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Side by Side Diff: Source/core/platform/graphics/skia/ImageBufferSkia.cpp

Issue 14550002: Making GraphicsContext the owner of PlatformContext. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix the Windows build. Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2008, Google Inc. All rights reserved. 2 * Copyright (c) 2008, Google Inc. All rights reserved.
3 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> 3 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are 7 * modification, are permitted provided that the following conditions are
8 * met: 8 * met:
9 * 9 *
10 * * Redistributions of source code must retain the above copyright 10 * * Redistributions of source code must retain the above copyright
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59 59
60 using namespace std; 60 using namespace std;
61 61
62 namespace WebCore { 62 namespace WebCore {
63 63
64 // We pass a technically-uninitialized canvas to the platform context here since 64 // We pass a technically-uninitialized canvas to the platform context here since
65 // the canvas initialization completes in ImageBuffer::ImageBuffer. But 65 // the canvas initialization completes in ImageBuffer::ImageBuffer. But
66 // PlatformContext doesn't actually need to use the object, and this makes all 66 // PlatformContext doesn't actually need to use the object, and this makes all
67 // the ownership easier to manage. 67 // the ownership easier to manage.
68 ImageBufferData::ImageBufferData(const IntSize& size) 68 ImageBufferData::ImageBufferData(const IntSize& size)
69 : m_platformContext(0) // Canvas is set in ImageBuffer constructor.
70 { 69 {
71 } 70 }
72 71
73 static SkCanvas* createAcceleratedCanvas(const IntSize& size, ImageBufferData* d ata) 72 static SkCanvas* createAcceleratedCanvas(const IntSize& size, GraphicsContext* c ontext, ImageBufferData* data)
74 { 73 {
75 RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get(); 74 RefPtr<GraphicsContext3D> context3D = SharedGraphicsContext3D::get();
76 if (!context3D) 75 if (!context3D)
77 return 0; 76 return 0;
78 GrContext* gr = context3D->grContext(); 77 GrContext* gr = context3D->grContext();
79 if (!gr) 78 if (!gr)
80 return 0; 79 return 0;
81 gr->resetContext(); 80 gr->resetContext();
82 Canvas2DLayerBridge::ThreadMode threadMode = WebKit::Platform::current()->is ThreadedCompositingEnabled() ? Canvas2DLayerBridge::Threaded : Canvas2DLayerBrid ge::SingleThread; 81 Canvas2DLayerBridge::ThreadMode threadMode = WebKit::Platform::current()->is ThreadedCompositingEnabled() ? Canvas2DLayerBridge::Threaded : Canvas2DLayerBrid ge::SingleThread;
83 SkImage::Info info; 82 SkImage::Info info;
84 info.fWidth = size.width(); 83 info.fWidth = size.width();
85 info.fHeight = size.height(); 84 info.fHeight = size.height();
86 info.fColorType = SkImage::kPMColor_ColorType; 85 info.fColorType = SkImage::kPMColor_ColorType;
87 info.fAlphaType = SkImage::kPremul_AlphaType; 86 info.fAlphaType = SkImage::kPremul_AlphaType;
88 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(context3D->grCont ext(), info)); 87 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(context3D->grCont ext(), info));
89 if (!surface.get()) 88 if (!surface.get())
90 return 0; 89 return 0;
91 SkDeferredCanvas* canvas = new SkDeferredCanvas(surface.get()); 90 SkDeferredCanvas* canvas = new SkDeferredCanvas(surface.get());
92 data->m_layerBridge = Canvas2DLayerBridge::create(context3D.release(), canva s, threadMode); 91 data->m_layerBridge = Canvas2DLayerBridge::create(context3D.release(), canva s, threadMode);
93 // If canvas buffer allocation failed, debug build will have asserted 92 // If canvas buffer allocation failed, debug build will have asserted
94 // For release builds, we must verify whether the device has a render target 93 // For release builds, we must verify whether the device has a render target
