| Index: cc/output/overlay_processor.cc
|
| diff --git a/cc/output/overlay_processor.cc b/cc/output/overlay_processor.cc
|
| index 43a064fb6e8fd5bb9c2ed11e6fa08e6caaa5de1c..40d6da6c25f3064e4a1d5b5c229ea7ad9060a690 100644
|
| --- a/cc/output/overlay_processor.cc
|
| +++ b/cc/output/overlay_processor.cc
|
| @@ -26,11 +26,18 @@ void OverlayProcessor::Initialize() {
|
|
|
| OverlayProcessor::~OverlayProcessor() {}
|
|
|
| +gfx::Rect OverlayProcessor::GetAndResetOverlayDamage() {
|
| + gfx::Rect result = overlay_damage_rect_;
|
| + overlay_damage_rect_ = gfx::Rect();
|
| + return result;
|
| +}
|
| +
|
| bool OverlayProcessor::ProcessForCALayers(
|
| ResourceProvider* resource_provider,
|
| RenderPassList* render_passes,
|
| + OverlayCandidateList* overlay_candidates,
|
| CALayerOverlayList* ca_layer_overlays,
|
| - OverlayCandidateList* overlay_candidates) {
|
| + gfx::Rect* damage_rect) {
|
| RenderPass* root_render_pass = render_passes->back().get();
|
|
|
| OverlayCandidateValidator* overlay_validator =
|
| @@ -48,18 +55,43 @@ bool OverlayProcessor::ProcessForCALayers(
|
| // list.
|
| overlay_candidates->clear();
|
| render_passes->back()->quad_list.clear();
|
| + overlay_damage_rect_ = root_render_pass->output_rect;
|
| + *damage_rect = gfx::Rect();
|
| return true;
|
| }
|
|
|
| void OverlayProcessor::ProcessForOverlays(ResourceProvider* resource_provider,
|
| RenderPassList* render_passes,
|
| OverlayCandidateList* candidates,
|
| + CALayerOverlayList* ca_layer_overlays,
|
| gfx::Rect* damage_rect) {
|
| + // First attempt to process for CALayers.
|
| + if (ProcessForCALayers(resource_provider, render_passes, candidates,
|
| + ca_layer_overlays, damage_rect)) {
|
| + return;
|
| + }
|
| +
|
| + // Only if that fails, attempt hardware overlay strategies.
|
| for (const auto& strategy : strategies_) {
|
| - if (strategy->Attempt(resource_provider, render_passes, candidates,
|
| - damage_rect)) {
|
| - return;
|
| + if (!strategy->Attempt(resource_provider, render_passes, candidates))
|
| + continue;
|
| +
|
| + // Subtract on-top overlays from the damage rect, unless the overlays use
|
| + // the backbuffer as their content (in which case, add their combined rect
|
| + // back to the damage at the end).
|
| + gfx::Rect output_surface_overlay_damage_rect;
|
| + for (const OverlayCandidate& overlay : *candidates) {
|
| + if (overlay.plane_z_order > 0) {
|
| + const gfx::Rect overlay_display_rect =
|
| + ToEnclosedRect(overlay.display_rect);
|
| + overlay_damage_rect_.Union(overlay_display_rect);
|
| + damage_rect->Subtract(overlay_display_rect);
|
| + if (overlay.use_output_surface_for_resource)
|
| + output_surface_overlay_damage_rect.Union(overlay_display_rect);
|
| + }
|
| }
|
| + damage_rect->Union(output_surface_overlay_damage_rect);
|
| + return;
|
| }
|
| }
|
|
|
|
|