| Index: tools/PictureRenderer.h
|
| diff --git a/tools/PictureRenderer.h b/tools/PictureRenderer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..63043a030bd348b9aa2628b7667ff09d9c1947a0
|
| --- /dev/null
|
| +++ b/tools/PictureRenderer.h
|
| @@ -0,0 +1,707 @@
|
| +/*
|
| + * Copyright 2012 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef PictureRenderer_DEFINED
|
| +#define PictureRenderer_DEFINED
|
| +
|
| +#include "SkCanvas.h"
|
| +#include "SkDrawFilter.h"
|
| +#include "SkJSONCPP.h"
|
| +#include "SkMath.h"
|
| +#include "SkPaint.h"
|
| +#include "SkPicture.h"
|
| +#include "SkPictureRecorder.h"
|
| +#include "SkRect.h"
|
| +#include "SkRefCnt.h"
|
| +#include "SkString.h"
|
| +#include "SkTDArray.h"
|
| +#include "SkTypes.h"
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +#include "GrContextFactory.h"
|
| +#include "GrContext.h"
|
| +#endif
|
| +
|
| +struct GrContextOptions;
|
| +class SkBitmap;
|
| +class SkCanvas;
|
| +class SkGLContext;
|
| +class SkThread;
|
| +
|
| +namespace sk_tools {
|
| +
|
| +class TiledPictureRenderer;
|
| +
|
| +class PictureRenderer : public SkRefCnt {
|
| +
|
| +public:
|
| + enum SkDeviceTypes {
|
| +#if SK_ANGLE
|
| + kAngle_DeviceType,
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + kCommandBuffer_DeviceType,
|
| +#endif
|
| +#if SK_MESA
|
| + kMesa_DeviceType,
|
| +#endif
|
| + kBitmap_DeviceType,
|
| +#if SK_SUPPORT_GPU
|
| + kGPU_DeviceType,
|
| + kNVPR_DeviceType,
|
| +#endif
|
| + };
|
| +
|
| + enum BBoxHierarchyType {
|
| + kNone_BBoxHierarchyType = 0,
|
| + kRTree_BBoxHierarchyType,
|
| +
|
| + kLast_BBoxHierarchyType = kRTree_BBoxHierarchyType,
|
| + };
|
| +
|
| + // this uses SkPaint::Flags as a base and adds additional flags
|
| + enum DrawFilterFlags {
|
| + kNone_DrawFilterFlag = 0,
|
| + kHinting_DrawFilterFlag = 0x10000, // toggles between no hinting and normal hinting
|
| + kSlightHinting_DrawFilterFlag = 0x20000, // toggles between slight and normal hinting
|
| + kAAClip_DrawFilterFlag = 0x40000, // toggles between soft and hard clip
|
| + kMaskFilter_DrawFilterFlag = 0x80000, // toggles on/off mask filters (e.g., blurs)
|
| + };
|
| +
|
| + static_assert(!(kMaskFilter_DrawFilterFlag & SkPaint::kAllFlags),
|
| + "maskfilter_flag_must_be_greater");
|
| + static_assert(!(kHinting_DrawFilterFlag & SkPaint::kAllFlags),
|
| + "hinting_flag_must_be_greater");
|
| + static_assert(!(kSlightHinting_DrawFilterFlag & SkPaint::kAllFlags),
|
| + "slight_hinting_flag_must_be_greater");
|
| +
|
| + /**
|
| + * Called with each new SkPicture to render.
|
| + *
|
| + * @param pict The SkPicture to render.
|
| + * @param writePath The output directory within which this renderer should write all images,
|
| + * or nullptr if this renderer should not write all images.
|
| + * @param mismatchPath The output directory within which this renderer should write any images
|
| + * which do not match expectations, or nullptr if this renderer should not write mismatches.
|
| + * @param inputFilename The name of the input file we are rendering.
|
| + * @param useChecksumBasedFilenames Whether to use checksum-based filenames when writing
|
| + * bitmap images to disk.
