| Index: tests/EGLImageTest.cpp
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| diff --git a/tests/EGLImageTest.cpp b/tests/EGLImageTest.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..32e74f8e05ff6454530a96155c4573d2df17fc39
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| --- /dev/null
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| +++ b/tests/EGLImageTest.cpp
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| @@ -0,0 +1,169 @@
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| +/*
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| + * Copyright 2015 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
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| + * found in the LICENSE file.
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| + */
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| +
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| +#include "Test.h"
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| +#if SK_SUPPORT_GPU
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| +#include "GrContext.h"
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| +#include "GrContextFactory.h"
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| +#include "gl/GrGLGpu.h"
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| +#include "gl/GrGLUtil.h"
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| +#include "gl/SkGLContext.h"
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| +
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| +static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, GrContext* grctx1,
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| +                    const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) {
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| +    if (glctx1) {
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| +        glctx1->makeCurrent();
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| +        if (grctx1) {
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| +            if (grbackendtex1) {
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| +                GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu());
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| +                GrBackendObject handle = reinterpret_cast<GrBackendObject>(grbackendtex1);
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| +                gpu1->deleteTestingOnlyBackendTexture(handle, false);
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| +            }
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| +            grctx1->unref();
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| +        }
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| +        if (GR_EGL_NO_IMAGE != image1) {
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| +            glctx1->destroyEGLImage(image1);
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| +        }
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| +        glctx1->unref();
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| +    }
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| +
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| +    glctx0->makeCurrent();
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| +    if (texID0) {
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| +        GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0));
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| +    }
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| +}
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| +
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| +DEF_GPUTEST(EGLImageTest, reporter, factory) {
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| +    for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
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| +        GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)glCtxType;
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| +        if (!GrContextFactory::IsRenderingGLContext(type)) {
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| +            continue;
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| +        }
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| +        
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| +        // Try to create a second GL context and then check if the contexts have necessary
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| +        // extensions to run this test.
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| +
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| +        GrContext* context0 = factory->get(type);
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| +        if (!context0) {
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| +            continue;
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| +        }
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| +        SkGLContext* glCtx0 = factory->getGLContext(type);
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| +        SkASSERT(glCtx0);
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| +        if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) {
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| +            continue;
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| +        }
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| +        GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu());
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| +        if (!gpu0->glCaps().externalTextureSupport()) {
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| +            continue;
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| +        }
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| +
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| +        SkGLContext* glCtx1 = glCtx0->createNew();
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| +        if (!glCtx1) {
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| +            continue;
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| +        }
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| +        GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl());
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| +        const GrGLTextureInfo* backendTexture1 = nullptr;
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| +        GrEGLImage image = GR_EGL_NO_IMAGE;
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| +        GrGLTextureInfo externalTexture;
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| +        externalTexture.fID = 0;
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| +
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| +        if (!context1) {
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +
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| +        if (!glCtx1->gl()->hasExtension("EGL_KHR_image") ||
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| +            !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +
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| +///////////////////////////////// CONTEXT 1 ///////////////////////////////////
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| +
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| +        // Use GL Context 1 to create a texture unknown to GrContext.
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| +        context1->flush();
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| +        GrGpu* gpu1 = context1->getGpu();
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| +        static const int kSize = 100;
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| +        backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
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| +            gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig));
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| +        if (!backendTexture1 || !backendTexture1->fID) {
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| +            ERRORF(reporter, "Error creating texture for EGL Image");
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +        if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
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| +            ERRORF(reporter, "Expected backend texture to be 2D");
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +
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| +        // Wrap the texture in an EGLImage
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| +        image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
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| +        if (GR_EGL_NO_IMAGE == image) {
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| +            ERRORF(reporter, "Error creating EGL Image from texture");
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +
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| +        // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
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| +        // the EGL image. Also, this must be done after creating the EGLImage as the texture
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| +        // contents may not be preserved when the image is created.
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| +        SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
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| +        for (int i = 0; i < kSize*kSize; ++i) {
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| +            pixels.get()[i] = 0xDDAABBCC;
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| +        }
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| +        GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
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| +        GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID));
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| +        GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize,
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| +                                               GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
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| +        GR_GL_CALL(glCtx1->gl(), Finish());
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| +        // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal
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| +        // state is invalid.
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| +        context1->resetContext();        
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| +
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| +///////////////////////////////// CONTEXT 0 ///////////////////////////////////
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| +
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| +        // Make a new texture ID in GL Context 0 from the EGL Image
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| +        glCtx0->makeCurrent();
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| +        externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
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| +        externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
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| +
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| +        // Wrap this texture ID in a GrTexture
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| +        GrBackendTextureDesc externalDesc;
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| +        externalDesc.fConfig = kRGBA_8888_GrPixelConfig;
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| +        externalDesc.fWidth = kSize;
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| +        externalDesc.fHeight = kSize;
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| +        externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
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| +        SkAutoTUnref<GrTexture> externalTextureObj(
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| +            context0->textureProvider()->wrapBackendTexture(externalDesc));
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| +        if (!externalTextureObj) {
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| +            ERRORF(reporter, "Error wrapping external texture in GrTexture.");
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +
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| +        // Read the pixels and see if we get the values set in GL context 1
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| +        memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize);
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| +        bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig,
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| +                                                   pixels.get());
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| +        if (!read) {
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| +            ERRORF(reporter, "Error reading external texture.");
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| +            cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +            continue;
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| +        }
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| +        for (int i = 0; i < kSize*kSize; ++i) {
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| +            if (pixels.get()[i] != 0xDDAABBCC) {
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| +                ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC,"
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| +                                 " got 0x%08x.", pixels.get()[i]);
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| +                break;
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| +            }
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| +        }
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| +        cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
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| +    }
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| +}
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| +
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| +#endif
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| 
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