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Side by Side Diff: src/core/SkBlitter.cpp

Issue 1453163002: Fix array overrun and add test. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: had x and y swapped Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBlitter.h" 8 #include "SkBlitter.h"
9 #include "SkAntiRun.h" 9 #include "SkAntiRun.h"
10 #include "SkColor.h" 10 #include "SkColor.h"
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76 this->blitRect(x, y, width, height); 76 this->blitRect(x, y, width, height);
77 x += width; 77 x += width;
78 } 78 }
79 this->blitV(x, y, height, rightAlpha); 79 this->blitV(x, y, height, rightAlpha);
80 } 80 }
81 81
82 ////////////////////////////////////////////////////////////////////////////// 82 //////////////////////////////////////////////////////////////////////////////
83 83
84 static inline void bits_to_runs(SkBlitter* blitter, int x, int y, 84 static inline void bits_to_runs(SkBlitter* blitter, int x, int y,
85 const uint8_t bits[], 85 const uint8_t bits[],
86 U8CPU left_mask, int rowBytes, 86 uint8_t left_mask, ptrdiff_t rowBytes,
87 U8CPU right_mask) { 87 uint8_t right_mask) {
88 int inFill = 0; 88 int inFill = 0;
89 int pos = 0; 89 int pos = 0;
90 90
91 while (--rowBytes >= 0) { 91 while (--rowBytes >= 0) {
92 unsigned b = *bits++ & left_mask; 92 uint8_t b = *bits++ & left_mask;
93 if (rowBytes == 0) { 93 if (rowBytes == 0) {
94 b &= right_mask; 94 b &= right_mask;
95 } 95 }
96 96
97 for (unsigned test = 0x80; test != 0; test >>= 1) { 97 for (uint8_t test = 0x80U; test != 0; test >>= 1) {
98 if (b & test) { 98 if (b & test) {
99 if (!inFill) { 99 if (!inFill) {
100 pos = x; 100 pos = x;
101 inFill = true; 101 inFill = true;
102 } 102 }
103 } else { 103 } else {
104 if (inFill) { 104 if (inFill) {
105 blitter->blitH(pos, y, x - pos); 105 blitter->blitH(pos, y, x - pos);
106 inFill = false; 106 inFill = false;
107 } 107 }
108 } 108 }
109 x += 1; 109 x += 1;
110 } 110 }
111 left_mask = 0xFF; 111 left_mask = 0xFFU;
112 } 112 }
113 113
114 // final cleanup 114 // final cleanup
115 if (inFill) { 115 if (inFill) {
116 blitter->blitH(pos, y, x - pos); 116 blitter->blitH(pos, y, x - pos);
117 } 117 }
118 } 118 }
119 119
120 // maskBitCount is the number of 1's to place in the mask. It must be in the ran ge between 1 and 8.
121 static uint8_t generate_right_mask(int maskBitCount) {
122 return static_cast<uint8_t>(0xFF00U >> maskBitCount);
123 }
124
120 void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { 125 void SkBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
121 SkASSERT(mask.fBounds.contains(clip)); 126 SkASSERT(mask.fBounds.contains(clip));
122 127
123 if (mask.fFormat == SkMask::kBW_Format) { 128 if (mask.fFormat == SkMask::kBW_Format) {
124 int cx = clip.fLeft; 129 int cx = clip.fLeft;
125 int cy = clip.fTop; 130 int cy = clip.fTop;
126 int maskLeft = mask.fBounds.fLeft; 131 int maskLeft = mask.fBounds.fLeft;
127 int mask_rowBytes = mask.fRowBytes; 132 int maskRowBytes = mask.fRowBytes;
128 int height = clip.height(); 133 int height = clip.height();
129 134
130 const uint8_t* bits = mask.getAddr1(cx, cy); 135 const uint8_t* bits = mask.getAddr1(cx, cy);
131 136
137 SkDEBUGCODE(const uint8_t* endOfImage =
138 mask.fImage + (mask.fBounds.height() - 1) * maskRowBytes
139 + ((mask.fBounds.width() + 7) >> 3));
140
132 if (cx == maskLeft && clip.fRight == mask.fBounds.fRight) { 141 if (cx == maskLeft && clip.fRight == mask.fBounds.fRight) {
133 while (--height >= 0) { 142 while (--height >= 0) {
134 bits_to_runs(this, cx, cy, bits, 0xFF, mask_rowBytes, 0xFF); 143 int affectedRightBit = mask.fBounds.width() - 1;
135 bits += mask_rowBytes; 144 ptrdiff_t rowBytes = (affectedRightBit >> 3) + 1;
145 SkASSERT(bits + rowBytes <= endOfImage);
146 U8CPU rightMask = generate_right_mask((affectedRightBit & 7) + 1 );
147 bits_to_runs(this, cx, cy, bits, 0xFF, rowBytes, rightMask);
148 bits += maskRowBytes;
136 cy += 1; 149 cy += 1;
137 } 150 }
138 } else { 151 } else {
139 int left_edge = cx - maskLeft; 152 // Bits is calculated as the offset into the mask at the point {cx, cy} therfore, all
140 SkASSERT(left_edge >= 0); 153 // addressing into the bit mask is relative to that point. Since thi s is an address
141 int rite_edge = clip.fRight - maskLeft; 154 // calculated from a arbitrary bit in that byte, calculate the left most bit.
