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Unified Diff: src/gpu/GrBitmapTextContext.cpp

Issue 145023006: Revert of Add factory class for generating various flavors of GrTextContext. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 11 months ago
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Index: src/gpu/GrBitmapTextContext.cpp
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
index 6e33d90d07fb53f0af25139664a20fb7dbffbf87..a43c4a28746be3551b07d9dd9e68ca97df4293ed 100755
--- a/src/gpu/GrBitmapTextContext.cpp
+++ b/src/gpu/GrBitmapTextContext.cpp
@@ -24,9 +24,11 @@
"Dump the contents of the font cache before every purge.");
GrBitmapTextContext::GrBitmapTextContext(GrContext* context, const GrPaint& paint,
- const SkPaint& skPaint) :
- GrTextContext(context, paint, skPaint) {
+ SkColor color) :
+ GrTextContext(context, paint) {
fAutoMatrix.setIdentity(fContext, &fPaint);
+
+ fSkPaintColor = color;
fStrike = NULL;
@@ -81,11 +83,11 @@
// alpha. Instead we feed in a non-premultiplied color, and multiply its alpha by
// the mask texture color. The end result is that we get
// mask*paintAlpha*paintColor + (1-mask*paintAlpha)*dstColor
- int a = SkColorGetA(fSkPaint.getColor());
+ int a = SkColorGetA(fSkPaintColor);
// paintAlpha
drawState->setColor(SkColorSetARGB(a, a, a, a));
// paintColor
- drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaint.getColor()));
+ drawState->setBlendConstant(skcolor_to_grcolor_nopremultiply(fSkPaintColor));
drawState->setBlendFunc(kConstC_GrBlendCoeff, kISC_GrBlendCoeff);
} else {
// set back to normal in case we took LCD path previously.
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