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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #include "config.h" | 20 #include "config.h" |
| 21 | 21 |
| 22 #if ENABLE(SVG) | 22 #if ENABLE(SVG) |
| 23 #include "SVGFEDropShadowElement.h" | 23 #include "SVGFEDropShadowElement.h" |
| 24 | 24 |
| 25 #include "SVGElementInstance.h" | 25 #include "SVGElementInstance.h" |
| 26 #include "SVGFilterBuilder.h" | |
| 27 #include "SVGNames.h" | 26 #include "SVGNames.h" |
| 28 #include "SVGParserUtilities.h" | 27 #include "SVGParserUtilities.h" |
| 29 #include "core/dom/Attribute.h" | 28 #include "core/dom/Attribute.h" |
| 30 #include "core/rendering/style/RenderStyle.h" | 29 #include "core/rendering/style/RenderStyle.h" |
| 31 #include "core/rendering/style/SVGRenderStyle.h" | 30 #include "core/rendering/style/SVGRenderStyle.h" |
| 31 #include "core/svg/graphics/filters/SVGFilterBuilder.h" |
| 32 | 32 |
| 33 namespace WebCore { | 33 namespace WebCore { |
| 34 | 34 |
| 35 // Animated property definitions | 35 // Animated property definitions |
| 36 DEFINE_ANIMATED_STRING(SVGFEDropShadowElement, SVGNames::inAttr, In1, in1) | 36 DEFINE_ANIMATED_STRING(SVGFEDropShadowElement, SVGNames::inAttr, In1, in1) |
| 37 DEFINE_ANIMATED_NUMBER(SVGFEDropShadowElement, SVGNames::dxAttr, Dx, dx) | 37 DEFINE_ANIMATED_NUMBER(SVGFEDropShadowElement, SVGNames::dxAttr, Dx, dx) |
| 38 DEFINE_ANIMATED_NUMBER(SVGFEDropShadowElement, SVGNames::dyAttr, Dy, dy) | 38 DEFINE_ANIMATED_NUMBER(SVGFEDropShadowElement, SVGNames::dyAttr, Dy, dy) |
| 39 DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEDropShadowElement, SVGNames::stdDe
viationAttr, stdDeviationXIdentifier(), StdDeviationX, stdDeviationX) | 39 DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEDropShadowElement, SVGNames::stdDe
viationAttr, stdDeviationXIdentifier(), StdDeviationX, stdDeviationX) |
| 40 DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEDropShadowElement, SVGNames::stdDe
viationAttr, stdDeviationYIdentifier(), StdDeviationY, stdDeviationY) | 40 DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEDropShadowElement, SVGNames::stdDe
viationAttr, stdDeviationYIdentifier(), StdDeviationY, stdDeviationY) |
| 41 | 41 |
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| 170 return 0; | 170 return 0; |
| 171 | 171 |
| 172 RefPtr<FilterEffect> effect = FEDropShadow::create(filter, stdDeviationX(),
stdDeviationY(), dx(), dy(), color, opacity); | 172 RefPtr<FilterEffect> effect = FEDropShadow::create(filter, stdDeviationX(),
stdDeviationY(), dx(), dy(), color, opacity); |
| 173 effect->inputEffects().append(input1); | 173 effect->inputEffects().append(input1); |
| 174 return effect.release(); | 174 return effect.release(); |
| 175 } | 175 } |
| 176 | 176 |
| 177 } | 177 } |
| 178 | 178 |
| 179 #endif // ENABLE(SVG) | 179 #endif // ENABLE(SVG) |
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