95 data->m_platformContext.setAccelerated(true); 94 context->platformContext()->setAccelerated(true);
96 return canvas; 95 return canvas;
97 } 96 }
98 97
99 static SkCanvas* createNonPlatformCanvas(const IntSize& size) 98 static SkCanvas* createNonPlatformCanvas(const IntSize& size)
100 { 99 {
101 SkAutoTUnref<SkDevice> device(new SkDevice(SkBitmap::kARGB_8888_Config, size .width(), size.height())); 100 SkAutoTUnref<SkDevice> device(new SkDevice(SkBitmap::kARGB_8888_Config, size .width(), size.height()));
102 SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef(); 101 SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef();
103 return pixelRef ? new SkCanvas(device) : 0; 102 return pixelRef ? new SkCanvas(device) : 0;
104 } 103 }
105 104
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129 return; 128 return;
130 } 129 }
131 130
132 SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef(); 131 SkPixelRef* pixelRef = device->accessBitmap(false).pixelRef();
133 if (!pixelRef) { 132 if (!pixelRef) {
134 success = false; 133 success = false;
135 return; 134 return;
136 } 135 }
137 136
138 m_data.m_canvas = adoptPtr(new SkCanvas(device)); 137 m_data.m_canvas = adoptPtr(new SkCanvas(device));
139 m_data.m_platformContext.setCanvas(m_data.m_canvas.get()); 138 m_context = adoptPtr(new GraphicsContext(m_data.m_canvas.get()));
140 m_context = adoptPtr(new GraphicsContext(&m_data.m_platformContext));
141 m_context->setShouldSmoothFonts(false); 139 m_context->setShouldSmoothFonts(false);
142 m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale)); 140 m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale));
143 141
144 success = true; 142 success = true;
145 } 143 }
146 144
147 ImageBuffer::ImageBuffer(const IntSize& size, float resolutionScale, ColorSpace, RenderingMode renderingMode, bool& success) 145 ImageBuffer::ImageBuffer(const IntSize& size, float resolutionScale, ColorSpace, RenderingMode renderingMode, bool& success)
148 : m_data(size) 146 : m_data(size)
149 , m_size(size) 147 , m_size(size)
150 , m_logicalSize(size) 148 , m_logicalSize(size)
151 , m_resolutionScale(resolutionScale) 149 , m_resolutionScale(resolutionScale)
152 { 150 {
153 OwnPtr<SkCanvas> canvas; 151 OwnPtr<SkCanvas> canvas;
154 152
155 if (renderingMode == Accelerated) 153 if (renderingMode == Accelerated)
156 canvas = adoptPtr(createAcceleratedCanvas(size, &m_data)); 154 canvas = adoptPtr(createAcceleratedCanvas(size, context(), &m_data));
157 else if (renderingMode == UnacceleratedNonPlatformBuffer) 155 else if (renderingMode == UnacceleratedNonPlatformBuffer)
158 canvas = adoptPtr(createNonPlatformCanvas(size)); 156 canvas = adoptPtr(createNonPlatformCanvas(size));
159 157
160 if (!canvas) 158 if (!canvas)
161 canvas = adoptPtr(skia::TryCreateBitmapCanvas(size.width(), size.height( ), false)); 159 canvas = adoptPtr(skia::TryCreateBitmapCanvas(size.width(), size.height( ), false));
162 160
163 if (!canvas) { 161 if (!canvas) {
164 success = false; 162 success = false;
165 return; 163 return;
166 } 164 }
167 165
168 m_data.m_canvas = canvas.release(); 166 m_data.m_canvas = canvas.release();
169 m_data.m_platformContext.setCanvas(m_data.m_canvas.get()); 167 m_context = adoptPtr(new GraphicsContext(m_data.m_canvas.get()));
170 m_context = adoptPtr(new GraphicsContext(&m_data.m_platformContext));
171 m_context->setShouldSmoothFonts(false); 168 m_context->setShouldSmoothFonts(false);
172 m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale)); 169 m_context->scale(FloatSize(m_resolutionScale, m_resolutionScale));
173 170
174 // Make the background transparent. It would be nice if this wasn't 171 // Make the background transparent. It would be nice if this wasn't
175 // required, but the canvas is currently filled with the magic transparency 172 // required, but the canvas is currently filled with the magic transparency
176 // color. Can we have another way to manage this? 173 // color. Can we have another way to manage this?
