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Side by Side Diff: third_party/WebKit/Source/devtools/front_end/emulation/DeviceModeModel.js

Issue 1450133003: [DevTools] Promote Device Mode v2 to default experiments. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: tweaks Created 5 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 /** 5 /**
6 * @constructor 6 * @constructor
7 * @param {function()} updateCallback 7 * @param {function()} updateCallback
8 * @implements {WebInspector.TargetManager.Observer} 8 * @implements {WebInspector.TargetManager.Observer}
9 */ 9 */
10 WebInspector.DeviceModeModel = function(updateCallback) 10 WebInspector.DeviceModeModel = function(updateCallback)
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330 * @return {number} 330 * @return {number}
331 */ 331 */
332 _calculateScale: function(screenWidth, screenHeight) 332 _calculateScale: function(screenWidth, screenHeight)
333 { 333 {
334 var scale = this._fitSetting.get(); 334 var scale = this._fitSetting.get();
335 if (!scale) { 335 if (!scale) {
336 if (!screenHeight && this._fixedFitScale) { 336 if (!screenHeight && this._fixedFitScale) {
337 scale = this._fitScale; 337 scale = this._fitScale;
338 } else { 338 } else {
339 scale = 1; 339 scale = 1;
340 while (this._availableSize.width < screenWidth * scale || (!scre enHeight && this._availableSize.height < screenHeight * scale)) 340 while (this._availableSize.width < screenWidth * scale || (scree nHeight && this._availableSize.height < screenHeight * scale))
341 scale *= 0.8; 341 scale *= 0.8;
342 } 342 }
343 } 343 }
344 return scale; 344 return scale;
345 }, 345 },
346 346
347 /** 347 /**
348 * @param {string} userAgent 348 * @param {string} userAgent
349 */ 349 */
350 _applyUserAgent: function(userAgent) 350 _applyUserAgent: function(userAgent)
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471 if (!this._target || orientation === this._screenOrientation) 471 if (!this._target || orientation === this._screenOrientation)
472 return; 472 return;
473 473
474 this._screenOrientation = orientation; 474 this._screenOrientation = orientation;
475 if (!this._screenOrientation) 475 if (!this._screenOrientation)
476 this._target.screenOrientationAgent().clearScreenOrientationOverride (); 476 this._target.screenOrientationAgent().clearScreenOrientationOverride ();
477 else 477 else
478 this._target.screenOrientationAgent().setScreenOrientationOverride(t his._screenOrientation === "landscapePrimary" ? 90 : 0, /** @type {!ScreenOrient ationAgent.OrientationType} */ (this._screenOrientation)); 478 this._target.screenOrientationAgent().setScreenOrientationOverride(t his._screenOrientation === "landscapePrimary" ? 90 : 0, /** @type {!ScreenOrient ationAgent.OrientationType} */ (this._screenOrientation));
479 } 479 }
480 } 480 }
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