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Side by Side Diff: src/effects/SkDisplacementMapEffect.cpp

Issue 1453623003: Move glsl onto EmitArgs struct for emitCode (Closed) Base URL: https://skia.googlesource.com/skia.git@moveShaders
Patch Set: nit Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDisplacementMapEffect.h" 8 #include "SkDisplacementMapEffect.h"
9 #include "SkDevice.h" 9 #include "SkDevice.h"
10 #include "SkReadBuffer.h" 10 #include "SkReadBuffer.h"
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601 break; 601 break;
602 case SkDisplacementMapEffect::kA_ChannelSelectorType: 602 case SkDisplacementMapEffect::kA_ChannelSelectorType:
603 fragBuilder->codeAppend("a"); 603 fragBuilder->codeAppend("a");
604 break; 604 break;
605 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: 605 case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
606 default: 606 default:
607 SkDEBUGFAIL("Unknown Y channel selector"); 607 SkDEBUGFAIL("Unknown Y channel selector");
608 } 608 }
609 fragBuilder->codeAppend("-vec2(0.5));\t\t"); 609 fragBuilder->codeAppend("-vec2(0.5));\t\t");
610 610
611 fGLDomain.sampleTexture(fragBuilder, domain, args.fOutputColor, SkString(cCo ords), 611 fGLDomain.sampleTexture(fragBuilder,
612 args.fGLSLCaps,
613 domain,
614 args.fOutputColor,
615 SkString(cCoords),
612 args.fSamplers[1]); 616 args.fSamplers[1]);
613 fragBuilder->codeAppend(";\n"); 617 fragBuilder->codeAppend(";\n");
614 } 618 }
615 619
616 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman, 620 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman,
617 const GrProcessor& proc) { 621 const GrProcessor& proc) {
618 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); 622 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>();
619 GrTexture* colorTex = displacementMap.texture(1); 623 GrTexture* colorTex = displacementMap.texture(1);
620 SkScalar scaleX = displacementMap.scale().fX / colorTex->width(); 624 SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
621 SkScalar scaleY = displacementMap.scale().fY / colorTex->height(); 625 SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
622 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), 626 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
623 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? 627 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
624 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); 628 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
625 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin()); 629 fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin());
626 } 630 }
627 631
628 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, 632 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
629 const GrGLSLCaps&, GrProcessorKeyBuilder* b) { 633 const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
630 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>(); 634 const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMap Effect>();
631 635
632 uint32_t xKey = displacementMap.xChannelSelector(); 636 uint32_t xKey = displacementMap.xChannelSelector();
633 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s; 637 uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBit s;
634 638
635 b->add32(xKey | yKey); 639 b->add32(xKey | yKey);
636 } 640 }
637 #endif 641 #endif
638 642
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