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Issue 145513002: Turn FastNewContextStub into a HydrogenCodeStub. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 11 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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285 if (info()->saves_caller_doubles() && CpuFeatures::IsSupported(SSE2)) { 285 if (info()->saves_caller_doubles() && CpuFeatures::IsSupported(SSE2)) {
286 SaveCallerDoubles(); 286 SaveCallerDoubles();
287 } 287 }
288 } 288 }
289 289
290 // Possibly allocate a local context. 290 // Possibly allocate a local context.
291 int heap_slots = info_->num_heap_slots() - Context::MIN_CONTEXT_SLOTS; 291 int heap_slots = info_->num_heap_slots() - Context::MIN_CONTEXT_SLOTS;
292 if (heap_slots > 0) { 292 if (heap_slots > 0) {
293 Comment(";;; Allocate local context"); 293 Comment(";;; Allocate local context");
294 // Argument to NewContext is the function, which is still in edi. 294 // Argument to NewContext is the function, which is still in edi.
295 __ push(edi);
296 if (heap_slots <= FastNewContextStub::kMaximumSlots) { 295 if (heap_slots <= FastNewContextStub::kMaximumSlots) {
297 FastNewContextStub stub(heap_slots); 296 FastNewContextStub stub(heap_slots);
298 __ CallStub(&stub); 297 __ CallStub(&stub);
299 } else { 298 } else {
299 __ push(edi);
300 __ CallRuntime(Runtime::kNewFunctionContext, 1); 300 __ CallRuntime(Runtime::kNewFunctionContext, 1);
301 } 301 }
302 RecordSafepoint(Safepoint::kNoLazyDeopt); 302 RecordSafepoint(Safepoint::kNoLazyDeopt);
303 // Context is returned in both eax and esi. It replaces the context 303 // Context is returned in eax. It replaces the context passed to us.
304 // passed to us. It's saved in the stack and kept live in esi. 304 // It's saved in the stack and kept live in esi.
305 __ mov(Operand(ebp, StandardFrameConstants::kContextOffset), esi); 305 __ mov(esi, eax);
306 __ mov(Operand(ebp, StandardFrameConstants::kContextOffset), eax);
306 307
307 // Copy parameters into context if necessary. 308 // Copy parameters into context if necessary.
308 int num_parameters = scope()->num_parameters(); 309 int num_parameters = scope()->num_parameters();
309 for (int i = 0; i < num_parameters; i++) { 310 for (int i = 0; i < num_parameters; i++) {
310 Variable* var = scope()->parameter(i); 311 Variable* var = scope()->parameter(i);
311 if (var->IsContextSlot()) { 312 if (var->IsContextSlot()) {
312 int parameter_offset = StandardFrameConstants::kCallerSPOffset + 313 int parameter_offset = StandardFrameConstants::kCallerSPOffset +
313 (num_parameters - 1 - i) * kPointerSize; 314 (num_parameters - 1 - i) * kPointerSize;
314 // Load parameter from stack. 315 // Load parameter from stack.
315 __ mov(eax, Operand(ebp, parameter_offset)); 316 __ mov(eax, Operand(ebp, parameter_offset));
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6355 FixedArray::kHeaderSize - kPointerSize)); 6356 FixedArray::kHeaderSize - kPointerSize));
6356 __ bind(&done); 6357 __ bind(&done);
6357 } 6358 }
6358 6359
6359 6360
6360 #undef __ 6361 #undef __
6361 6362
6362 } } // namespace v8::internal 6363 } } // namespace v8::internal
6363 6364
6364 #endif // V8_TARGET_ARCH_IA32 6365 #endif // V8_TARGET_ARCH_IA32
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