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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
All rights reserved. |
| 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) | 3 * Copyright (C) 2008, 2010 Nokia Corporation and/or its subsidiary(-ies) |
| 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 4 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> | 5 * Copyright (C) 2008 Eric Seidel <eric@webkit.org> |
| 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2008 Dirk Schulze <krit@webkit.org> |
| 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 7 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
| 8 * Copyright (C) 2012 Intel Corporation. All rights reserved. | 8 * Copyright (C) 2012 Intel Corporation. All rights reserved. |
| 9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. | 9 * Copyright (C) 2012, 2013 Adobe Systems Incorporated. All rights reserved. |
| 10 * | 10 * |
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| 28 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 28 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 29 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 29 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 30 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 30 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 31 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 31 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 32 * SUCH DAMAGE. | 32 * SUCH DAMAGE. |
| 33 */ | 33 */ |
| 34 | 34 |
| 35 #include "config.h" | 35 #include "config.h" |
| 36 #include "CanvasPathMethods.h" | 36 #include "CanvasPathMethods.h" |
| 37 | 37 |
| 38 #include "ExceptionCode.h" | 38 #include "core/dom/ExceptionCode.h" |
| 39 #include "core/platform/graphics/FloatRect.h" | 39 #include "core/platform/graphics/FloatRect.h" |
| 40 #include <wtf/MathExtras.h> | 40 #include <wtf/MathExtras.h> |
| 41 | 41 |
| 42 namespace WebCore { | 42 namespace WebCore { |
| 43 | 43 |
| 44 void CanvasPathMethods::closePath() | 44 void CanvasPathMethods::closePath() |
| 45 { | 45 { |
| 46 if (m_path.isEmpty()) | 46 if (m_path.isEmpty()) |
| 47 return; | 47 return; |
| 48 | 48 |
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| 172 return; | 172 return; |
| 173 | 173 |
| 174 if (!width && !height) { | 174 if (!width && !height) { |
| 175 m_path.moveTo(FloatPoint(x, y)); | 175 m_path.moveTo(FloatPoint(x, y)); |
| 176 return; | 176 return; |
| 177 } | 177 } |
| 178 | 178 |
| 179 m_path.addRect(FloatRect(x, y, width, height)); | 179 m_path.addRect(FloatRect(x, y, width, height)); |
| 180 } | 180 } |
| 181 } | 181 } |
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