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Side by Side Diff: ui/gl/gl_bindings.h

Issue 145293007: ui: No more TestCompositor. Use NullDraw contexts in unit tests. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: testsnulldraw: Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_BINDINGS_H_ 5 #ifndef UI_GL_GL_BINDINGS_H_
6 #define UI_GL_GL_BINDINGS_H_ 6 #define UI_GL_GL_BINDINGS_H_
7 7
8 // Includes the platform independent and platform dependent GL headers. 8 // Includes the platform independent and platform dependent GL headers.
9 // Only include this in cc files. It pulls in system headers, including 9 // Only include this in cc files. It pulls in system headers, including
10 // the X11 headers on linux, which define all kinds of macros that are 10 // the X11 headers on linux, which define all kinds of macros that are
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224 224
225 namespace gfx { 225 namespace gfx {
226 226
227 struct GL_EXPORT DriverGL { 227 struct GL_EXPORT DriverGL {
228 DriverGL(); 228 DriverGL();
229 229
230 void InitializeStaticBindings(); 230 void InitializeStaticBindings();
231 void InitializeCustomDynamicBindings(GLContext* context); 231 void InitializeCustomDynamicBindings(GLContext* context);
232 void InitializeDebugBindings(); 232 void InitializeDebugBindings();
233 void InitializeNullDrawBindings(); 233 void InitializeNullDrawBindings();
234 bool SetNullDrawBindingsEnabled(bool enabled);
234 void ClearBindings(); 235 void ClearBindings();
235 236
236 ProcsGL fn; 237 ProcsGL fn;
237 ProcsGL orig_fn; 238 ProcsGL orig_fn;
238 ProcsGL debug_fn; 239 ProcsGL debug_fn;
239 ExtensionsGL ext; 240 ExtensionsGL ext;
241 bool null_draw_bindings_enabled;
240 242
241 private: 243 private:
242 void InitializeDynamicBindings(GLContext* context); 244 void InitializeDynamicBindings(GLContext* context);
243 }; 245 };
244 246
245 struct GL_EXPORT DriverOSMESA { 247 struct GL_EXPORT DriverOSMESA {
246 void InitializeStaticBindings(); 248 void InitializeStaticBindings();
247 void InitializeDynamicBindings(GLContext* context); 249 void InitializeDynamicBindings(GLContext* context);
248 void InitializeDebugBindings(); 250 void InitializeDebugBindings();
249 void ClearBindings(); 251 void ClearBindings();
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322 #elif defined(OS_ANDROID) 324 #elif defined(OS_ANDROID)
323 325
324 GL_EXPORT extern EGLApi* g_current_egl_context; 326 GL_EXPORT extern EGLApi* g_current_egl_context;
325 GL_EXPORT extern DriverEGL g_driver_egl; 327 GL_EXPORT extern DriverEGL g_driver_egl;
326 328
327 #endif 329 #endif
328 330
329 } // namespace gfx 331 } // namespace gfx
330 332
331 #endif // UI_GL_GL_BINDINGS_H_ 333 #endif // UI_GL_GL_BINDINGS_H_
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