| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
| 11 #include "GrCaps.h" | 11 #include "GrCaps.h" |
| 12 #include "GrDrawContext.h" | 12 #include "GrDrawContext.h" |
| 13 #include "GrStrokeInfo.h" | 13 #include "GrStrokeInfo.h" |
| 14 #include "GrTextureParamsAdjuster.h" | 14 #include "GrTextureParamsAdjuster.h" |
| 15 #include "SkDraw.h" | 15 #include "SkDraw.h" |
| 16 #include "SkGrPriv.h" | 16 #include "SkGrPriv.h" |
| 17 #include "SkMaskFilter.h" | 17 #include "SkMaskFilter.h" |
| 18 #include "effects/GrBicubicEffect.h" | 18 #include "effects/GrBicubicEffect.h" |
| 19 #include "effects/GrSimpleTextureEffect.h" | 19 #include "effects/GrSimpleTextureEffect.h" |
| 20 #include "effects/GrTextureDomain.h" | 20 #include "effects/GrTextureDomain.h" |
| 21 | 21 |
| 22 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { | 22 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) { |
| 23 return textureIsAlphaOnly && paint.getShader(); | 23 return textureIsAlphaOnly && paint.getShader(); |
| 24 } | 24 } |
| 25 | 25 |
| 26 /** Determines how to combine the texture FP with the paint's color and SkShader
, if any. */ | |
| 27 static const GrFragmentProcessor* mix_texture_fp_with_paint_color_and_shader( | |
| 28 const GrFragmentProc
essor* textureFP, | |
| 29 bool textureIsAlphaO
nly, | |
| 30 GrContext* context, | |
| 31 const SkMatrix& view
Matrix, | |
| 32 const SkPaint& paint
) { | |
| 33 // According to the SkCanvas API, we only consider the shader if the bitmap
or image being | |
| 34 // rendered is alpha-only. | |
| 35 if (textureIsAlphaOnly) { | |
| 36 if (const SkShader* shader = paint.getShader()) { | |
| 37 SkAutoTUnref<const GrFragmentProcessor> shaderFP( | |
| 38 shader->asFragmentProcessor(context, | |
| 39 viewMatrix, | |
| 40 nullptr, | |
| 41 paint.getFilterQuality())); | |
| 42 if (!shaderFP) { | |
| 43 return nullptr; | |
| 44 } | |
| 45 const GrFragmentProcessor* fpSeries[] = { shaderFP, textureFP }; | |
| 46 return GrFragmentProcessor::RunInSeries(fpSeries, 2); | |
| 47 } else { | |
| 48 return GrFragmentProcessor::MulOutputByInputUnpremulColor(textureFP)
; | |
| 49 } | |
| 50 } else { | |
| 51 return GrFragmentProcessor::MulOutputByInputAlpha(textureFP); | |
| 52 } | |
| 53 } | |
| 54 | |
| 55 ////////////////////////////////////////////////////////////////////////////// | 26 ////////////////////////////////////////////////////////////////////////////// |
| 56 // Helper functions for dropping src rect constraint in bilerp mode. | 27 // Helper functions for dropping src rect constraint in bilerp mode. |
| 57 | 28 |
| 58 static const SkScalar kColorBleedTolerance = 0.001f; | 29 static const SkScalar kColorBleedTolerance = 0.001f; |
| 59 | 30 |
| 60 static bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformed
Rect) { | 31 static bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformed
Rect) { |
| 61 // detect pixel disalignment | 32 // detect pixel disalignment |
| 62 if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedR
ect.left()) < kColorBleedTolerance && | 33 if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedR
ect.left()) < kColorBleedTolerance && |
| 63 SkScalarAbs(SkScalarRoundToScalar(transformedRect.top()) - transformedR
ect.top()) < kColorBleedTolerance && | 34 SkScalarAbs(SkScalarRoundToScalar(transformedRect.top()) - transformedR
ect.top()) < kColorBleedTolerance && |
| 64 SkScalarAbs(transformedRect.width() - srcRect.width()) < kColorBleedTo
lerance && | 35 SkScalarAbs(transformedRect.width() - srcRect.width()) < kColorBleedTo
lerance && |
| (...skipping 159 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 224 if (!srcToDstMatrix.invert(&tempMatrix)) { | 195 if (!srcToDstMatrix.invert(&tempMatrix)) { |
| 225 return; | 196 return; |
| 226 } | 197 } |
| 227 textureMatrix = &tempMatrix; | 198 textureMatrix = &tempMatrix; |
| 228 } | 199 } |
| 229 SkAutoTUnref<const GrFragmentProcessor> fp(producer->createFragmentProcessor
( | 200 SkAutoTUnref<const GrFragmentProcessor> fp(producer->createFragmentProcessor
( |
| 230 *textureMatrix, clippedSrcRect, constraintMode, coordsAllInsideSrcRect,
filterMode)); | 201 *textureMatrix, clippedSrcRect, constraintMode, coordsAllInsideSrcRect,
filterMode)); |
| 231 if (!fp) { | 202 if (!fp) { |
| 232 return; | 203 return; |
| 233 } | 204 } |
| 234 fp.reset(mix_texture_fp_with_paint_color_and_shader(fp, alphaTexture, this->
context(), | 205 |
| 235 viewMatrix, paint)); | |
| 236 GrPaint grPaint; | 206 GrPaint grPaint; |
| 237 if (!SkPaintToGrPaintReplaceShader(fContext, paint, fp, &grPaint)) { | 207 if (!SkPaintToGrPaintWithTexture(fContext, paint, viewMatrix, fp, alphaTextu
re, &grPaint)) { |
| 238 return; | 208 return; |
| 239 } | 209 } |
| 240 | 210 |
| 241 if (canUseTextureCoordsAsLocalCoords) { | 211 if (canUseTextureCoordsAsLocalCoords) { |
| 242 fDrawContext->fillRectToRect(clip, grPaint, viewMatrix, clippedDstRect,
clippedSrcRect); | 212 fDrawContext->fillRectToRect(clip, grPaint, viewMatrix, clippedDstRect,
clippedSrcRect); |
| 243 return; | 213 return; |
| 244 } | 214 } |
| 245 | 215 |
| 246 if (!mf) { | 216 if (!mf) { |
| 247 fDrawContext->drawRect(clip, grPaint, viewMatrix, clippedDstRect); | 217 fDrawContext->drawRect(clip, grPaint, viewMatrix, clippedDstRect); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 260 rec, | 230 rec, |
| 261 rrect)) { | 231 rrect)) { |
| 262 return; | 232 return; |
| 263 } | 233 } |
| 264 SkPath rectPath; | 234 SkPath rectPath; |
| 265 rectPath.addRect(clippedDstRect); | 235 rectPath.addRect(clippedDstRect); |
| 266 GrBlurUtils::drawPathWithMaskFilter(this->context(), fDrawContext, fRenderTa
rget, fClip, | 236 GrBlurUtils::drawPathWithMaskFilter(this->context(), fDrawContext, fRenderTa
rget, fClip, |
| 267 rectPath, &grPaint, viewMatrix, mf, pain
t.getPathEffect(), | 237 rectPath, &grPaint, viewMatrix, mf, pain
t.getPathEffect(), |
| 268 GrStrokeInfo::FillInfo()); | 238 GrStrokeInfo::FillInfo()); |
| 269 } | 239 } |
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