OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLSL_DEFINED | 8 #ifndef GrGLSL_DEFINED |
9 #define GrGLSL_DEFINED | 9 #define GrGLSL_DEFINED |
10 | 10 |
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
78 case kVec3f_GrSLType: | 78 case kVec3f_GrSLType: |
79 return "vec3"; | 79 return "vec3"; |
80 case kVec4f_GrSLType: | 80 case kVec4f_GrSLType: |
81 return "vec4"; | 81 return "vec4"; |
82 case kMat33f_GrSLType: | 82 case kMat33f_GrSLType: |
83 return "mat3"; | 83 return "mat3"; |
84 case kMat44f_GrSLType: | 84 case kMat44f_GrSLType: |
85 return "mat4"; | 85 return "mat4"; |
86 case kSampler2D_GrSLType: | 86 case kSampler2D_GrSLType: |
87 return "sampler2D"; | 87 return "sampler2D"; |
| 88 case kSamplerExternal_GrSLType: |
| 89 return "samplerExternalOES"; |
88 default: | 90 default: |
89 SkFAIL("Unknown shader var type."); | 91 SkFAIL("Unknown shader var type."); |
90 return ""; // suppress warning | 92 return ""; // suppress warning |
91 } | 93 } |
92 } | 94 } |
93 | 95 |
94 /** A generic base-class representing a GLSL expression. | 96 /** A generic base-class representing a GLSL expression. |
95 * The instance can be a variable name, expression or vecN(0) or vecN(1). Does s
imple constant | 97 * The instance can be a variable name, expression or vecN(0) or vecN(1). Does s
imple constant |
96 * folding with help of 1 and 0. | 98 * folding with help of 1 and 0. |
97 * | 99 * |
(...skipping 228 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
326 | 328 |
327 /** | 329 /** |
328 * Does an inplace mul, *=, of vec4VarName by mulFactor. | 330 * Does an inplace mul, *=, of vec4VarName by mulFactor. |
329 * A semicolon is added after the assignment. | 331 * A semicolon is added after the assignment. |
330 */ | 332 */ |
331 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL
Expr4& mulFactor); | 333 void GrGLSLMulVarBy4f(SkString* outAppend, const char* vec4VarName, const GrGLSL
Expr4& mulFactor); |
332 | 334 |
333 #include "GrGLSL_impl.h" | 335 #include "GrGLSL_impl.h" |
334 | 336 |
335 #endif | 337 #endif |
OLD | NEW |