|
| + * @param useMultiPictureDraw true if MultiPictureDraw should be used for rendering
|
| + */
|
| + virtual void init(const SkPicture* pict,
|
| + const SkString* writePath,
|
| + const SkString* mismatchPath,
|
| + const SkString* inputFilename,
|
| + bool useChecksumBasedFilenames,
|
| + bool useMultiPictureDraw);
|
| +
|
| + /**
|
| + * Set the viewport so that only the portion listed gets drawn.
|
| + */
|
| + void setViewport(SkISize size) { fViewport = size; }
|
| +
|
| + /**
|
| + * Set the scale factor at which draw the picture.
|
| + */
|
| + void setScaleFactor(SkScalar scale) { fScaleFactor = scale; }
|
| +
|
| + /**
|
| + * Perform any setup that should done prior to each iteration of render() which should not be
|
| + * timed.
|
| + */
|
| + virtual void setup() {}
|
| +
|
| + /**
|
| + * Perform the work. If this is being called within the context of bench_pictures,
|
| + * this is the step that will be timed.
|
| + *
|
| + * Typically "the work" is rendering an SkPicture into a bitmap, but in some subclasses
|
| + * it is recording the source SkPicture into another SkPicture.
|
| + *
|
| + * If fWritePath has been specified, the result of the work will be written to that dir.
|
| + * If fMismatchPath has been specified, and the actual image result differs from its
|
| + * expectation, the result of the work will be written to that dir.
|
| + *
|
| + * @param out If non-null, the implementing subclass MAY allocate an SkBitmap, copy the
|
| + * output image into it, and return it here. (Some subclasses ignore this parameter)
|
| + * @return bool True if rendering succeeded and, if fWritePath had been specified, the output
|
| + * was successfully written to a file.
|
| + */
|
| + virtual bool render(SkBitmap** out = nullptr) = 0;
|
| +
|
| + /**
|
| + * Called once finished with a particular SkPicture, before calling init again, and before
|
| + * being done with this Renderer.
|
| + */
|
| + virtual void end();
|
| +
|
| + /**
|
| + * If this PictureRenderer is actually a TiledPictureRender, return a pointer to this as a
|
| + * TiledPictureRender so its methods can be called.
|
| + */
|
| + virtual TiledPictureRenderer* getTiledRenderer() { return nullptr; }
|
| +
|
| + /**
|
| + * Resets the GPU's state. Does nothing if the backing is raster. For a GPU renderer, calls
|
| + * flush, swapBuffers and, if callFinish is true, finish.
|
| + * @param callFinish Whether to call finish.
|
| + */
|
| + void resetState(bool callFinish);
|
| +
|
| + /**
|
| + * Remove all decoded textures from the CPU caches and all uploaded textures
|
| + * from the GPU.
|
| + */
|
| + void purgeTextures();
|
| +
|
| + /**
|
| + * Set the backend type. Returns true on success and false on failure.
|
| + */
|
| +#if SK_SUPPORT_GPU
|
| + bool setDeviceType(SkDeviceTypes deviceType, GrGLStandard gpuAPI = kNone_GrGLStandard) {
|
| +#else
|
| + bool setDeviceType(SkDeviceTypes deviceType) {
|
| +#endif
|
| + fDeviceType = deviceType;
|
| +#if SK_SUPPORT_GPU
|
| + // In case this function is called more than once
|
| + fGrContext.reset();
|
| + fGLContext.reset();
|
| +
|
| + // Set to Native so it will have an initial value.
|
| + GrContextFactory::GLContextType glContextType = GrContextFactory::kNative_GLContextType;
|
| + GrContextFactory::GLContextType glContextOptions = GrContextFactory::kNone_GLContextOptions;
|
| +#endif
|
| + switch(deviceType) {
|
| + case kBitmap_DeviceType:
|
| + return true;
|
| +#if SK_SUPPORT_GPU
|
| + case kGPU_DeviceType:
|
| + // Already set to GrContextFactory::kNative_GLContextType, above.
