Chromium Code Reviews| Index: media/audio/sounds/audio_stream_handler.cc |
| diff --git a/media/audio/sounds/audio_stream_handler.cc b/media/audio/sounds/audio_stream_handler.cc |
| index 5f175ea75ad97b1f073d67e76c1c7c20bb02e30e..c3a26aee0e9ceacad2156a0162214a8e0ae11cfc 100644 |
| --- a/media/audio/sounds/audio_stream_handler.cc |
| +++ b/media/audio/sounds/audio_stream_handler.cc |
| @@ -36,12 +36,14 @@ AudioOutputStream::AudioSourceCallback* g_audio_source_for_testing = NULL; |
| class AudioStreamHandler::AudioStreamContainer |
| : public AudioOutputStream::AudioSourceCallback { |
| public: |
| - explicit AudioStreamContainer(const WavAudioHandler& wav_audio) |
| + explicit AudioStreamContainer(scoped_ptr<WavAudioHandler> wav_audio) |
| : started_(false), |
| stream_(NULL), |
| cursor_(0), |
| delayed_stop_posted_(false), |
| - wav_audio_(wav_audio) {} |
| + wav_audio_(wav_audio.Pass()) { |
| + DCHECK(wav_audio_); |
| + } |
| ~AudioStreamContainer() override { |
| DCHECK(AudioManager::Get()->GetTaskRunner()->BelongsToCurrentThread()); |
| @@ -53,8 +55,9 @@ class AudioStreamHandler::AudioStreamContainer |
| if (!stream_) { |
| const AudioParameters params( |
| AudioParameters::AUDIO_PCM_LOW_LATENCY, |
| - GuessChannelLayout(wav_audio_.num_channels()), |
| - wav_audio_.sample_rate(), wav_audio_.bits_per_sample(), |
| + GuessChannelLayout(wav_audio_->num_channels()), |
| + wav_audio_->sample_rate(), |
| + wav_audio_->bits_per_sample(), |
| kDefaultFrameCount); |
| stream_ = AudioManager::Get()->MakeAudioOutputStreamProxy(params, |
| std::string()); |
| @@ -73,7 +76,7 @@ class AudioStreamHandler::AudioStreamContainer |
| base::Unretained(this))); |
| if (started_) { |
| - if (wav_audio_.AtEnd(cursor_)) |
| + if (wav_audio_->AtEnd(cursor_)) |
| cursor_ = 0; |
| return; |
| } |
| @@ -107,8 +110,8 @@ class AudioStreamHandler::AudioStreamContainer |
| base::AutoLock al(state_lock_); |
| size_t bytes_written = 0; |
| - if (wav_audio_.AtEnd(cursor_) || |
| - !wav_audio_.CopyTo(dest, cursor_, &bytes_written)) { |
| + if (wav_audio_->AtEnd(cursor_) || |
| + !wav_audio_->CopyTo(dest, cursor_, &bytes_written)) { |
| if (delayed_stop_posted_) |
| return 0; |
| delayed_stop_posted_ = true; |
| @@ -150,29 +153,43 @@ class AudioStreamHandler::AudioStreamContainer |
| base::Lock state_lock_; |
| size_t cursor_; |
| bool delayed_stop_posted_; |
| - const WavAudioHandler wav_audio_; |
| + scoped_ptr<WavAudioHandler> wav_audio_; |
| base::CancelableClosure stop_closure_; |
| DISALLOW_COPY_AND_ASSIGN(AudioStreamContainer); |
| }; |
| AudioStreamHandler::AudioStreamHandler(const base::StringPiece& wav_data) |
| - : wav_audio_(wav_data), |
| - initialized_(false) { |
| + : initialized_(false) { |
| AudioManager* manager = AudioManager::Get(); |
| if (!manager) { |
| LOG(ERROR) << "Can't get access to audio manager."; |
| return; |
| } |
| - const AudioParameters params( |
| - AudioParameters::AUDIO_PCM_LOW_LATENCY, |
| - GuessChannelLayout(wav_audio_.num_channels()), wav_audio_.sample_rate(), |
| - wav_audio_.bits_per_sample(), kDefaultFrameCount); |
| + |
| + wav_audio_ = WavAudioHandler::Create(wav_data); |
| + if (!wav_audio_) { |
| + LOG(ERROR) << "wav_audio handler is not valid"; |
| + return; |
| + } |
| + |
| + const AudioParameters params(AudioParameters::AUDIO_PCM_LOW_LATENCY, |
| + GuessChannelLayout(wav_audio_->num_channels()), |
| + wav_audio_->sample_rate(), |
| + wav_audio_->bits_per_sample(), |
| + kDefaultFrameCount); |
| if (!params.IsValid()) { |
| LOG(ERROR) << "Audio params are invalid."; |
| return; |
| } |
| - stream_.reset(new AudioStreamContainer(wav_audio_)); |
| + |
| + // Create an identical WavAudioHandler and pass it to AudioStreamContainer. |
| + // This copy will be used on the AudioManager thread, and |wav_audio_| can |
| + // safely be accessed on this thread via wav_audio_handler(). |
|
tommi (sloooow) - chröme
2015/11/19 09:44:06
that's unfortunate. Can you file a bug for it? H
slan
2015/11/19 18:57:16
Done. There was only one caller that needed it, an
|
| + // TODO(slan): Find a way to use just one copy. This approach is silly. |
| + auto wav_audio_copy = WavAudioHandler::Create(wav_data); |
| + DCHECK(wav_audio_copy); |
| + stream_.reset(new AudioStreamContainer(wav_audio_copy.Pass())); |
| initialized_ = true; |
| } |