| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLSLXferProcessor_DEFINED | 8 #ifndef GrGLSLXferProcessor_DEFINED |
| 9 #define GrGLSLXferProcessor_DEFINED | 9 #define GrGLSLXferProcessor_DEFINED |
| 10 | 10 |
| 11 #include "glsl/GrGLSLProgramDataManager.h" | 11 #include "glsl/GrGLSLProgramDataManager.h" |
| 12 #include "glsl/GrGLSLTextureSampler.h" | 12 #include "glsl/GrGLSLTextureSampler.h" |
| 13 | 13 |
| 14 class GrXferProcessor; |
| 15 class GrGLSLXPBuilder; |
| 14 class GrGLSLXPFragmentBuilder; | 16 class GrGLSLXPFragmentBuilder; |
| 15 class GrGLSLXPBuilder; | 17 class GrGLSLCaps; |
| 16 class GrXferProcessor; | |
| 17 | 18 |
| 18 class GrGLSLXferProcessor { | 19 class GrGLSLXferProcessor { |
| 19 public: | 20 public: |
| 20 GrGLSLXferProcessor() {} | 21 GrGLSLXferProcessor() {} |
| 21 virtual ~GrGLSLXferProcessor() {} | 22 virtual ~GrGLSLXferProcessor() {} |
| 22 | 23 |
| 23 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; | 24 typedef GrGLSLTextureSampler::TextureSamplerArray TextureSamplerArray; |
| 24 struct EmitArgs { | 25 struct EmitArgs { |
| 25 EmitArgs(GrGLSLXPBuilder* pb, | 26 EmitArgs(GrGLSLXPBuilder* pb, |
| 26 GrGLSLXPFragmentBuilder* fragBuilder, | 27 GrGLSLXPFragmentBuilder* fragBuilder, |
| 28 const GrGLSLCaps* caps, |
| 27 const GrXferProcessor& xp, | 29 const GrXferProcessor& xp, |
| 28 const char* inputColor, | 30 const char* inputColor, |
| 29 const char* inputCoverage, | 31 const char* inputCoverage, |
| 30 const char* outputPrimary, | 32 const char* outputPrimary, |
| 31 const char* outputSecondary, | 33 const char* outputSecondary, |
| 32 const TextureSamplerArray& samplers) | 34 const TextureSamplerArray& samplers) |
| 33 : fPB(pb) | 35 : fPB(pb) |
| 34 , fXPFragBuilder(fragBuilder) | 36 , fXPFragBuilder(fragBuilder) |
| 37 , fGLSLCaps(caps) |
| 35 , fXP(xp) | 38 , fXP(xp) |
| 36 , fInputColor(inputColor) | 39 , fInputColor(inputColor) |
| 37 , fInputCoverage(inputCoverage) | 40 , fInputCoverage(inputCoverage) |
| 38 , fOutputPrimary(outputPrimary) | 41 , fOutputPrimary(outputPrimary) |
| 39 , fOutputSecondary(outputSecondary) | 42 , fOutputSecondary(outputSecondary) |
| 40 , fSamplers(samplers) {} | 43 , fSamplers(samplers) {} |
| 41 | 44 |
| 42 GrGLSLXPBuilder* fPB; | 45 GrGLSLXPBuilder* fPB; |
| 43 GrGLSLXPFragmentBuilder* fXPFragBuilder; | 46 GrGLSLXPFragmentBuilder* fXPFragBuilder; |
| 47 const GrGLSLCaps* fGLSLCaps; |
| 44 const GrXferProcessor& fXP; | 48 const GrXferProcessor& fXP; |
| 45 const char* fInputColor; | 49 const char* fInputColor; |
| 46 const char* fInputCoverage; | 50 const char* fInputCoverage; |
| 47 const char* fOutputPrimary; | 51 const char* fOutputPrimary; |
| 48 const char* fOutputSecondary; | 52 const char* fOutputSecondary; |
| 49 const TextureSamplerArray& fSamplers; | 53 const TextureSamplerArray& fSamplers; |
| 50 }; | 54 }; |
| 51 /** | 55 /** |
| 52 * This is similar to emitCode() in the base class, except it takes a full s
hader builder. | 56 * This is similar to emitCode() in the base class, except it takes a full s
hader builder. |
| 53 * This allows the effect subclass to emit vertex code. | 57 * This allows the effect subclass to emit vertex code. |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 86 const GrXferProcessor&) { | 90 const GrXferProcessor&) { |
| 87 SkFAIL("emitBlendCodeForDstRead not implemented."); | 91 SkFAIL("emitBlendCodeForDstRead not implemented."); |
| 88 } | 92 } |
| 89 | 93 |
| 90 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcesso
r&) = 0; | 94 virtual void onSetData(const GrGLSLProgramDataManager&, const GrXferProcesso
r&) = 0; |
| 91 | 95 |
| 92 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; | 96 GrGLSLProgramDataManager::UniformHandle fDstTopLeftUni; |
| 93 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; | 97 GrGLSLProgramDataManager::UniformHandle fDstScaleUni; |
| 94 }; | 98 }; |
| 95 #endif | 99 #endif |
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