimeEnabledFe
atures::fractionalScrollOffsetsEnabled(); } |
147 | 147 |
148 virtual bool isActive() const = 0; | 148 virtual bool isActive() const = 0; |
149 virtual int scrollSize(ScrollbarOrientation) const = 0; | 149 virtual int scrollSize(ScrollbarOrientation) const = 0; |
150 void setScrollbarNeedsPaintInvalidation(Scrollbar*); | 150 virtual void invalidateScrollbar(Scrollbar*, const IntRect&); |
151 virtual bool isScrollCornerVisible() const = 0; | 151 virtual bool isScrollCornerVisible() const = 0; |
152 virtual IntRect scrollCornerRect() const = 0; | 152 virtual IntRect scrollCornerRect() const = 0; |
153 void setScrollCornerNeedsPaintInvalidation(); | 153 virtual void invalidateScrollCorner(const IntRect&); |
154 virtual void getTickmarks(Vector<IntRect>&) const { } | 154 virtual void getTickmarks(Vector<IntRect>&) const { } |
155 | 155 |
156 // Convert points and rects between the scrollbar and its containing view. | 156 // Convert points and rects between the scrollbar and its containing view. |
157 // The client needs to implement these in order to be aware of layout effect
s | 157 // The client needs to implement these in order to be aware of layout effect
s |
158 // like CSS transforms. | 158 // like CSS transforms. |
159 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar* scroll
bar, const IntRect& scrollbarRect) const | 159 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar* scroll
bar, const IntRect& scrollbarRect) const |
160 { | 160 { |
161 return scrollbar->Widget::convertToContainingView(scrollbarRect); | 161 return scrollbar->Widget::convertToContainingView(scrollbarRect); |
162 } | 162 } |
163 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar* scroll
bar, const IntRect& parentRect) const | 163 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar* scroll
bar, const IntRect& parentRect) const |
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228 | 228 |
229 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; | 229 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; |
230 virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; | 230 virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; |
231 | 231 |
232 // Convenience functions | 232 // Convenience functions |
233 int scrollPosition(ScrollbarOrientation orientation) { return orientation ==
HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } | 233 int scrollPosition(ScrollbarOrientation orientation) { return orientation ==
HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } |
234 int minimumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPositio
n().y(); } | 234 int minimumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPositio
n().y(); } |
235 int maximumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPositio
n().y(); } | 235 int maximumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPositio
n().y(); } |
236 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return
std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPositi
on(orientation)); } | 236 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return
std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPositi
on(orientation)); } |
237 | 237 |
| 238 bool hasVerticalBarDamage() const { return !m_verticalBarDamage.isEmpty(); } |
| 239 bool hasHorizontalBarDamage() const { return !m_horizontalBarDamage.isEmpty(
); } |
| 240 const IntRect& verticalBarDamage() const { return m_verticalBarDamage; } |
| 241 const IntRect& horizontalBarDamage() const { return m_horizontalBarDamage; } |
| 242 |
| 243 void addScrollbarDamage(Scrollbar* scrollbar, const IntRect& rect) |
| 244 { |
| 245 if (scrollbar == horizontalScrollbar()) |
| 246 m_horizontalBarDamage.unite(rect); |
| 247 else |
| 248 m_verticalBarDamage.unite(rect); |
| 249 } |
| 250 |
| 251 void resetScrollbarDamage() |
| 252 { |
| 253 m_verticalBarDamage = IntRect(); |
| 254 m_horizontalBarDamage = IntRect(); |
| 255 } |
| 256 |
238 virtual GraphicsLayer* layerForContainer() const; | 257 virtual GraphicsLayer* layerForContainer() const; |
239 virtual GraphicsLayer* layerForScrolling() const { return 0; } | 258 virtual GraphicsLayer* layerForScrolling() const { return 0; } |
240 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } | 259 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } |
