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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_MUS_WS_IDS_H_ | 5 #ifndef COMPONENTS_MUS_WS_IDS_H_ |
| 6 #define COMPONENTS_MUS_WS_IDS_H_ | 6 #define COMPONENTS_MUS_WS_IDS_H_ |
| 7 | 7 |
| 8 #include <tuple> | |
| 9 | |
| 10 #include "components/mus/common/types.h" | 8 #include "components/mus/common/types.h" |
| 11 #include "components/mus/common/util.h" | 9 #include "components/mus/common/util.h" |
| 12 | 10 |
| 13 namespace mus { | 11 namespace mus { |
| 14 | 12 |
| 15 namespace ws { | 13 namespace ws { |
| 16 | 14 |
| 17 // Connection id is used to indicate no connection. That is, no WindowTreeImpl | 15 // Connection id is used to indicate no connection. That is, no WindowTreeImpl |
| 18 // ever gets this id. | 16 // ever gets this id. |
| 19 const ConnectionSpecificId kInvalidConnectionId = 0; | 17 const ConnectionSpecificId kInvalidConnectionId = 0; |
| 20 | 18 |
| 21 // Adds a bit of type safety to window ids. | 19 // Adds a bit of type safety to window ids. |
| 22 struct WindowId { | 20 struct WindowId { |
| 23 WindowId(ConnectionSpecificId connection_id, ConnectionSpecificId window_id) | 21 WindowId(ConnectionSpecificId connection_id, ConnectionSpecificId window_id) |
| 24 : connection_id(connection_id), window_id(window_id) {} | 22 : connection_id(connection_id), window_id(window_id) {} |
| 25 WindowId() : connection_id(0), window_id(0) {} | 23 WindowId() : connection_id(0), window_id(0) {} |
| 26 | 24 |
| 27 bool operator==(const WindowId& other) const { | 25 bool operator==(const WindowId& other) const { |
| 28 return other.connection_id == connection_id && other.window_id == window_id; | 26 return other.connection_id == connection_id && other.window_id == window_id; |
| 29 } | 27 } |
| 30 | 28 |
| 31 bool operator!=(const WindowId& other) const { return !(*this == other); } | 29 bool operator!=(const WindowId& other) const { return !(*this == other); } |
| 32 | 30 |
| 33 bool operator<(const WindowId& other) const { | 31 bool operator<(const WindowId& other) const { |
| 34 return std::tie(connection_id, window_id) < | 32 if (connection_id == other.connection_id) |
| 35 std::tie(other.connection_id, other.window_id); | 33 return window_id < other.window_id; |
| 34 |
| 35 return connection_id < other.connection_id; |
| 36 } | 36 } |
| 37 | 37 |
| 38 ConnectionSpecificId connection_id; | 38 ConnectionSpecificId connection_id; |
| 39 ConnectionSpecificId window_id; | 39 ConnectionSpecificId window_id; |
| 40 }; | 40 }; |
| 41 | 41 |
| 42 inline WindowId WindowIdFromTransportId(Id id) { | 42 inline WindowId WindowIdFromTransportId(Id id) { |
| 43 return WindowId(HiWord(id), LoWord(id)); | 43 return WindowId(HiWord(id), LoWord(id)); |
| 44 } | 44 } |
| 45 | 45 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 56 // Returns a root window id with a given index offset. | 56 // Returns a root window id with a given index offset. |
| 57 inline WindowId RootWindowId(uint16_t index) { | 57 inline WindowId RootWindowId(uint16_t index) { |
| 58 return WindowId(kInvalidConnectionId, 2 + index); | 58 return WindowId(kInvalidConnectionId, 2 + index); |
| 59 } | 59 } |
| 60 | 60 |
| 61 } // namespace ws | 61 } // namespace ws |
| 62 | 62 |
| 63 } // namespace mus | 63 } // namespace mus |
| 64 | 64 |
| 65 #endif // COMPONENTS_MUS_WS_IDS_H_ | 65 #endif // COMPONENTS_MUS_WS_IDS_H_ |
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