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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ | 5 #ifndef MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ |
6 #define MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ | 6 #define MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <deque> | 10 #include <deque> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
15 #include "mojo/public/system/core.h" | 15 #include "mojo/public/system/core.h" |
16 #include "mojo/system/message_in_transit.h" | 16 #include "mojo/system/message_in_transit.h" |
17 #include "mojo/system/message_pipe_endpoint.h" | 17 #include "mojo/system/message_pipe_endpoint.h" |
18 #include "mojo/system/system_impl_export.h" | 18 #include "mojo/system/system_impl_export.h" |
19 | 19 |
20 namespace mojo { | 20 namespace mojo { |
21 namespace system { | 21 namespace system { |
22 | 22 |
23 class Channel; | 23 class Channel; |
| 24 class MessagePipe; |
24 | 25 |
25 // A |ProxyMessagePipeEndpoint| connects an end of a |MessagePipe| to a | 26 // A |ProxyMessagePipeEndpoint| connects an end of a |MessagePipe| to a |
26 // |Channel|, over which it transmits and receives data (to/from another | 27 // |Channel|, over which it transmits and receives data (to/from another |
27 // |ProxyMessagePipeEndpoint|). So a |MessagePipe| with one endpoint local and | 28 // |ProxyMessagePipeEndpoint|). So a |MessagePipe| with one endpoint local and |
28 // the other endpoint remote consists of a |LocalMessagePipeEndpoint| and a | 29 // the other endpoint remote consists of a |LocalMessagePipeEndpoint| and a |
29 // |ProxyMessagePipeEndpoint|, with only the local endpoint being accessible via | 30 // |ProxyMessagePipeEndpoint|, with only the local endpoint being accessible via |
30 // a |MessagePipeDispatcher|. | 31 // a |MessagePipeDispatcher|. |
31 // | 32 // |
32 // Like any |MessagePipeEndpoint|, a |ProxyMessagePipeEndpoint| is owned by a | 33 // Like any |MessagePipeEndpoint|, a |ProxyMessagePipeEndpoint| is owned by a |
33 // |MessagePipe|. | 34 // |MessagePipe|. |
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47 virtual void Close() OVERRIDE; | 48 virtual void Close() OVERRIDE; |
48 virtual void OnPeerClose() OVERRIDE; | 49 virtual void OnPeerClose() OVERRIDE; |
49 virtual MojoResult EnqueueMessage( | 50 virtual MojoResult EnqueueMessage( |
50 MessageInTransit* message, | 51 MessageInTransit* message, |
51 const std::vector<Dispatcher*>* dispatchers) OVERRIDE; | 52 const std::vector<Dispatcher*>* dispatchers) OVERRIDE; |
52 virtual void Attach(scoped_refptr<Channel> channel, | 53 virtual void Attach(scoped_refptr<Channel> channel, |
53 MessageInTransit::EndpointId local_id) OVERRIDE; | 54 MessageInTransit::EndpointId local_id) OVERRIDE; |
54 virtual void Run(MessageInTransit::EndpointId remote_id) OVERRIDE; | 55 virtual void Run(MessageInTransit::EndpointId remote_id) OVERRIDE; |
55 | 56 |
56 private: | 57 private: |
| 58 struct PreflightDispatcherInfo { |
| 59 PreflightDispatcherInfo() : message_pipe(), port() {} |
| 60 |
| 61 // For now, we only support sending message pipes, so this is simple. |
| 62 MessagePipe* message_pipe; |
| 63 unsigned port; |
| 64 }; |
| 65 |
57 bool is_attached() const { | 66 bool is_attached() const { |
58 return !!channel_.get(); | 67 return !!channel_.get(); |
59 } | 68 } |
60 | 69 |
61 bool is_running() const { | 70 bool is_running() const { |
62 return remote_id_ != MessageInTransit::kInvalidEndpointId; | 71 return remote_id_ != MessageInTransit::kInvalidEndpointId; |
63 } | 72 } |
64 | 73 |
65 MojoResult CanEnqueueDispatchers(const std::vector<Dispatcher*>* dispatchers); | 74 // Checks that |dispatchers| will be able to be enqueued by |
| 75 // |EnqueueMessageInternal()| (which then MUST be called if this succeeds). |
| 76 // |dispatchers| must be non-null and nonempty; |preflight_dispatcher_infos| |
| 77 // must be non-null and empty. |
| 78 MojoResult PreflightDispatchers( |
| 79 const std::vector<Dispatcher*>* dispatchers, |
| 80 std::vector<PreflightDispatcherInfo>* preflight_dispatcher_infos); |
66 // |dispatchers| should be non-null only if it's nonempty, in which case the | 81 // |dispatchers| should be non-null only if it's nonempty, in which case the |
67 // dispatchers should have been preflighted by |CanEnqueueDispatchers()|. | 82 // dispatchers should have been preflighted by |PreflightDispatchers()|. |
68 void EnqueueMessageInternal(MessageInTransit* message, | 83 void EnqueueMessageInternal(MessageInTransit* message, |
69 const std::vector<Dispatcher*>* dispatchers); | 84 const std::vector<Dispatcher*>* dispatchers); |
70 | 85 |
71 #ifdef NDEBUG | 86 #ifdef NDEBUG |
72 void AssertConsistentState() const {} | 87 void AssertConsistentState() const {} |
73 #else | 88 #else |
74 void AssertConsistentState() const; | 89 void AssertConsistentState() const; |
75 #endif | 90 #endif |
76 | 91 |
77 // This should only be set if we're attached. | 92 // This should only be set if we're attached. |
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94 // not ready to send them yet. | 109 // not ready to send them yet. |
95 std::deque<MessageInTransit*> paused_message_queue_; | 110 std::deque<MessageInTransit*> paused_message_queue_; |
96 | 111 |
97 DISALLOW_COPY_AND_ASSIGN(ProxyMessagePipeEndpoint); | 112 DISALLOW_COPY_AND_ASSIGN(ProxyMessagePipeEndpoint); |
98 }; | 113 }; |
99 | 114 |
100 } // namespace system | 115 } // namespace system |
101 } // namespace mojo | 116 } // namespace mojo |
102 | 117 |
103 #endif // MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ | 118 #endif // MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ |
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