241 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } | 260 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } |
242 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } | 261 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } |
243 bool hasLayerForHorizontalScrollbar() const; | 262 bool hasLayerForHorizontalScrollbar() const; |
244 bool hasLayerForVerticalScrollbar() const; | 263 bool hasLayerForVerticalScrollbar() const; |
245 bool hasLayerForScrollCorner() const; | 264 bool hasLayerForScrollCorner() const; |
246 | 265 |
247 void layerForScrollingDidChange(WebCompositorAnimationTimeline*); | 266 void layerForScrollingDidChange(WebCompositorAnimationTimeline*); |
248 | 267 |
249 void cancelScrollAnimation(); | 268 void cancelScrollAnimation(); |
250 void cancelProgrammaticScrollAnimation(); | 269 void cancelProgrammaticScrollAnimation(); |
251 | 270 |
252 virtual ~ScrollableArea(); | 271 virtual ~ScrollableArea(); |
253 | 272 |
254 // Called when any of horizontal scrollbar, vertical scrollbar and scroll co
rner is setNeedsPaintInvalidation. | 273 virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&) = 0; |
255 virtual void scrollControlWasSetNeedsPaintInvalidation() = 0; | 274 virtual void invalidateScrollCornerRect(const IntRect&) = 0; |
256 | 275 |
257 // Returns the default scroll style this area should scroll with when not | 276 // Returns the default scroll style this area should scroll with when not |
258 // explicitly specified. E.g. The scrolling behavior of an element can be | 277 // explicitly specified. E.g. The scrolling behavior of an element can be |
259 // specified in CSS. | 278 // specified in CSS. |
260 virtual ScrollBehavior scrollBehaviorStyle() const { return ScrollBehaviorIn
stant; } | 279 virtual ScrollBehavior scrollBehaviorStyle() const { return ScrollBehaviorIn
stant; } |
261 | 280 |
262 // TODO(bokan): This is only used in FrameView to check scrollability but is | 281 // TODO(bokan): This is only used in FrameView to check scrollability but is |
263 // needed here to allow RootFrameViewport to preserve wheelHandler | 282 // needed here to allow RootFrameViewport to preserve wheelHandler |
264 // semantics. Not sure why it's FrameView specific, it could probably be | 283 // semantics. Not sure why it's FrameView specific, it could probably be |
265 // generalized to other types of ScrollableAreas. | 284 // generalized to other types of ScrollableAreas. |
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286 void setScrollOrigin(const IntPoint&); | 305 void setScrollOrigin(const IntPoint&); |
287 void resetScrollOriginChanged() { m_scrollOriginChanged = false; } | 306 void resetScrollOriginChanged() { m_scrollOriginChanged = false; } |
288 | 307 |
289 // Needed to let the animators call scrollPositionChanged. | 308 // Needed to let the animators call scrollPositionChanged. |
290 friend class ScrollAnimatorBase; | 309 friend class ScrollAnimatorBase; |
291 friend class ProgrammaticScrollAnimator; | 310 friend class ProgrammaticScrollAnimator; |
292 void scrollPositionChanged(const DoublePoint&, ScrollType); | 311 void scrollPositionChanged(const DoublePoint&, ScrollType); |
293 | 312 |
294 void clearScrollAnimators(); | 313 void clearScrollAnimators(); |
295 | 314 |
296 bool horizontalScrollbarNeedsPaintInvalidation() const { return m_horizontal
ScrollbarNeedsPaintInvalidation; } | |
297 bool verticalScrollbarNeedsPaintInvalidation() const { return m_verticalScro
llbarNeedsPaintInvalidation; } | |
298 bool scrollCornerNeedsPaintInvalidation() const { return m_scrollCornerNeeds
PaintInvalidation; } | |
299 void clearNeedsPaintInvalidationForScrollControls() | |
300 { | |
301 m_horizontalScrollbarNeedsPaintInvalidation = false; | |
302 m_verticalScrollbarNeedsPaintInvalidation = false; | |
303 m_scrollCornerNeedsPaintInvalidation = false; | |
304 } | |
305 | |
306 private: | 315 private: |
307 void programmaticScrollHelper(const DoublePoint&, ScrollBehavior); | 316 void programmaticScrollHelper(const DoublePoint&, ScrollBehavior); |
308 void userScrollHelper(const DoublePoint&, ScrollBehavior); | 317 void userScrollHelper(const DoublePoint&, ScrollBehavior); |
309 | 318 |
310 // This function should be overriden by subclasses to perform the actual | 319 // This function should be overriden by subclasses to perform the actual |
