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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 | 32 |
| 33 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" | 33 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" |
| 34 | 34 |
| 35 #include "GrContext.h" | 35 #include "GrContext.h" |
| 36 #include "GrGLInterface.h" | 36 #include "GrGLInterface.h" |
| 37 #include "core/platform/graphics/Extensions3D.h" | 37 #include "core/platform/graphics/Extensions3D.h" |
| 38 #include "core/platform/graphics/ImageBuffer.h" | 38 #include "core/platform/graphics/ImageBuffer.h" |
| 39 #include "core/platform/graphics/gpu/DrawingBuffer.h" | 39 #include "core/platform/graphics/gpu/DrawingBuffer.h" |
| 40 #include "core/platform/graphics/skia/PlatformContextSkia.h" |
| 40 #include <public/WebGraphicsContext3D.h> | 41 #include <public/WebGraphicsContext3D.h> |
| 41 #include <public/WebGraphicsMemoryAllocation.h> | 42 #include <public/WebGraphicsMemoryAllocation.h> |
| 42 #include <wtf/text/CString.h> | 43 #include <wtf/text/CString.h> |
| 43 #include <wtf/text/StringHash.h> | 44 #include <wtf/text/StringHash.h> |
| 44 | 45 |
| 45 namespace { | 46 namespace { |
| 46 | 47 |
| 47 // The limit of the number of textures we hold in the GrContext's bitmap->textur
e cache. | 48 // The limit of the number of textures we hold in the GrContext's bitmap->textur
e cache. |
| 48 const int maxGaneshTextureCacheCount = 2048; | 49 const int maxGaneshTextureCacheCount = 2048; |
| 49 // The limit of the bytes allocated toward textures in the GrContext's bitmap->t
exture cache. | 50 // The limit of the bytes allocated toward textures in the GrContext's bitmap->t
exture cache. |
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| 360 | 361 |
| 361 | 362 |
| 362 bool GraphicsContext3DPrivate::isResourceSafe() | 363 bool GraphicsContext3DPrivate::isResourceSafe() |
| 363 { | 364 { |
| 364 if (m_resourceSafety == ResourceSafetyUnknown) | 365 if (m_resourceSafety == ResourceSafetyUnknown) |
| 365 m_resourceSafety = getExtensions()->isEnabled("GL_CHROMIUM_resource_safe
") ? ResourceSafe : ResourceUnsafe; | 366 m_resourceSafety = getExtensions()->isEnabled("GL_CHROMIUM_resource_safe
") ? ResourceSafe : ResourceUnsafe; |
| 366 return m_resourceSafety == ResourceSafe; | 367 return m_resourceSafety == ResourceSafe; |
| 367 } | 368 } |
| 368 | 369 |
| 369 } // namespace WebCore | 370 } // namespace WebCore |
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