Index: third_party/WebKit/Source/core/fetch/ImageResource.h |
diff --git a/third_party/WebKit/Source/core/fetch/ImageResource.h b/third_party/WebKit/Source/core/fetch/ImageResource.h |
index 43eeabf34b94c428a1504b569be43dc684c485ac..786f07b261fcd96960ec52f84e7991ae088a1d3f 100644 |
--- a/third_party/WebKit/Source/core/fetch/ImageResource.h |
+++ b/third_party/WebKit/Source/core/fetch/ImageResource.h |
@@ -60,8 +60,6 @@ public: |
blink::Image* image(); // Returns the nullImage() if the image is not available yet. |
bool hasImage() const { return m_image.get(); } |
// Side effect: ensures decoded image is in cache, therefore should only be called when about to draw the image. |
- // FIXME: Decoding image on the main thread is expensive, so rather than forcing decode, consider returning false |
- // when image is not decoded yet, as we do in case of deferred decoding. |
bool currentFrameKnownToBeOpaque(const LayoutObject*); |
static std::pair<blink::Image*, float> brokenImage(float deviceScaleFactor); // Returns an image and the image's resolution scale factor. |