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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBlitter.h" | 8 #include "SkBlitter.h" |
9 #include "SkAntiRun.h" | 9 #include "SkAntiRun.h" |
10 #include "SkColor.h" | 10 #include "SkColor.h" |
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76 this->blitRect(x, y, width, height); | 76 this->blitRect(x, y, width, height); |
77 x += width; | 77 x += width; |
78 } | 78 } |
79 this->blitV(x, y, height, rightAlpha); | 79 this->blitV(x, y, height, rightAlpha); |
80 } | 80 } |
81 | 81 |
82 ////////////////////////////////////////////////////////////////////////////// | 82 ////////////////////////////////////////////////////////////////////////////// |
83 | 83 |
84 static inline void bits_to_runs(SkBlitter* blitter, int x, int y, | 84 static inline void bits_to_runs(SkBlitter* blitter, int x, int y, |
85 const uint8_t bits[], | 85 const uint8_t bits[], |
86 U8CPU left_mask, int rowBytes, | 86 uint8_t left_mask, ptrdiff_t rowBytes, |
87 U8CPU right_mask) { | 87 uint8_t right_mask) { |
88 int inFill = 0; | 88 int inFill = 0; |
89 int pos = 0; | 89 int pos = 0; |
90 | 90 |
91 while (--rowBytes >= 0) { | 91 while (--rowBytes >= 0) { |
92 unsigned b = *bits++ & left_mask; | 92 uint8_t b = *bits++ & left_mask; |
93 if (rowBytes == 0) { | 93 if (rowBytes == 0) { |
94 b &= right_mask; | 94 b &= right_mask; |
95 } | 95 } |
96 | 96 |
97 for (unsigned test = 0x80; test != 0; test >>= 1) { | 97 for (uint8_t test = 0x80U; test != 0; test >>= 1) { |
98 if (b & test) { | 98 if (b & test) { |
99 if (!inFill) { | 99 if (!inFill) { |
100 pos = x; | 100 pos = x; |
101 inFill = true; | 101 inFill = true; |
102 } | 102 } |
103 } else { | 103 } else { |
104 if (inFill) { | 104 if (inFill) { |
105 blitter->blitH(pos, y, x - pos); | 105 blitter->blitH(pos, y, x - pos); |
106 inFill = false; | 106 inFill = false; |
107 } | 107 } |
108 } | 108 } |
109 x += 1; | 109 x += 1; |
110 } | 110 } |
111 left_mask = 0xFF; | 111 left_mask = 0xFFU; |
112 } | 112 } |
113 | 113 |
114 // final cleanup | 114 // final cleanup |
115 if (inFill) { | 115 if (inFill) { |
116 blitter->blitH(pos, y, x - pos); | 116 blitter->blitH(pos, y, x - pos); |
117 } | 117 } |
118 } | 118 } |
119 | 119 |
| 120 // maskBitCount is the number of 1's to place in the mask. It must be in the ran
ge between 1 and 8. |
| 121 static uint8_t generate_right_mask(int maskBitCount) { |
| 122 return static_cast<uint8_t>(0xFF00U >> maskBitCount); |
| 123 } |
| 124 |
120 void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 125 void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
121 SkASSERT(mask.fBounds.contains(clip)); | 126 SkASSERT(mask.fBounds.contains(clip)); |
122 | 127 |
123 if (mask.fFormat == SkMask::kBW_Format) { | 128 if (mask.fFormat == SkMask::kBW_Format) { |
124 int cx = clip.fLeft; | 129 int cx = clip.fLeft; |
125 int cy = clip.fTop; | 130 int cy = clip.fTop; |
126 int maskLeft = mask.fBounds.fLeft; | 131 int maskLeft = mask.fBounds.fLeft; |
127 int mask_rowBytes = mask.fRowBytes; | 132 int maskRowBytes = mask.fRowBytes; |
128 int height = clip.height(); | 133 int height = clip.height(); |
129 | 134 |
130 const uint8_t* bits = mask.getAddr1(cx, cy); | 135 const uint8_t* bits = mask.getAddr1(cx, cy); |
131 | 136 |
| 137 SkDEBUGCODE(const uint8_t* endOfImage = |
| 138 mask.fImage + (mask.fBounds.height() - 1) * maskRowBytes |
| 139 + ((mask.fBounds.width() + 7) >> 3)); |
| 140 |
132 if (cx == maskLeft && clip.fRight == mask.fBounds.fRight) { | 141 if (cx == maskLeft && clip.fRight == mask.fBounds.fRight) { |
133 while (--height >= 0) { | 142 while (--height >= 0) { |
134 bits_to_runs(this, cx, cy, bits, 0xFF, mask_rowBytes, 0xFF); | 143 int affectedRightBit = mask.fBounds.width() - 1; |
135 bits += mask_rowBytes; | 144 ptrdiff_t rowBytes = (affectedRightBit >> 3) + 1; |
| 145 SkASSERT(bits + rowBytes <= endOfImage); |
| 146 U8CPU rightMask = generate_right_mask((affectedRightBit & 7) + 1
); |
| 147 bits_to_runs(this, cx, cy, bits, 0xFF, rowBytes, rightMask); |