177 m_data.m_canvas->drawARGB(0, 0, 0, 0, SkXfermode::kClear_Mode); 174 m_data.m_canvas->drawARGB(0, 0, 0, 0, SkXfermode::kClear_Mode);
178 175
179 success = true; 176 success = true;
180 } 177 }
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197 { 194 {
198 SkBitmap tmp; 195 SkBitmap tmp;
199 if (!bitmap.deepCopyTo(&tmp, bitmap.config())) 196 if (!bitmap.deepCopyTo(&tmp, bitmap.config()))
200 bitmap.copyTo(&tmp, bitmap.config()); 197 bitmap.copyTo(&tmp, bitmap.config());
201 198
202 return tmp; 199 return tmp;
203 } 200 }
204 201
205 PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBeh avior) const 202 PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBeh avior) const
206 { 203 {
207 const SkBitmap& bitmap = *m_data.m_platformContext.bitmap(); 204 const SkBitmap& bitmap = *context()->platformContext()->bitmap();
208 // FIXME: Start honoring ScaleBehavior to scale 2x buffers down to 1x. 205 // FIXME: Start honoring ScaleBehavior to scale 2x buffers down to 1x.
209 return BitmapImage::create(NativeImageSkia::create(copyBehavior == CopyBacki ngStore ? deepSkBitmapCopy(bitmap) : bitmap, m_resolutionScale)); 206 return BitmapImage::create(NativeImageSkia::create(copyBehavior == CopyBacki ngStore ? deepSkBitmapCopy(bitmap) : bitmap, m_resolutionScale));
210 } 207 }
211 208
212 BackingStoreCopy ImageBuffer::fastCopyImageMode() 209 BackingStoreCopy ImageBuffer::fastCopyImageMode()
213 { 210 {
214 return DontCopyBackingStore; 211 return DontCopyBackingStore;
215 } 212 }
216 213
217 PlatformLayer* ImageBuffer::platformLayer() const 214 PlatformLayer* ImageBuffer::platformLayer() const
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253 } 250 }
254 251
255 static bool drawNeedsCopy(GraphicsContext* src, GraphicsContext* dst) 252 static bool drawNeedsCopy(GraphicsContext* src, GraphicsContext* dst)
256 { 253 {
257 return (src == dst); 254 return (src == dst);
258 } 255 }
259 256
260 void ImageBuffer::draw(GraphicsContext* context, ColorSpace styleColorSpace, con st FloatRect& destRect, const FloatRect& srcRect, 257 void ImageBuffer::draw(GraphicsContext* context, ColorSpace styleColorSpace, con st FloatRect& destRect, const FloatRect& srcRect,
261 CompositeOperator op, BlendMode, bool useLowQualityScale) 258 CompositeOperator op, BlendMode, bool useLowQualityScale)
262 { 259 {
263 const SkBitmap& bitmap = *m_data.m_platformContext.bitmap(); 260 const SkBitmap& bitmap = *context->platformContext()->bitmap();
264 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap)); 261 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap));
265 context->drawImage(image.get(), styleColorSpace, destRect, srcRect, op, DoNo tRespectImageOrientation, useLowQualityScale); 262 context->drawImage(image.get(), styleColorSpace, destRect, srcRect, op, DoNo tRespectImageOrientation, useLowQualityScale);
266 } 263 }
267 264
268 void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect , const AffineTransform& patternTransform, 265 void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect , const AffineTransform& patternTransform,
269 const FloatPoint& phase, ColorSpace styleColorSpac e, CompositeOperator op, const FloatRect& destRect) 266 const FloatPoint& phase, ColorSpace styleColorSpac e, CompositeOperator op, const FloatRect& destRect)
270 { 267 {
271 const SkBitmap& bitmap = *m_data.m_platformContext.bitmap(); 268 const SkBitmap& bitmap = *context->platformContext()->bitmap();
272 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap)); 269 RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsC opy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap));
273 image->drawPattern(context, srcRect, patternTransform, phase, styleColorSpac e, op, destRect); 270 image->drawPattern(context, srcRect, patternTransform, phase, styleColorSpac e, op, destRect);
274 } 271 }
275 272
276 void ImageBuffer::platformTransformColorSpace(const Vector<int>& lookUpTable) 273 void ImageBuffer::platformTransformColorSpace(const Vector<int>& lookUpTable)
277 { 274 {
278 // FIXME: Disable color space conversions on accelerated canvases (for now). 275 // FIXME: Disable color space conversions on accelerated canvases (for now).
