Index: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl |
diff --git a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl |
index 2a53fa865f2573d33efd34eb77456d5bce3b7ba3..a55e9d7aca9cf4314d7765193a901a5f54e80570 100644 |
--- a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl |
+++ b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.idl |
@@ -49,17 +49,17 @@ enum ImageSmoothingQuality {"low", "medium", "high"}; |
// transformations (default transform is the identity matrix) |
[RuntimeEnabled=ExperimentalCanvasFeatures] attribute SVGMatrix currentTransform; |
- void scale(unrestricted float x, unrestricted float y); |
- void rotate(unrestricted float angle); |
- void translate(unrestricted float x, unrestricted float y); |
- void transform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f); |
- void setTransform(unrestricted float a, unrestricted float b, unrestricted float c, unrestricted float d, unrestricted float e, unrestricted float f); |
+ void scale(unrestricted double x, unrestricted double y); |
+ void rotate(unrestricted double angle); |
+ void translate(unrestricted double x, unrestricted double y); |
+ void transform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f); |
+ void setTransform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f); |
void resetTransform(); |
// compositing |
- attribute unrestricted float globalAlpha; // (default 1.0) |
+ attribute unrestricted double globalAlpha; // (default 1.0) |
attribute DOMString globalCompositeOperation; // (default source-over) |
- [RuntimeEnabled=ExperimentalCanvasFeatures] attribute DOMString filter; // (default 'none') |
+ [RuntimeEnabled=ExperimentalCanvasFeatures] attribute DOMString filter; // (default 'none') |
// image smoothing |
[ImplementedAs=imageSmoothingEnabled, DeprecateAs=PrefixedImageSmoothingEnabled] attribute boolean webkitImageSmoothingEnabled; |
@@ -69,20 +69,20 @@ enum ImageSmoothingQuality {"low", "medium", "high"}; |
// colors and styles (see also the CanvasDrawingStyles interface) |
attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black) |
attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black) |
- CanvasGradient createLinearGradient(float x0, float y0, float x1, float y1); |
- [RaisesException] CanvasGradient createRadialGradient(float x0, float y0, float r0, float x1, float y1, float r1); |
+ CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1); |
+ [RaisesException] CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1); |
[RaisesException] CanvasPattern createPattern(CanvasImageSource image, DOMString? repetitionType); |
// shadows |
- attribute unrestricted float shadowOffsetX; |
- attribute unrestricted float shadowOffsetY; |
- attribute unrestricted float shadowBlur; |
+ attribute unrestricted double shadowOffsetX; |
+ attribute unrestricted double shadowOffsetY; |
+ attribute unrestricted double shadowBlur; |
attribute DOMString shadowColor; |
// rects |
- void clearRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- void fillRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- void strokeRect(unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
+ void clearRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
+ void fillRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
+ void strokeRect(unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
// path API (see also CanvasPathMethods) |
void beginPath(); |
@@ -97,20 +97,20 @@ enum ImageSmoothingQuality {"low", "medium", "high"}; |
[RuntimeEnabled=ExperimentalCanvasFeatures] void scrollPathIntoView(optional Path2D path); |
void clip(optional CanvasFillRule winding); |
void clip(Path2D path, optional CanvasFillRule winding); |
- boolean isPointInPath(unrestricted float x, unrestricted float y, optional CanvasFillRule winding); |
- boolean isPointInPath(Path2D path, unrestricted float x, unrestricted float y, optional CanvasFillRule winding); |
- boolean isPointInStroke(unrestricted float x, unrestricted float y); |
- boolean isPointInStroke(Path2D path, unrestricted float x, unrestricted float y); |
+ boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule winding); |
+ boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule winding); |
+ boolean isPointInStroke(unrestricted double x, unrestricted double y); |
+ boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y); |
// text (see also the CanvasDrawingStyles interface) |
- void fillText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth); |
- void strokeText(DOMString text, unrestricted float x, unrestricted float y, optional unrestricted float maxWidth); |
+ void fillText(DOMString text, unrestricted double x, unrestricted double y, optional unrestricted double maxWidth); |
+ void strokeText(DOMString text, unrestricted double x, unrestricted double y, optional unrestricted double maxWidth); |
TextMetrics measureText(DOMString text); |
// drawing images |
- [RaisesException] void drawImage(CanvasImageSource image, unrestricted float x, unrestricted float y); |
- [RaisesException] void drawImage(CanvasImageSource image, unrestricted float x, unrestricted float y, unrestricted float width, unrestricted float height); |
- [RaisesException] void drawImage(CanvasImageSource image, unrestricted float sx, unrestricted float sy, unrestricted float sw, unrestricted float sh, unrestricted float dx, unrestricted float dy, unrestricted float dw, unrestricted float dh); |
+ [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y); |
+ [RaisesException] void drawImage(CanvasImageSource image, unrestricted double x, unrestricted double y, unrestricted double width, unrestricted double height); |
+ [RaisesException] void drawImage(CanvasImageSource image, unrestricted double sx, unrestricted double sy, unrestricted double sw, unrestricted double sh, unrestricted double dx, unrestricted double dy, unrestricted double dw, unrestricted double dh); |
// hit regions |
[RuntimeEnabled=ExperimentalCanvasFeatures, RaisesException] void addHitRegion(optional HitRegionOptions options); |
@@ -119,10 +119,10 @@ enum ImageSmoothingQuality {"low", "medium", "high"}; |
// pixel manipulation |
ImageData createImageData(ImageData imagedata); |
- [RaisesException] ImageData createImageData(float sw, float sh); |
- [RaisesException] ImageData getImageData(float sx, float sy, float sw, float sh); |
- [RaisesException] void putImageData(ImageData imagedata, float dx, float dy); |
- [RaisesException] void putImageData(ImageData imagedata, float dx, float dy, float dirtyX, float dirtyY, float dirtyWidth, float dirtyHeight); |
+ [RaisesException] ImageData createImageData(double sw, double sh); |
+ [RaisesException] ImageData getImageData(double sx, double sy, double sw, double sh); |
+ [RaisesException] void putImageData(ImageData imagedata, double dx, double dy); |
+ [RaisesException] void putImageData(ImageData imagedata, double dx, double dy, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight); |
// Context state |
// Should be merged with WebGL counterpart in CanvasRenderingContext, once no-longer experimental |
@@ -132,15 +132,15 @@ enum ImageSmoothingQuality {"low", "medium", "high"}; |
// FIXME: factor out to CanvasDrawingStyles |
// line caps/joins |
- attribute unrestricted float lineWidth; // (default 1) |
+ attribute unrestricted double lineWidth; // (default 1) |
attribute DOMString lineCap; // "butt", "round", "square" (default "butt") |
attribute DOMString lineJoin; // "round", "bevel", "miter" (default "miter") |
- attribute unrestricted float miterLimit; // (default 10) |
+ attribute unrestricted double miterLimit; // (default 10) |
// dashed lines |
void setLineDash(sequence<unrestricted float> dash); |
sequence<unrestricted float> getLineDash(); |
- attribute unrestricted float lineDashOffset; |
+ attribute unrestricted double lineDashOffset; |
// text |
attribute DOMString font; // (default 10px sans-serif) |