Index: cc/layers/picture_layer.cc |
diff --git a/cc/layers/picture_layer.cc b/cc/layers/picture_layer.cc |
index 0b92ff4a9d8a432eecfe8b6fa7335a24a0ddcb4e..4387ad05d81be21cd1609accdbcbed5097da0196 100644 |
--- a/cc/layers/picture_layer.cc |
+++ b/cc/layers/picture_layer.cc |
@@ -132,11 +132,14 @@ bool PictureLayer::Update() { |
devtools_instrumentation::ScopedLayerTreeTask update_layer( |
devtools_instrumentation::kUpdateLayer, id(), layer_tree_host()->id()); |
- // Calling paint in WebKit can sometimes cause invalidations, so save |
+ // Calling paint in Blink can sometimes cause invalidations, so save |
// off the invalidation prior to calling update. |
+ // TODO(chrishtr): Blink should no longer be invalidating during paint. |
enne (OOO)
2015/11/18 21:31:58
This isn't a thing to fix in this patch, but simil
chrishtr
2015/11/18 22:33:11
Ok I'll do that in a followup, nice.
|
+ // Try to remove this code. |
pending_invalidation_.Swap(&recording_invalidation_); |
pending_invalidation_.Clear(); |
+ // TODO(chrishtr): implement this for synchronized paint. |
if (layer_tree_host()->settings().record_full_layer) { |
// Workaround for http://crbug.com/235910 - to retain backwards compat |
// the full page content must always be provided in the picture layer. |