279 if (m_data.m_platformContext.isAccelerated()) 276 if (context()->platformContext()->isAccelerated())
280 return; 277 return;
281 278
282 const SkBitmap& bitmap = *context()->platformContext()->bitmap(); 279 const SkBitmap& bitmap = *context()->platformContext()->bitmap();
283 if (bitmap.isNull()) 280 if (bitmap.isNull())
284 return; 281 return;
285 282
286 ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config); 283 ASSERT(bitmap.config() == SkBitmap::kARGB_8888_Config);
287 SkAutoLockPixels bitmapLock(bitmap); 284 SkAutoLockPixels bitmapLock(bitmap);
288 for (int y = 0; y < m_size.height(); ++y) { 285 for (int y = 0; y < m_size.height(); ++y) {
289 uint32_t* srcRow = bitmap.getAddr32(0, y); 286 uint32_t* srcRow = bitmap.getAddr32(0, y);
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419 Vector<char> base64Data; 416 Vector<char> base64Data;
420 base64Encode(encodedImage, base64Data); 417 base64Encode(encodedImage, base64Data);
421 418
422 return "data:" + mimeType + ";base64," + base64Data; 419 return "data:" + mimeType + ";base64," + base64Data;
423 } 420 }
424 421
425 void ImageBufferData::reportMemoryUsage(MemoryObjectInfo* memoryObjectInfo) cons t 422 void ImageBufferData::reportMemoryUsage(MemoryObjectInfo* memoryObjectInfo) cons t
426 { 423 {
427 MemoryClassInfo info(memoryObjectInfo, this); 424 MemoryClassInfo info(memoryObjectInfo, this);
428 info.addMember(m_canvas, "canvas"); 425 info.addMember(m_canvas, "canvas");
429 info.addMember(m_platformContext, "platformContext");
430 info.addMember(m_layerBridge, "layerBridge"); 426 info.addMember(m_layerBridge, "layerBridge");
431 } 427 }
432 428
433 String ImageDataToDataURL(const ImageData& imageData, const String& mimeType, co nst double* quality) 429 String ImageDataToDataURL(const ImageData& imageData, const String& mimeType, co nst double* quality)
434 { 430 {
435 ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType)); 431 ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));
436 432
437 Vector<char> encodedImage; 433 Vector<char> encodedImage;
438 if (!encodeImage(imageData, mimeType, quality, &encodedImage)) 434 if (!encodeImage(imageData, mimeType, quality, &encodedImage))
439 return "data:,"; 435 return "data:,";
440 436
441 Vector<char> base64Data; 437 Vector<char> base64Data;
442 base64Encode(encodedImage, base64Data); 438 base64Encode(encodedImage, base64Data);
443 439
444 return "data:" + mimeType + ";base64," + base64Data; 440 return "data:" + mimeType + ";base64," + base64Data;
445 } 441 }
446 442
447 } // namespace WebCore 443 } // namespace WebCore
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