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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "ScopedEventQueue.h" | 32 #include "core/dom/ScopedEventQueue.h" |
33 | 33 |
34 #include "Event.h" | 34 #include "core/dom/Event.h" |
35 #include "EventDispatchMediator.h" | 35 #include "core/dom/EventDispatchMediator.h" |
36 #include "EventDispatcher.h" | 36 #include "core/dom/EventDispatcher.h" |
37 #include "EventTarget.h" | 37 #include "core/dom/EventTarget.h" |
38 #include <wtf/OwnPtr.h> | 38 #include <wtf/OwnPtr.h> |
39 #include <wtf/RefPtr.h> | 39 #include <wtf/RefPtr.h> |
40 | 40 |
41 namespace WebCore { | 41 namespace WebCore { |
42 | 42 |
43 ScopedEventQueue* ScopedEventQueue::s_instance = 0; | 43 ScopedEventQueue* ScopedEventQueue::s_instance = 0; |
44 | 44 |
45 ScopedEventQueue::ScopedEventQueue() | 45 ScopedEventQueue::ScopedEventQueue() |
46 : m_scopingLevel(0) | 46 : m_scopingLevel(0) |
47 { | 47 { |
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99 | 99 |
100 void ScopedEventQueue::decrementScopingLevel() | 100 void ScopedEventQueue::decrementScopingLevel() |
101 { | 101 { |
102 ASSERT(m_scopingLevel); | 102 ASSERT(m_scopingLevel); |
103 m_scopingLevel--; | 103 m_scopingLevel--; |
104 if (!m_scopingLevel) | 104 if (!m_scopingLevel) |
105 dispatchAllEvents(); | 105 dispatchAllEvents(); |
106 } | 106 } |
107 | 107 |
108 } | 108 } |
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