| 148 bits += maskRowBytes; |
136 cy += 1; | 149 cy += 1; |
137 } | 150 } |
138 } else { | 151 } else { |
139 int left_edge = cx - maskLeft; | 152 // Bits is calculated as the offset into the mask at the point {cx,
cy} therfore, all |
140 SkASSERT(left_edge >= 0); | 153 // addressing into the bit mask is relative to that point. Since thi
s is an address |
141 int rite_edge = clip.fRight - maskLeft; | 154 // calculated from a arbitrary bit in that byte, calculate the left
most bit. |
142 SkASSERT(rite_edge > left_edge); | 155 int bitsLeft = cx - ((cx - maskLeft) & 7); |
143 | 156 |
144 int left_mask = 0xFF >> (left_edge & 7); | 157 // Everything is relative to the bitsLeft. |
145 int rite_mask = 0xFF << (8 - (rite_edge & 7)); | 158 int leftEdge = cx - bitsLeft; |
146 int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3); | 159 SkASSERT(leftEdge >= 0); |
| 160 int rightEdge = clip.fRight - bitsLeft; |
| 161 SkASSERT(rightEdge > leftEdge); |
147 | 162 |
148 // check for empty right mask, so we don't read off the end (or go s
lower than we need to) | 163 // Calculate left byte and mask |
149 if (rite_mask == 0) { | 164 const uint8_t* leftByte = bits; |
150 SkASSERT(full_runs >= 0); | 165 U8CPU leftMask = 0xFFU >> (leftEdge & 7); |
151 full_runs -= 1; | |
152 rite_mask = 0xFF; | |
153 } | |
154 if (left_mask == 0xFF) { | |
155 full_runs -= 1; | |
156 } | |
157 | 166 |
158 // back up manually so we can keep in sync with our byte-aligned src | 167 // Calculate right byte and mask |
159 // have cx reflect our actual starting x-coord | 168 int affectedRightBit = rightEdge - 1; |
160 cx -= left_edge & 7; | 169 const uint8_t* rightByte = bits + (affectedRightBit >> 3); |
| 170 U8CPU rightMask = generate_right_mask((affectedRightBit & 7) + 1); |
161 | 171 |
162 if (full_runs < 0) { | 172 // leftByte and rightByte are byte locations therefore, to get a cou
nt of bytes the |
163 SkASSERT((left_mask & rite_mask) != 0); | 173 // code must add one. |
164 while (--height >= 0) { | 174 ptrdiff_t rowBytes = rightByte - leftByte + 1; |
165 bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask); | 175 |
166 bits += mask_rowBytes; | 176 while (--height >= 0) { |
167 cy += 1; | 177 SkASSERT(bits + rowBytes <= endOfImage); |
168 } | 178 bits_to_runs(this, bitsLeft, cy, bits, leftMask, rowBytes, right
Mask); |
169 } else { | 179 bits += maskRowBytes; |
170 while (--height >= 0) { | 180 cy += 1; |
171 bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, r
ite_mask); | |
172 bits += mask_rowBytes; | |
173 cy += 1; | |
174 } | |
175 } | 181 } |
176 } | 182 } |
177 } else { | 183 } else { |
178 int width = clip.width(); | 184 int width = clip.width(); |
179 SkAutoSTMalloc<64, int16_t> runStorage(width + 1); | 185 SkAutoSTMalloc<64, int16_t> runStorage(width + 1); |
180 int16_t* runs = runStorage.get(); | 186 int16_t* runs = runStorage.get(); |
181 const uint8_t* aa = mask.getAddr8(clip.fLeft, clip.fTop); | 187 const uint8_t* aa = mask.getAddr8(clip.fLeft, clip.fTop); |
182 | 188 |
183 sk_memset16((uint16_t*)runs, 1, width); | 189 sk_memset16((uint16_t*)runs, 1, width); |
184 runs[width] = 0; | 190 runs[width] = 0; |
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968 fShaderContext->~Context(); | 974 fShaderContext->~Context(); |
969 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); | 975 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); |
970 if (nullptr == ctx) { | 976 if (nullptr == ctx) { |
971 // Need a valid context in fShaderContext's storage, so we can later (or
our caller) call | 977 // Need a valid context in fShaderContext's storage, so we can later (or
our caller) call |
972 // the in-place destructor. | 978 // the in-place destructor. |
973 new (fShaderContext) SkZeroShaderContext(*fShader, rec); | 979 new (fShaderContext) SkZeroShaderContext(*fShader, rec); |
974 return false; | 980 return false; |
975 } | 981 } |
976 return true; | 982 return true; |
977 } | 983 } |
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