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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Flags: --allow-natives-syntax | 5 // Flags: --allow-natives-syntax |
6 | 6 |
7 function get_thrower() { | 7 var f = (function () { |
8 "use strict"; | 8 "use asm"; |
9 return Object.getOwnPropertyDescriptor(arguments, "callee").get; | 9 var f64use = 0; |
10 } | 10 function f(x, b) { |
| 11 x = x|0; |
| 12 b = b >>> 0; |
| 13 var f64 = x ? -1 : b; |
| 14 f64use = f64 + 0.5; |
| 15 var w32 = x ? 1 : f64; |
| 16 return (w32 + 1)|0; |
| 17 } |
11 | 18 |
12 var f = (function(v) { | 19 return f; |
13 "use asm"; | 20 })(); |
14 function fun() { | |
15 switch (v) {} | |
16 } | |
17 return { | |
18 fun: fun | |
19 }; | |
20 })(get_thrower()).fun; | |
21 | 21 |
22 %OptimizeFunctionOnNextCall(f); | 22 %OptimizeFunctionOnNextCall(f); |
23 f(); | 23 assertEquals(0, f(0, -1)); |
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