| Index: tests/EGLImageTest.cpp
|
| diff --git a/tests/EGLImageTest.cpp b/tests/EGLImageTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..32e74f8e05ff6454530a96155c4573d2df17fc39
|
| --- /dev/null
|
| +++ b/tests/EGLImageTest.cpp
|
| @@ -0,0 +1,169 @@
|
| +/*
|
| + * Copyright 2015 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "Test.h"
|
| +#if SK_SUPPORT_GPU
|
| +#include "GrContext.h"
|
| +#include "GrContextFactory.h"
|
| +#include "gl/GrGLGpu.h"
|
| +#include "gl/GrGLUtil.h"
|
| +#include "gl/SkGLContext.h"
|
| +
|
| +static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, GrContext* grctx1,
|
| + const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) {
|
| + if (glctx1) {
|
| + glctx1->makeCurrent();
|
| + if (grctx1) {
|
| + if (grbackendtex1) {
|
| + GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu());
|
| + GrBackendObject handle = reinterpret_cast<GrBackendObject>(grbackendtex1);
|
| + gpu1->deleteTestingOnlyBackendTexture(handle, false);
|
| + }
|
| + grctx1->unref();
|
| + }
|
| + if (GR_EGL_NO_IMAGE != image1) {
|
| + glctx1->destroyEGLImage(image1);
|
| + }
|
| + glctx1->unref();
|
| + }
|
| +
|
| + glctx0->makeCurrent();
|
| + if (texID0) {
|
| + GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0));
|
| + }
|
| +}
|
| +
|
| +DEF_GPUTEST(EGLImageTest, reporter, factory) {
|
| + for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
|
| + GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)glCtxType;
|
| + if (!GrContextFactory::IsRenderingGLContext(type)) {
|
| + continue;
|
| + }
|
| +
|
| + // Try to create a second GL context and then check if the contexts have necessary
|
| + // extensions to run this test.
|
| +
|
| + GrContext* context0 = factory->get(type);
|
| + if (!context0) {
|
| + continue;
|
| + }
|
| + SkGLContext* glCtx0 = factory->getGLContext(type);
|
| + SkASSERT(glCtx0);
|
| + if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) {
|
| + continue;
|
| + }
|
| + GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu());
|
| + if (!gpu0->glCaps().externalTextureSupport()) {
|
| + continue;
|
| + }
|
| +
|
| + SkGLContext* glCtx1 = glCtx0->createNew();
|
| + if (!glCtx1) {
|
| + continue;
|
| + }
|
| + GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl());
|
| + const GrGLTextureInfo* backendTexture1 = nullptr;
|
| + GrEGLImage image = GR_EGL_NO_IMAGE;
|
| + GrGLTextureInfo externalTexture;
|
| + externalTexture.fID = 0;
|
| +
|
| + if (!context1) {
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| +
|
| + if (!glCtx1->gl()->hasExtension("EGL_KHR_image") ||
|
| + !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| +
|
| +///////////////////////////////// CONTEXT 1 ///////////////////////////////////
|
| +
|
| + // Use GL Context 1 to create a texture unknown to GrContext.
|
| + context1->flush();
|
| + GrGpu* gpu1 = context1->getGpu();
|
| + static const int kSize = 100;
|
| + backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>(
|
| + gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig));
|
| + if (!backendTexture1 || !backendTexture1->fID) {
|
| + ERRORF(reporter, "Error creating texture for EGL Image");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| + if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) {
|
| + ERRORF(reporter, "Expected backend texture to be 2D");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| +
|
| + // Wrap the texture in an EGLImage
|
| + image = glCtx1->texture2DToEGLImage(backendTexture1->fID);
|
| + if (GR_EGL_NO_IMAGE == image) {
|
| + ERRORF(reporter, "Error creating EGL Image from texture");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| +
|
| + // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans
|
| + // the EGL image. Also, this must be done after creating the EGLImage as the texture
|
| + // contents may not be preserved when the image is created.
|
| + SkAutoTMalloc<uint32_t> pixels(kSize * kSize);
|
| + for (int i = 0; i < kSize*kSize; ++i) {
|
| + pixels.get()[i] = 0xDDAABBCC;
|
| + }
|
| + GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0));
|
| + GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID));
|
| + GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize,
|
| + GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get()));
|
| + GR_GL_CALL(glCtx1->gl(), Finish());
|
| + // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal
|
| + // state is invalid.
|
| + context1->resetContext();
|
| +
|
| +///////////////////////////////// CONTEXT 0 ///////////////////////////////////
|
| +
|
| + // Make a new texture ID in GL Context 0 from the EGL Image
|
| + glCtx0->makeCurrent();
|
| + externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL;
|
| + externalTexture.fID = glCtx0->eglImageToExternalTexture(image);
|
| +
|
| + // Wrap this texture ID in a GrTexture
|
| + GrBackendTextureDesc externalDesc;
|
| + externalDesc.fConfig = kRGBA_8888_GrPixelConfig;
|
| + externalDesc.fWidth = kSize;
|
| + externalDesc.fHeight = kSize;
|
| + externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
|
| + SkAutoTUnref<GrTexture> externalTextureObj(
|
| + context0->textureProvider()->wrapBackendTexture(externalDesc));
|
| + if (!externalTextureObj) {
|
| + ERRORF(reporter, "Error wrapping external texture in GrTexture.");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| +
|
| + // Read the pixels and see if we get the values set in GL context 1
|
| + memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize);
|
| + bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig,
|
| + pixels.get());
|
| + if (!read) {
|
| + ERRORF(reporter, "Error reading external texture.");
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + continue;
|
| + }
|
| + for (int i = 0; i < kSize*kSize; ++i) {
|
| + if (pixels.get()[i] != 0xDDAABBCC) {
|
| + ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC,"
|
| + " got 0x%08x.", pixels.get()[i]);
|
| + break;
|
| + }
|
| + }
|
| + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image);
|
| + }
|
| +}
|
| +
|
| +#endif
|
|
|