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Side by Side Diff: include/gpu/gl/angle/SkANGLEGLContext.h

Issue 1451683002: Initial version of external_oes texture support and unit test (Closed) Base URL: https://skia.googlesource.com/skia.git@target
Patch Set: again Created 5 years ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef SkANGLEGLContext_DEFINED 8 #ifndef SkANGLEGLContext_DEFINED
9 #define SkANGLEGLContext_DEFINED 9 #define SkANGLEGLContext_DEFINED
10 10
11 #if SK_ANGLE 11 #if SK_ANGLE
12 12
13 #include "gl/SkGLContext.h" 13 #include "gl/SkGLContext.h"
14 14
15 class SkANGLEGLContext : public SkGLContext { 15 class SkANGLEGLContext : public SkGLContext {
16 public: 16 public:
17 ~SkANGLEGLContext() override; 17 ~SkANGLEGLContext() override;
18 18
19 static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI, bool useGLBackend ) { 19 static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI, bool useGLBackend ) {
20 if (kGL_GrGLStandard == forcedGpuAPI) { 20 if (kGL_GrGLStandard == forcedGpuAPI) {
21 return NULL; 21 return NULL;
22 } 22 }
23 SkANGLEGLContext* ctx = new SkANGLEGLContext(useGLBackend); 23 SkANGLEGLContext* ctx = new SkANGLEGLContext(useGLBackend);
24 if (!ctx->isValid()) { 24 if (!ctx->isValid()) {
25 delete ctx; 25 delete ctx;
26 return NULL; 26 return NULL;
27 } 27 }
28 return ctx; 28 return ctx;
29 } 29 }
30 GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
31 void destroyEGLImage(GrEGLImage) const override;
32 GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
33 SkGLContext* createNew() const override;
30 34
31 // The param is an EGLNativeDisplayType and the return is an EGLDispay. 35 // The param is an EGLNativeDisplayType and the return is an EGLDispay.
32 static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend); 36 static void* GetD3DEGLDisplay(void* nativeDisplay, bool useGLBackend);
33 37
34 private: 38 private:
35 SkANGLEGLContext(bool preferGLBackend); 39 SkANGLEGLContext(bool preferGLBackend);
36 void destroyGLContext(); 40 void destroyGLContext();
37 41
38 void onPlatformMakeCurrent() const override; 42 void onPlatformMakeCurrent() const override;
39 void onPlatformSwapBuffers() const override; 43 void onPlatformSwapBuffers() const override;
40 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; 44 GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
41 45
42 void* fContext; 46 void* fContext;
43 void* fDisplay; 47 void* fDisplay;
44 void* fSurface; 48 void* fSurface;
49 bool fIsGLBackend;
45 }; 50 };
46 51
47 #endif 52 #endif
48 53
49 #endif 54 #endif
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