Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
index 748c4ed3246a36ece76d65f92d6a1faf32db7875..b8abf71ae402a22599c2d621a94b2dae630a441d 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h |
@@ -129,21 +129,8 @@ struct FormatTypeCompare { |
class ScopedDrawingBufferBinder { |
STACK_ALLOCATED(); |
public: |
- ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding) |
- : m_drawingBuffer(drawingBuffer) |
- , m_readFramebufferBinding(framebufferBinding) |
- { |
- // Commit DrawingBuffer if needed (e.g., for multisampling) |
- if (!m_readFramebufferBinding && m_drawingBuffer) |
- m_drawingBuffer->commit(); |
- } |
- |
- ~ScopedDrawingBufferBinder() |
- { |
- // Restore DrawingBuffer if needed |
- if (!m_readFramebufferBinding && m_drawingBuffer) |
- m_drawingBuffer->restoreFramebufferBindings(); |
- } |
+ ScopedDrawingBufferBinder(DrawingBuffer*, WebGLFramebuffer*); |
+ ~ScopedDrawingBufferBinder(); |
private: |
DrawingBuffer* m_drawingBuffer; |
@@ -758,21 +745,8 @@ protected: |
class ScopedDrawingBufferBinder { |
STACK_ALLOCATED(); |
public: |
- ScopedDrawingBufferBinder(DrawingBuffer* drawingBuffer, WebGLFramebuffer* framebufferBinding) |
- : m_drawingBuffer(drawingBuffer) |
- , m_readFramebufferBinding(framebufferBinding) |
- { |
- // Commit DrawingBuffer if needed (e.g., for multisampling) |
- if (!m_readFramebufferBinding && m_drawingBuffer) |
- m_drawingBuffer->commit(); |
- } |
- |
- ~ScopedDrawingBufferBinder() |
- { |
- // Restore DrawingBuffer if needed |
- if (!m_readFramebufferBinding && m_drawingBuffer) |
- m_drawingBuffer->restoreFramebufferBindings(); |
- } |
+ ScopedDrawingBufferBinder(DrawingBuffer*, WebGLFramebuffer*); |
+ ~ScopedDrawingBufferBinder(); |
private: |
DrawingBuffer* m_drawingBuffer; |