|
| + break;
|
| + case kNVPR_DeviceType:
|
| + // Already set to GrContextFactory::kNative_GLContextType, above.
|
| + glContextOptions = GrContextFactory::kEnableNVPR_GLContextOptions;
|
| + break;
|
| +#if SK_ANGLE
|
| + case kAngle_DeviceType:
|
| + glContextType = GrContextFactory::kANGLE_GLContextType;
|
| + break;
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + case kCommandBuffer_DeviceType:
|
| + glContextType = GrContextFactory::kCommandBuffer_GLContextType;
|
| + break;
|
| +#endif
|
| +#if SK_MESA
|
| + case kMesa_DeviceType:
|
| + glContextType = GrContextFactory::kMESA_GLContextType;
|
| + break;
|
| +#endif
|
| +#endif
|
| + default:
|
| + // Invalid device type.
|
| + return false;
|
| + }
|
| +#if SK_SUPPORT_GPU
|
| + GrContextFactory::ContextInfo* contextInfo = fGrContextFactory.getContextInfo(glContextType, gpuAPI, glContextOptions);
|
| + if (contextInfo) {
|
| + fGrContext.reset(SkRef(contextInfo->fGrContext));
|
| + fGLContext.reset(SkRef(contextInfo->fGLContext));
|
| + return true;
|
| + }
|
| + return false;
|
| +#endif
|
| + }
|
| +
|
| +#if SK_SUPPORT_GPU
|
| + void setSampleCount(int sampleCount) {
|
| + fSampleCount = sampleCount;
|
| + }
|
| +
|
| + void setUseDFText(bool useDFText) {
|
| + fUseDFText = useDFText;
|
| + }
|
| +#endif
|
| +
|
| + void setDrawFilters(DrawFilterFlags const * const filters, const SkString& configName) {
|
| + fHasDrawFilters = false;
|
| + fDrawFiltersConfig = configName;
|
| +
|
| + for (size_t i = 0; i < SK_ARRAY_COUNT(fDrawFilters); ++i) {
|
| + fDrawFilters[i] = filters[i];
|
| + fHasDrawFilters |= SkToBool(filters[i]);
|
| + }
|
| + }
|
| +
|
| + void setBBoxHierarchyType(BBoxHierarchyType bbhType) {
|
| + fBBoxHierarchyType = bbhType;
|
| + }
|
| +
|
| + BBoxHierarchyType getBBoxHierarchyType() { return fBBoxHierarchyType; }
|
| +
|
| + bool isUsingBitmapDevice() {
|
| + return kBitmap_DeviceType == fDeviceType;
|
| + }
|
| +
|
| + virtual SkString getPerIterTimeFormat() { return SkString("%.2f"); }
|
| +
|
| + virtual SkString getNormalTimeFormat() { return SkString("%6.2f"); }
|
| +
|
| + /**
|
| + * Reports the configuration of this PictureRenderer.
|
| + */
|
| + SkString getConfigName() {
|
| + SkString config = this->getConfigNameInternal();
|
| + if (!fViewport.isEmpty()) {
|
| + config.appendf("_viewport_%ix%i", fViewport.width(), fViewport.height());
|
| + }
|
| + if (fScaleFactor != SK_Scalar1) {
|
| + config.appendf("_scalar_%f", SkScalarToFloat(fScaleFactor));
|
| + }
|
| + if (kRTree_BBoxHierarchyType == fBBoxHierarchyType) {
|
| + config.append("_rtree");
|
| + }
|
| +#if SK_SUPPORT_GPU
|
| + switch (fDeviceType) {
|
| + case kGPU_DeviceType:
|
| + if (fSampleCount) {
|
| + config.appendf("_msaa%d", fSampleCount);
|
| + } else if (fUseDFText) {
|
| + config.append("_gpudft");
|
| + } else {
|
| + config.append("_gpu");
|
| + }
|
| + break;
|
| + case kNVPR_DeviceType:
|
| + config.appendf("_nvprmsaa%d", fSampleCount);
|
| + break;
|
| +#if SK_ANGLE
|
| + case kAngle_DeviceType:
|
| + config.append("_angle");
|
| + break;
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + case kCommandBuffer_DeviceType:
|
| + config.append("_commandbuffer");
|
| + break;
|
| +#endif
|
| +#if SK_MESA
|
| + case kMesa_DeviceType:
|
| + config.append("_mesa");
|
| + break;
|
| +#endif
|
| + default:
|
| + // Assume that no extra info means bitmap.