311 // scroll of the content. By default the DoublePoint version will just | 320 // scroll of the content. By default the DoublePoint version will just |
312 // call into the IntPoint version. If fractional scroll is needed, one | 321 // call into the IntPoint version. If fractional scroll is needed, one |
313 // can override the DoublePoint version to take advantage of the double | 322 // can override the DoublePoint version to take advantage of the double |
314 // precision scroll offset. | 323 // precision scroll offset. |
315 // FIXME: Remove the IntPoint version. And change the function to | 324 // FIXME: Remove the IntPoint version. And change the function to |
316 // take DoubleSize. crbug.com/414283. | 325 // take DoubleSize. crbug.com/414283. |
317 virtual void setScrollOffset(const IntPoint&, ScrollType) = 0; | 326 virtual void setScrollOffset(const IntPoint&, ScrollType) = 0; |
318 virtual void setScrollOffset(const DoublePoint& offset, ScrollType scrollTyp
e) | 327 virtual void setScrollOffset(const DoublePoint& offset, ScrollType scrollTyp
e) |
319 { | 328 { |
320 setScrollOffset(flooredIntPoint(offset), scrollType); | 329 setScrollOffset(flooredIntPoint(offset), scrollType); |
321 } | 330 } |
322 | 331 |
323 virtual int lineStep(ScrollbarOrientation) const; | 332 virtual int lineStep(ScrollbarOrientation) const; |
324 virtual int pageStep(ScrollbarOrientation) const; | 333 virtual int pageStep(ScrollbarOrientation) const; |
325 virtual int documentStep(ScrollbarOrientation) const; | 334 virtual int documentStep(ScrollbarOrientation) const; |
326 virtual float pixelStep(ScrollbarOrientation) const; | 335 virtual float pixelStep(ScrollbarOrientation) const; |
327 | 336 |
| 337 // Stores the paint invalidations for the scrollbars during layout. |
| 338 IntRect m_horizontalBarDamage; |
| 339 IntRect m_verticalBarDamage; |
| 340 |
328 struct ScrollableAreaAnimators { | 341 struct ScrollableAreaAnimators { |
329 OwnPtr<ScrollAnimatorBase> scrollAnimator; | 342 OwnPtr<ScrollAnimatorBase> scrollAnimator; |
330 OwnPtr<ProgrammaticScrollAnimator> programmaticScrollAnimator; | 343 OwnPtr<ProgrammaticScrollAnimator> programmaticScrollAnimator; |
331 }; | 344 }; |
332 | 345 |
333 mutable OwnPtr<ScrollableAreaAnimators> m_animators; | 346 mutable OwnPtr<ScrollableAreaAnimators> m_animators; |
334 | 347 |
335 unsigned m_inLiveResize : 1; | 348 unsigned m_inLiveResize : 1; |
336 | 349 |
337 unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle | 350 unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle |
338 | 351 |
339 unsigned m_scrollOriginChanged : 1; | 352 unsigned m_scrollOriginChanged : 1; |
340 | 353 |
341 unsigned m_horizontalScrollbarNeedsPaintInvalidation : 1; | |
342 unsigned m_verticalScrollbarNeedsPaintInvalidation : 1; | |
343 unsigned m_scrollCornerNeedsPaintInvalidation : 1; | |
344 | |
345 // There are 8 possible combinations of writing mode and direction. Scroll o
rigin will be non-zero in the x or y axis | 354 // There are 8 possible combinations of writing mode and direction. Scroll o
rigin will be non-zero in the x or y axis |
346 // if there is any reversed direction or writing-mode. The combinations are: | 355 // if there is any reversed direction or writing-mode. The combinations are: |
347 // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set | 356 // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set |
348 // horizontal-tb / ltr NO NO | 357 // horizontal-tb / ltr NO NO |
349 // horizontal-tb / rtl YES NO | 358 // horizontal-tb / rtl YES NO |
350 // horizontal-bt / ltr NO YES | 359 // horizontal-bt / ltr NO YES |
351 // horizontal-bt / rtl YES YES | 360 // horizontal-bt / rtl YES YES |
352 // vertical-lr / ltr NO NO | 361 // vertical-lr / ltr NO NO |
353 // vertical-lr / rtl NO YES | 362 // vertical-lr / rtl NO YES |
354 // vertical-rl / ltr YES NO | 363 // vertical-rl / ltr YES NO |
355 // vertical-rl / rtl YES YES | 364 // vertical-rl / rtl YES YES |
356 IntPoint m_scrollOrigin; | 365 IntPoint m_scrollOrigin; |
357 }; | 366 }; |
358 | 367 |
359 } // namespace blink | 368 } // namespace blink |
360 | 369 |
361 #endif // ScrollableArea_h | 370 #endif // ScrollableArea_h |
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