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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "InitModules.h" | 6 #include "InitModules.h" |
7 | 7 |
8 #include "bindings/modules/v8/ModuleBindingsInitializer.h" | 8 #include "bindings/modules/v8/ModuleBindingsInitializer.h" |
9 #include "core/EventTypeNames.h" | 9 #include "core/EventTypeNames.h" |
10 #include "core/dom/Document.h" | 10 #include "core/dom/Document.h" |
11 #include "core/html/HTMLCanvasElement.h" | 11 #include "core/html/HTMLCanvasElement.h" |
12 #include "modules/EventModulesFactory.h" | 12 #include "modules/EventModulesFactory.h" |
13 #include "modules/EventModulesNames.h" | 13 #include "modules/EventModulesNames.h" |
14 #include "modules/EventTargetModulesNames.h" | 14 #include "modules/EventTargetModulesNames.h" |
15 #include "modules/IndexedDBNames.h" | 15 #include "modules/IndexedDBNames.h" |
16 #include "modules/accessibility/AXObjectCacheImpl.h" | 16 #include "modules/accessibility/AXObjectCacheImpl.h" |
17 #include "modules/canvas2d/CanvasRenderingContext2D.h" | 17 #include "modules/canvas2d/CanvasRenderingContext2D.h" |
18 #include "modules/compositorworker/CompositorWorkerManager.h" | |
19 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" | 18 #include "modules/filesystem/DraggedIsolatedFileSystemImpl.h" |
20 #include "modules/webdatabase/DatabaseManager.h" | 19 #include "modules/webdatabase/DatabaseManager.h" |
21 #include "modules/webgl/WebGL2RenderingContext.h" | 20 #include "modules/webgl/WebGL2RenderingContext.h" |
22 #include "modules/webgl/WebGLRenderingContext.h" | 21 #include "modules/webgl/WebGLRenderingContext.h" |
23 | 22 |
24 namespace blink { | 23 namespace blink { |
25 | 24 |
26 void ModulesInitializer::init() | 25 void ModulesInitializer::init() |
27 { | 26 { |
28 ASSERT(!isInitialized()); | 27 ASSERT(!isInitialized()); |
29 | 28 |
30 // Strings must be initialized before calling CoreInitializer::init(). | 29 // Strings must be initialized before calling CoreInitializer::init(). |
31 const unsigned modulesStaticStringsCount = EventNames::EventModulesNamesCoun
t | 30 const unsigned modulesStaticStringsCount = EventNames::EventModulesNamesCoun
t |
32 + EventTargetNames::EventTargetModulesNamesCount | 31 + EventTargetNames::EventTargetModulesNamesCount |
33 + IndexedDBNames::IndexedDBNamesCount; | 32 + IndexedDBNames::IndexedDBNamesCount; |
34 StringImpl::reserveStaticStringsCapacityForSize(modulesStaticStringsCount); | 33 StringImpl::reserveStaticStringsCapacityForSize(modulesStaticStringsCount); |
35 | 34 |
36 EventNames::initModules(); | 35 EventNames::initModules(); |
37 EventTargetNames::initModules(); | 36 EventTargetNames::initModules(); |
38 Document::registerEventFactory(EventModulesFactory::create()); | 37 Document::registerEventFactory(EventModulesFactory::create()); |
39 ModuleBindingsInitializer::init(); | 38 ModuleBindingsInitializer::init(); |
40 IndexedDBNames::init(); | 39 IndexedDBNames::init(); |
41 AXObjectCache::init(AXObjectCacheImpl::create); | 40 AXObjectCache::init(AXObjectCacheImpl::create); |
42 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat
aObject); | 41 DraggedIsolatedFileSystem::init(DraggedIsolatedFileSystemImpl::prepareForDat
aObject); |
43 | 42 |
44 CoreInitializer::init(); | 43 CoreInitializer::init(); |
45 | 44 |
46 if (RuntimeEnabledFeatures::compositorWorkerEnabled()) | |
47 CompositorWorkerManager::initialize(); | |
48 | |
49 // Canvas context types must be registered with the HTMLCanvasElement. | 45 // Canvas context types must be registered with the HTMLCanvasElement. |
50 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender
ingContext2D::Factory())); | 46 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new CanvasRender
ingContext2D::Factory())); |
51 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi
ngContext::Factory())); | 47 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGLRenderi
ngContext::Factory())); |
52 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render
ingContext::Factory())); | 48 HTMLCanvasElement::registerRenderingContextFactory(adoptPtr(new WebGL2Render
ingContext::Factory())); |
53 | 49 |
54 ASSERT(isInitialized()); | 50 ASSERT(isInitialized()); |
55 } | 51 } |
56 | 52 |
57 void ModulesInitializer::terminateThreads() | 53 void ModulesInitializer::terminateThreads() |
58 { | 54 { |
59 if (RuntimeEnabledFeatures::compositorWorkerEnabled()) | |
60 CompositorWorkerManager::shutdown(); | |
61 DatabaseManager::terminateDatabaseThread(); | 55 DatabaseManager::terminateDatabaseThread(); |
62 } | 56 } |
63 | 57 |
64 } // namespace blink | 58 } // namespace blink |
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