|
| + break;
|
| + }
|
| +#endif
|
| + config.append(fDrawFiltersConfig.c_str());
|
| + return config;
|
| + }
|
| +
|
| + Json::Value getJSONConfig() {
|
| + Json::Value result;
|
| +
|
| + result["mode"] = this->getConfigNameInternal().c_str();
|
| + result["scale"] = 1.0f;
|
| + if (SK_Scalar1 != fScaleFactor) {
|
| + result["scale"] = SkScalarToFloat(fScaleFactor);
|
| + }
|
| + if (kRTree_BBoxHierarchyType == fBBoxHierarchyType) {
|
| + result["bbh"] = "rtree";
|
| + }
|
| +#if SK_SUPPORT_GPU
|
| + SkString tmp;
|
| + switch (fDeviceType) {
|
| + case kGPU_DeviceType:
|
| + if (0 != fSampleCount) {
|
| + tmp = "msaa";
|
| + tmp.appendS32(fSampleCount);
|
| + result["config"] = tmp.c_str();
|
| + } else if (fUseDFText) {
|
| + result["config"] = "gpudft";
|
| + } else {
|
| + result["config"] = "gpu";
|
| + }
|
| + break;
|
| + case kNVPR_DeviceType:
|
| + tmp = "nvprmsaa";
|
| + tmp.appendS32(fSampleCount);
|
| + result["config"] = tmp.c_str();
|
| + break;
|
| +#if SK_ANGLE
|
| + case kAngle_DeviceType:
|
| + result["config"] = "angle";
|
| + break;
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + case kCommandBuffer_DeviceType:
|
| + result["config"] = "commandbuffer";
|
| + break;
|
| +#endif
|
| +#if SK_MESA
|
| + case kMesa_DeviceType:
|
| + result["config"] = "mesa";
|
| + break;
|
| +#endif
|
| + default:
|
| + // Assume that no extra info means bitmap.
|
| + break;
|
| + }
|
| +#endif
|
| + return result;
|
| + }
|
| +
|
| +#if SK_SUPPORT_GPU
|
| + bool isUsingGpuDevice() {
|
| + switch (fDeviceType) {
|
| + case kGPU_DeviceType:
|
| + case kNVPR_DeviceType:
|
| + // fall through
|
| +#if SK_ANGLE
|
| + case kAngle_DeviceType:
|
| + // fall through
|
| +#endif
|
| +#if SK_COMMAND_BUFFER
|
| + case kCommandBuffer_DeviceType:
|
| + // fall through
|
| +#endif
|
| +#if SK_MESA
|
| + case kMesa_DeviceType:
|
| +#endif
|
| + return true;
|
| + default:
|
| + return false;
|
| + }
|
| + }
|
| +
|
| + SkGLContext* getGLContext() {
|
| + return fGLContext;
|
| + }
|
| +
|
| + GrContext* getGrContext() {
|
| + return fGrContext;
|
| + }
|
| +
|
| + const GrContextOptions& getGrContextOptions() {
|
| + return fGrContextFactory.getGlobalOptions();
|
| + }
|
| +#endif
|
| +
|
| + SkCanvas* getCanvas() {
|
| + return fCanvas;
|
| + }
|
| +
|
| + const SkPicture* getPicture() {
|
| + return fPicture;
|
| + }
|
| +
|
| +#if SK_SUPPORT_GPU
|
| + explicit PictureRenderer(const GrContextOptions &opts)
