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Unified Diff: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl

Issue 1454163005: Change float-->double in CanvasRenderingContext2D.idl (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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Index: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl
diff --git a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl
index 2a53fa865f2573d33efd34eb77456d5bce3b7ba3..a55e9d7aca9cf4314d7765193a901a5f54e80570 100644
--- a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl
+++ b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl
@@ -49,17 +49,17 @@ enum ImageSmoothingQuality {"low", "medium", "high"};
// transformations (default transform is the identity matrix)
[RuntimeEnabled=ExperimentalCanvasFeatures] attribute SVGMatrix currentTransform;
- void scale(unrestricted float x, unrestricted float y);
- void rotate(unrestricted float angle);
- void translate(unrestricted float x, unrestricted float y);
- void transform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
- void setTransform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f);
+ void scale(unrestricted double x, unrestricted double y);
+ void rotate(unrestricted double angle);
+ void translate(unrestricted double x, unrestricted double y);
+ void transform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
+ void setTransform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
void resetTransform();
// compositing
- attribute unrestricted float globalAlpha; // (default 1.0)
+ attribute unrestricted double globalAlpha; // (default 1.0)
attribute DOMString globalCompositeOperation; // (default source-over)
- [RuntimeEnabled=ExperimentalCanvasFeatures] attribute DOMString filter; // (default 'none')
+ [RuntimeEnabled=ExperimentalCanvasFeatures] attribute DOMString filter; // (default 'none')
// image smoothing
[ImplementedAs=imageSmoothingEnabled, DeprecateAs=PrefixedImageSmoothingEnabled] attribute boolean webkitImageSmoothingEnabled;
@@ -69,20 +69,20 @@ enum ImageSmoothingQuality {"low", "medium", "high"};
// colors and styles (see also the CanvasDrawingStyles interface)
attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black)
attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black)
- CanvasGradient createLinearGradient(float x0, float y0, float x1, float y1);
- [RaisesException] CanvasGradient createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1);
+ CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
+ [RaisesException] CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
[RaisesException] CanvasPattern createPattern(CanvasImageSource image, DOMString? repetitionType);
// shadows
- attribute unrestricted float shadowOffsetX;
- attribute unrestricted float shadowOffsetY;
- attribute unrestricted float shadowBlur;
+ attribute unrestricted double shadowOffsetX;
+ attribute unrestricted double shadowOffsetY;
+ attribute unrestricted double shadowBlur;
attribute DOMString shadowColor;
// rects
- void clearRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
+ void clearRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
+ void fillRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
+ void strokeRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
// path API (see also CanvasPathMethods)
void beginPath();
@@ -97,20 +97,20 @@ enum ImageSmoothingQuality {"low", "medium", "high"};
[RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView(optional Path2D path);
void clip(optional CanvasFillRule winding);
void clip(Path2D path, optional CanvasFillRule winding);
- boolean isPointInPath(unrestricted float x, unrestricted float y, optional CanvasFillRule winding);
- boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, optional CanvasFillRule winding);
- boolean isPointInStroke(unrestricted float x, unrestricted float y);
- boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted float y);
+ boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule winding);
+ boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule winding);
+ boolean isPointInStroke(unrestricted double x, unrestricted double y);
+ boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y);
// text (see also the CanvasDrawingStyles interface)
- void fillText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
- void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth);
+ void fillText(DOMString text, unrestricted double x, unrestricted double y, optional unrestricted double maxWidth);
+ void strokeText(DOMString text, unrestricted double x, unrestricted double y, optional unrestricted double maxWidth);
TextMetrics measureText(DOMString text);
// drawing images
- [RaisesException] void drawImage(CanvasImageSource image, unrestricted float x, unrestricted float y);
- [RaisesException] void drawImage(CanvasImageSource image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height);
- [RaisesException] void drawImage(CanvasImageSource image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh);
+ [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y);
+ [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height);
+ [RaisesException] void drawImage(CanvasImageSource image, unrestricted double sx, unrestricted double sy, unrestricted double sw, unrestricted double sh, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh);
// hit regions
[RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void addHitRegion(optional HitRegionOptions options);
@@ -119,10 +119,10 @@ enum ImageSmoothingQuality {"low", "medium", "high"};
// pixel manipulation
ImageData createImageData(ImageData imagedata);
- [RaisesException] ImageData createImageData(float sw, float sh);
- [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh);
- [RaisesException] void putImageData(ImageData imagedata, float dx, float dy);
- [RaisesException] void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight);
+ [RaisesException] ImageData createImageData(double sw, double sh);
+ [RaisesException] ImageData getImageData(double sx, double sy, double sw, double sh);
+ [RaisesException] void putImageData(ImageData imagedata, double dx, double dy);
+ [RaisesException] void putImageData(ImageData imagedata, double dx, double dy, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight);
// Context state
// Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental
@@ -132,15 +132,15 @@ enum ImageSmoothingQuality {"low", "medium", "high"};
// FIXME: factor out to CanvasDrawingStyles
// line caps/joins
- attribute unrestricted float lineWidth; // (default 1)
+ attribute unrestricted double lineWidth; // (default 1)
attribute DOMString lineCap; // "butt", "round", "square" (default "butt")
attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter")
- attribute unrestricted float miterLimit; // (default 10)
+ attribute unrestricted double miterLimit; // (default 10)
// dashed lines
void setLineDash(sequence<unrestricted float> dash);
sequence<unrestricted float> getLineDash();
- attribute unrestricted float lineDashOffset;
+ attribute unrestricted double lineDashOffset;
// text
attribute DOMString font; // (default 10px sans-serif)

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