142 SkASSERT(rite_edge > left_edge); 155 int bitsLeft = cx - ((cx - maskLeft) & 7);
143 156
144 int left_mask = 0xFF >> (left_edge & 7); 157 // Everything is relative to the bitsLeft.
145 int rite_mask = 0xFF << (8 - (rite_edge & 7)); 158 int leftEdge = cx - bitsLeft;
146 int full_runs = (rite_edge >> 3) - ((left_edge + 7) >> 3); 159 SkASSERT(leftEdge >= 0);
160 int rightEdge = clip.fRight - bitsLeft;
161 SkASSERT(rightEdge > leftEdge);
147 162
148 // check for empty right mask, so we don't read off the end (or go s lower than we need to) 163 // Calculate left byte and mask
149 if (rite_mask == 0) { 164 const uint8_t* leftByte = bits;
150 SkASSERT(full_runs >= 0); 165 U8CPU leftMask = 0xFFU >> (leftEdge & 7);
151 full_runs -= 1;
152 rite_mask = 0xFF;
153 }
154 if (left_mask == 0xFF) {
155 full_runs -= 1;
156 }
157 166
158 // back up manually so we can keep in sync with our byte-aligned src 167 // Calculate right byte and mask
159 // have cx reflect our actual starting x-coord 168 int affectedRightBit = rightEdge - 1;
160 cx -= left_edge & 7; 169 const uint8_t* rightByte = bits + (affectedRightBit >> 3);
170 U8CPU rightMask = generate_right_mask((affectedRightBit & 7) + 1);
161 171
162 if (full_runs < 0) { 172 // leftByte and rightByte are byte locations therefore, to get a cou nt of bytes the
163 SkASSERT((left_mask & rite_mask) != 0); 173 // code must add one.
164 while (--height >= 0) { 174 ptrdiff_t rowBytes = rightByte - leftByte + 1;
165 bits_to_runs(this, cx, cy, bits, left_mask, 1, rite_mask); 175
166 bits += mask_rowBytes; 176 while (--height >= 0) {
167 cy += 1; 177 SkASSERT(bits + rowBytes <= endOfImage);
168 } 178 bits_to_runs(this, bitsLeft, cy, bits, leftMask, rowBytes, right Mask);
169 } else { 179 bits += maskRowBytes;
170 while (--height >= 0) { 180 cy += 1;
171 bits_to_runs(this, cx, cy, bits, left_mask, full_runs + 2, r ite_mask);
172 bits += mask_rowBytes;
173 cy += 1;
174 }
175 } 181 }
176 } 182 }
177 } else { 183 } else {
178 int width = clip.width(); 184 int width = clip.width();
179 SkAutoSTMalloc<64, int16_t> runStorage(width + 1); 185 SkAutoSTMalloc<64, int16_t> runStorage(width + 1);
180 int16_t* runs = runStorage.get(); 186 int16_t* runs = runStorage.get();
181 const uint8_t* aa = mask.getAddr8(clip.fLeft, clip.fTop); 187 const uint8_t* aa = mask.getAddr8(clip.fLeft, clip.fTop);
182 188
183 sk_memset16((uint16_t*)runs, 1, width); 189 sk_memset16((uint16_t*)runs, 1, width);
184 runs[width] = 0; 190 runs[width] = 0;
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968 fShaderContext->~Context(); 974 fShaderContext->~Context();
969 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext); 975 SkShader::Context* ctx = fShader->createContext(rec, (void*)fShaderContext);
970 if (nullptr == ctx) { 976 if (nullptr == ctx) {
971 // Need a valid context in fShaderContext's storage, so we can later (or our caller) call 977 // Need a valid context in fShaderContext's storage, so we can later (or our caller) call
972 // the in-place destructor. 978 // the in-place destructor.
973 new (fShaderContext) SkZeroShaderContext(*fShader, rec); 979 new (fShaderContext) SkZeroShaderContext(*fShader, rec);
974 return false; 980 return false;
975 } 981 }
976 return true; 982 return true;
977 } 983 }
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