|
| +#else
|
| + PictureRenderer()
|
| +#endif
|
| + : fDeviceType(kBitmap_DeviceType)
|
| + , fBBoxHierarchyType(kNone_BBoxHierarchyType)
|
| + , fHasDrawFilters(false)
|
| + , fScaleFactor(SK_Scalar1)
|
| +#if SK_SUPPORT_GPU
|
| + , fGrContextFactory(opts)
|
| + , fSampleCount(0)
|
| + , fUseDFText(false)
|
| +#endif
|
| + {
|
| + sk_bzero(fDrawFilters, sizeof(fDrawFilters));
|
| + fViewport.set(0, 0);
|
| + }
|
| +
|
| +protected:
|
| + SkAutoTUnref<SkCanvas> fCanvas;
|
| + SkAutoTUnref<const SkPicture> fPicture;
|
| + bool fUseChecksumBasedFilenames;
|
| + bool fUseMultiPictureDraw;
|
| + SkDeviceTypes fDeviceType;
|
| + BBoxHierarchyType fBBoxHierarchyType;
|
| + bool fHasDrawFilters;
|
| + DrawFilterFlags fDrawFilters[SkDrawFilter::kTypeCount];
|
| + SkString fDrawFiltersConfig;
|
| + SkString fWritePath;
|
| + SkString fMismatchPath;
|
| + SkString fInputFilename;
|
| +
|
| + void buildBBoxHierarchy();
|
| +
|
| + /**
|
| + * Return the total width that should be drawn. If the viewport width has been set greater than
|
| + * 0, this will be the minimum of the current SkPicture's width and the viewport's width.
|
| + */
|
| + int getViewWidth();
|
| +
|
| + /**
|
| + * Return the total height that should be drawn. If the viewport height has been set greater
|
| + * than 0, this will be the minimum of the current SkPicture's height and the viewport's height.
|
| + */
|
| + int getViewHeight();
|
| +
|
| + /**
|
| + * Scales the provided canvas to the scale factor set by setScaleFactor.
|
| + */
|
| + void scaleToScaleFactor(SkCanvas*);
|
| +
|
| + SkBBHFactory* getFactory();
|
| + uint32_t recordFlags() const { return 0; }
|
| + SkCanvas* setupCanvas();
|
| + virtual SkCanvas* setupCanvas(int width, int height);
|
| +
|
| + /**
|
| + * Copy src to dest; if src==nullptr, set dest to empty string.
|
| + */
|
| + static void CopyString(SkString* dest, const SkString* src);
|
| +
|
| +private:
|
| + SkISize fViewport;
|
| + SkScalar fScaleFactor;
|
| +#if SK_SUPPORT_GPU
|
| + GrContextFactory fGrContextFactory;
|
| + SkAutoTUnref<GrContext> fGrContext;
|
| + SkAutoTUnref<SkGLContext> fGLContext;
|
| + int fSampleCount;
|
| + bool fUseDFText;
|
| +#endif
|
| +
|
| + virtual SkString getConfigNameInternal() = 0;
|
| +
|
| + typedef SkRefCnt INHERITED;
|
| +};
|
| +
|
| +/**
|
| + * This class does not do any rendering, but its render function executes recording, which we want
|
| + * to time.
