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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| (...skipping 24 matching lines...) Expand all Loading... |
| 35 // during an entire linebox tree layout pass (aka layoutInlineChildren). | 35 // during an entire linebox tree layout pass (aka layoutInlineChildren). |
| 36 class LineLayoutState { | 36 class LineLayoutState { |
| 37 public: | 37 public: |
| 38 LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit&
repaintLogicalBottom, RenderFlowThread* flowThread) | 38 LineLayoutState(bool fullLayout, LayoutUnit& repaintLogicalTop, LayoutUnit&
repaintLogicalBottom, RenderFlowThread* flowThread) |
| 39 : m_lastFloat(0) | 39 : m_lastFloat(0) |
| 40 , m_endLine(0) | 40 , m_endLine(0) |
| 41 , m_floatIndex(0) | 41 , m_floatIndex(0) |
| 42 , m_endLineLogicalTop(0) | 42 , m_endLineLogicalTop(0) |
| 43 , m_endLineMatched(false) | 43 , m_endLineMatched(false) |
| 44 , m_checkForFloatsFromLastLine(false) | 44 , m_checkForFloatsFromLastLine(false) |
| 45 , m_hasInlineChild(false) |
| 45 , m_isFullLayout(fullLayout) | 46 , m_isFullLayout(fullLayout) |
| 46 , m_repaintLogicalTop(repaintLogicalTop) | 47 , m_repaintLogicalTop(repaintLogicalTop) |
| 47 , m_repaintLogicalBottom(repaintLogicalBottom) | 48 , m_repaintLogicalBottom(repaintLogicalBottom) |
| 48 , m_adjustedLogicalLineTop(0) | 49 , m_adjustedLogicalLineTop(0) |
| 49 , m_usesRepaintBounds(false) | 50 , m_usesRepaintBounds(false) |
| 50 , m_flowThread(flowThread) | 51 , m_flowThread(flowThread) |
| 51 { } | 52 { } |
| 52 | 53 |
| 53 void markForFullLayout() { m_isFullLayout = true; } | 54 void markForFullLayout() { m_isFullLayout = true; } |
| 54 bool isFullLayout() const { return m_isFullLayout; } | 55 bool isFullLayout() const { return m_isFullLayout; } |
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| 67 m_repaintLogicalTop = std::min(m_repaintLogicalTop, box->logicalTopVisua
lOverflow() + std::min<LayoutUnit>(paginationDelta, 0)); | 68 m_repaintLogicalTop = std::min(m_repaintLogicalTop, box->logicalTopVisua
lOverflow() + std::min<LayoutUnit>(paginationDelta, 0)); |
| 68 m_repaintLogicalBottom = std::max(m_repaintLogicalBottom, box->logicalBo
ttomVisualOverflow() + std::max<LayoutUnit>(paginationDelta, 0)); | 69 m_repaintLogicalBottom = std::max(m_repaintLogicalBottom, box->logicalBo
ttomVisualOverflow() + std::max<LayoutUnit>(paginationDelta, 0)); |
| 69 } | 70 } |
| 70 | 71 |
| 71 bool endLineMatched() const { return m_endLineMatched; } | 72 bool endLineMatched() const { return m_endLineMatched; } |
| 72 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } | 73 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } |
| 73 | 74 |
| 74 bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLin
e; } | 75 bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLin
e; } |
| 75 void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLin
e = check; } | 76 void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLin
e = check; } |
| 76 | 77 |
| 78 bool hasInlineChild() const { return m_hasInlineChild; } |
| 79 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } |
| 80 |
| 77 LineInfo& lineInfo() { return m_lineInfo; } | 81 LineInfo& lineInfo() { return m_lineInfo; } |
| 78 const LineInfo& lineInfo() const { return m_lineInfo; } | 82 const LineInfo& lineInfo() const { return m_lineInfo; } |
| 79 | 83 |
| 80 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } | 84 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| 81 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log
icalTop; } | 85 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log
icalTop; } |
| 82 | 86 |
| 83 RootInlineBox* endLine() const { return m_endLine; } | 87 RootInlineBox* endLine() const { return m_endLine; } |
| 84 void setEndLine(RootInlineBox* line) { m_endLine = line; } | 88 void setEndLine(RootInlineBox* line) { m_endLine = line; } |
| 85 | 89 |
| 86 FloatingObject* lastFloat() const { return m_lastFloat; } | 90 FloatingObject* lastFloat() const { return m_lastFloat; } |
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| 99 | 103 |
| 100 private: | 104 private: |
| 101 Vector<RenderBlockFlow::FloatWithRect> m_floats; | 105 Vector<RenderBlockFlow::FloatWithRect> m_floats; |
| 102 FloatingObject* m_lastFloat; | 106 FloatingObject* m_lastFloat; |
| 103 RootInlineBox* m_endLine; | 107 RootInlineBox* m_endLine; |
| 104 LineInfo m_lineInfo; | 108 LineInfo m_lineInfo; |
| 105 unsigned m_floatIndex; | 109 unsigned m_floatIndex; |
| 106 LayoutUnit m_endLineLogicalTop; | 110 LayoutUnit m_endLineLogicalTop; |
| 107 bool m_endLineMatched; | 111 bool m_endLineMatched; |
| 108 bool m_checkForFloatsFromLastLine; | 112 bool m_checkForFloatsFromLastLine; |
| 113 // Used as a performance optimization to avoid doing a full repaint when our
floats |
| 114 // change but we don't have any inline children. |
| 115 bool m_hasInlineChild; |
| 109 | 116 |
| 110 bool m_isFullLayout; | 117 bool m_isFullLayout; |
| 111 | 118 |
| 112 // FIXME: Should this be a range object instead of two ints? | 119 // FIXME: Should this be a range object instead of two ints? |
| 113 LayoutUnit& m_repaintLogicalTop; | 120 LayoutUnit& m_repaintLogicalTop; |
| 114 LayoutUnit& m_repaintLogicalBottom; | 121 LayoutUnit& m_repaintLogicalBottom; |
| 115 | 122 |
| 116 LayoutUnit m_adjustedLogicalLineTop; | 123 LayoutUnit m_adjustedLogicalLineTop; |
| 117 | 124 |
| 118 bool m_usesRepaintBounds; | 125 bool m_usesRepaintBounds; |
| 119 | 126 |
| 120 RenderFlowThread* m_flowThread; | 127 RenderFlowThread* m_flowThread; |
| 121 }; | 128 }; |
| 122 | 129 |
| 123 } | 130 } |
| 124 | 131 |
| 125 #endif // LineLayoutState_h | 132 #endif // LineLayoutState_h |
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