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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/test/test_simple_task_runner.h" | 8 #include "base/test/test_simple_task_runner.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 #include "ui/aura/root_window.h" | 10 #include "ui/aura/root_window.h" |
| 11 #include "ui/aura/test/aura_test_helper.h" | 11 #include "ui/aura/test/aura_test_helper.h" |
| 12 #include "ui/aura/test/test_screen.h" | 12 #include "ui/aura/test/test_screen.h" |
| 13 #include "ui/aura/test/test_window_delegate.h" | 13 #include "ui/aura/test/test_window_delegate.h" |
| 14 #include "ui/aura/test/test_windows.h" | 14 #include "ui/aura/test/test_windows.h" |
| 15 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
| 16 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
| 17 #include "ui/compositor/test/context_factories_for_test.h" |
| 17 #include "ui/compositor/test/draw_waiter_for_test.h" | 18 #include "ui/compositor/test/draw_waiter_for_test.h" |
| 18 #include "ui/gfx/canvas.h" | 19 #include "ui/gfx/canvas.h" |
| 19 #include "ui/gfx/gfx_paths.h" | 20 #include "ui/gfx/gfx_paths.h" |
| 20 #include "ui/gfx/image/image.h" | 21 #include "ui/gfx/image/image.h" |
| 21 #include "ui/gfx/rect.h" | 22 #include "ui/gfx/rect.h" |
| 22 #include "ui/gfx/size_conversions.h" | 23 #include "ui/gfx/size_conversions.h" |
| 23 #include "ui/gfx/transform.h" | 24 #include "ui/gfx/transform.h" |
| 24 #include "ui/gl/gl_implementation.h" | 25 #include "ui/gl/gl_implementation.h" |
| 25 | 26 |
| 26 namespace ui { | 27 namespace ui { |
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| 76 | 77 |
| 77 } // namespace | 78 } // namespace |
| 78 | 79 |
| 79 class SnapshotAuraTest : public testing::Test { | 80 class SnapshotAuraTest : public testing::Test { |
| 80 public: | 81 public: |
| 81 SnapshotAuraTest() {} | 82 SnapshotAuraTest() {} |
| 82 virtual ~SnapshotAuraTest() {} | 83 virtual ~SnapshotAuraTest() {} |
| 83 | 84 |
| 84 virtual void SetUp() OVERRIDE { | 85 virtual void SetUp() OVERRIDE { |
| 85 testing::Test::SetUp(); | 86 testing::Test::SetUp(); |
| 87 |
| 88 // The ContextFactory must exist before any Compositors are created. |
| 89 // Snapshot test tests real drawing and readback, so needs pixel output. |
| 90 bool enable_pixel_output = true; |
| 91 ui::InitializeContextFactoryForTests(enable_pixel_output); |
| 92 |
| 86 helper_.reset( | 93 helper_.reset( |
| 87 new aura::test::AuraTestHelper(base::MessageLoopForUI::current())); | 94 new aura::test::AuraTestHelper(base::MessageLoopForUI::current())); |
| 88 // Snapshot test tests real drawing and readback, so needs a real context. | 95 helper_->SetUp(); |
| 89 bool allow_test_contexts = false; | |
| 90 helper_->SetUp(allow_test_contexts); | |
| 91 } | 96 } |
| 92 | 97 |
| 93 virtual void TearDown() OVERRIDE { | 98 virtual void TearDown() OVERRIDE { |
| 94 test_window_.reset(); | 99 test_window_.reset(); |
| 95 delegate_.reset(); | 100 delegate_.reset(); |
| 96 helper_->RunAllPendingInMessageLoop(); | 101 helper_->RunAllPendingInMessageLoop(); |
| 97 helper_->TearDown(); | 102 helper_->TearDown(); |
| 103 ui::TerminateContextFactoryForTests(); |
| 98 testing::Test::TearDown(); | 104 testing::Test::TearDown(); |
| 99 } | 105 } |
| 100 | 106 |
| 101 protected: | 107 protected: |
| 102 aura::Window* test_window() { return test_window_.get(); } | 108 aura::Window* test_window() { return test_window_.get(); } |
| 103 aura::Window* root_window() { return helper_->root_window(); } | 109 aura::Window* root_window() { return helper_->root_window(); } |
| 104 aura::WindowEventDispatcher* dispatcher() { return helper_->dispatcher(); } | 110 aura::WindowEventDispatcher* dispatcher() { return helper_->dispatcher(); } |
| 105 aura::TestScreen* test_screen() { return helper_->test_screen(); } | 111 aura::TestScreen* test_screen() { return helper_->test_screen(); } |
| 106 | 112 |
| 107 void WaitForDraw() { | 113 void WaitForDraw() { |
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| 273 gfx::SizeF snapshot_size(test_bounds.size()); | 279 gfx::SizeF snapshot_size(test_bounds.size()); |
| 274 snapshot_size.Scale(2.0f); | 280 snapshot_size.Scale(2.0f); |
| 275 | 281 |
| 276 gfx::Image snapshot = GrabSnapshotForTestWindow(); | 282 gfx::Image snapshot = GrabSnapshotForTestWindow(); |
| 277 EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), | 283 EXPECT_EQ(gfx::ToRoundedSize(snapshot_size).ToString(), |
| 278 snapshot.Size().ToString()); | 284 snapshot.Size().ToString()); |
| 279 EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); | 285 EXPECT_EQ(0u, GetFailedPixelsCountWithScaleFactor(snapshot, 2)); |
| 280 } | 286 } |
| 281 | 287 |
| 282 } // namespace ui | 288 } // namespace ui |
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