|
| + */
|
| +class RecordPictureRenderer : public PictureRenderer {
|
| +public:
|
| +#if SK_SUPPORT_GPU
|
| + RecordPictureRenderer(const GrContextOptions &opts) : INHERITED(opts) { }
|
| +#endif
|
| +
|
| + bool render(SkBitmap** out = nullptr) override;
|
| +
|
| + SkString getPerIterTimeFormat() override { return SkString("%.4f"); }
|
| +
|
| + SkString getNormalTimeFormat() override { return SkString("%6.4f"); }
|
| +
|
| +protected:
|
| + SkCanvas* setupCanvas(int width, int height) override;
|
| +
|
| +private:
|
| + SkString getConfigNameInternal() override;
|
| +
|
| + typedef PictureRenderer INHERITED;
|
| +};
|
| +
|
| +class PipePictureRenderer : public PictureRenderer {
|
| +public:
|
| +#if SK_SUPPORT_GPU
|
| + PipePictureRenderer(const GrContextOptions &opts) : INHERITED(opts) { }
|
| +#endif
|
| +
|
| + bool render(SkBitmap** out = nullptr) override;
|
| +
|
| +private:
|
| + SkString getConfigNameInternal() override;
|
| +
|
| + typedef PictureRenderer INHERITED;
|
| +};
|
| +
|
| +class SimplePictureRenderer : public PictureRenderer {
|
| +public:
|
| +#if SK_SUPPORT_GPU
|
| + SimplePictureRenderer(const GrContextOptions &opts) : INHERITED(opts) { }
|
| +#endif
|
| +
|
| + virtual void init(const SkPicture* pict,
|
| + const SkString* writePath,
|
| + const SkString* mismatchPath,
|
| + const SkString* inputFilename,
|
| + bool useChecksumBasedFilenames,
|
| + bool useMultiPictureDraw) override;
|
| +
|
| + bool render(SkBitmap** out = nullptr) override;
|
| +
|
| +private:
|
| + SkString getConfigNameInternal() override;
|
| +
|
| + typedef PictureRenderer INHERITED;
|
| +};
|
| +
|
| +class TiledPictureRenderer : public PictureRenderer {
|
| +public:
|
| +#if SK_SUPPORT_GPU
|
| + TiledPictureRenderer(const GrContextOptions &opts);
|
| +#else
|
| + TiledPictureRenderer();
|
| +#endif
|
| +
|
| + virtual void init(const SkPicture* pict,
|
| + const SkString* writePath,
|
| + const SkString* mismatchPath,
|
| + const SkString* inputFilename,
|
| + bool useChecksumBasedFilenames,
|
| + bool useMultiPictureDraw) override;
|
| +
|
| + /**
|
| + * Renders to tiles, rather than a single canvas.
|
| + * If fWritePath was provided, a separate file is
|
| + * created for each tile, named "path0.png", "path1.png", etc.
|
| + */
|
| + bool render(SkBitmap** out = nullptr) override;
|
| +
|
| + void end() override;
|
| +
|
| + void setTileWidth(int width) {
|
| + fTileWidth = width;
|
| + }
|
| +
|
| + int getTileWidth() const {
|
| + return fTileWidth;
|
| + }
|
| +
|
| + void setTileHeight(int height) {
|
| + fTileHeight = height;
|
| + }
|
| +
|
| + int getTileHeight() const {
|
| + return fTileHeight;
|
| + }
|
| +
|
| + void setTileWidthPercentage(double percentage) {
|
| + fTileWidthPercentage = percentage;
|
| + }
|
| +
|
| + double getTileWidthPercentage() const {
|
| + return fTileWidthPercentage;
|
| + }
|
| +
|
| + void setTileHeightPercentage(double percentage) {
|
| + fTileHeightPercentage = percentage;
|
| + }
|
| +
|
| + double getTileHeightPercentage() const {
|
| + return fTileHeightPercentage;
|
| + }
|
| +
|
| + void setTileMinPowerOf2Width(int width) {
|
| + SkASSERT(SkIsPow2(width) && width > 0);
|
| + if (!SkIsPow2(width) || width <= 0) {
|
| + return;
|
| + }
|
| +
|
| + fTileMinPowerOf2Width = width;
|
| + }
|
| +
|
| + int getTileMinPowerOf2Width() const {
|
| + return fTileMinPowerOf2Width;
|
| + }
|
| +
|
| + TiledPictureRenderer* getTiledRenderer() override { return this; }
|
| +
|
| + virtual bool supportsTimingIndividualTiles() { return true; }
|
| +
|
| + /**
|
| + * Report the number of tiles in the x and y directions. Must not be called before init.
|
| + * @param x Output parameter identifying the number of tiles in the x direction.
|
| + * @param y Output parameter identifying the number of tiles in the y direction.
|
| + * @return True if the tiles have been set up, and x and y are meaningful. If false, x and y are
|
| + * unmodified.
|
| + */
|
| + bool tileDimensions(int& x, int&y);
|
| +
|
| + /**
|
| + * Move to the next tile and return its indices. Must be called before calling drawCurrentTile
|
| + * for the first time.
|
| + * @param i Output parameter identifying the column of the next tile to be drawn on the next
|
| + * call to drawNextTile.
|
| + * @param j Output parameter identifying the row of the next tile to be drawn on the next call
|
| + * to drawNextTile.
|
| + * @param True if the tiles have been created and the next tile to be drawn by drawCurrentTile
|
| + * is within the range of tiles. If false, i and j are unmodified.
|
| + */
|
| + bool nextTile(int& i, int& j);
|
| +
|
| + /**
|
| + * Render one tile. This will draw the same tile each time it is called until nextTile is
|
| + * called. The tile rendered will depend on how many calls have been made to nextTile.
|
| + * It is an error to call this without first calling nextTile, or if nextTile returns false.
|
| + */
|
| + void drawCurrentTile();
|
| +
|
| +protected:
|
| + SkTDArray<SkIRect> fTileRects;
|
| +
|
| + SkCanvas* setupCanvas(int width, int height) override;
|
| + SkString getConfigNameInternal() override;
|
| +
|
| +private:
|
| + int fTileWidth;
|
| + int fTileHeight;
|
| + double fTileWidthPercentage;
|
| + double fTileHeightPercentage;
|
| + int fTileMinPowerOf2Width;
|
| +
|
| + // These variables are only used for timing individual tiles.
|
| + // Next tile to draw in fTileRects.
|
| + int fCurrentTileOffset;
|
| + // Number of tiles in the x direction.
|
| + int fTilesX;
|
| + // Number of tiles in the y direction.
|
| + int fTilesY;
|
| +
|
| + void setupTiles();
|
| + void setupPowerOf2Tiles();
|
| + bool postRender(SkCanvas*, const SkIRect& tileRect,
|
| + SkBitmap* tempBM, SkBitmap** out,
|
| + int tileNumber);
|
| +
|
| + typedef PictureRenderer INHERITED;
|
| +};
|
| +
|
| +/**
|
| + * This class does not do any rendering, but its render function executes turning an SkPictureRecord
|
| + * into an SkPicturePlayback, which we want to time.
|
| + */
|
| +class PlaybackCreationRenderer : public PictureRenderer {
|
| +public:
|
| +#if SK_SUPPORT_GPU
|
| + PlaybackCreationRenderer(const GrContextOptions &opts) : INHERITED(opts) { }
|
| +#endif
|
| +
|
| + void setup() override;
|
| +
|
| + bool render(SkBitmap** out = nullptr) override;
|
| +
|
| + SkString getPerIterTimeFormat() override { return SkString("%.4f"); }
|
| +
|
| + SkString getNormalTimeFormat() override { return SkString("%6.4f"); }
|
| +
|
| +private:
|
| + SkAutoTDelete<SkPictureRecorder> fRecorder;
|
| +
|
| + SkString getConfigNameInternal() override;
|
| +
|
| + typedef PictureRenderer INHERITED;
|
| +};
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +extern PictureRenderer* CreateGatherPixelRefsRenderer(const GrContextOptions& opts);
|
| +#else
|
| +extern PictureRenderer* CreateGatherPixelRefsRenderer();
|
| +#endif
|
| +
|
| +}
|
| +
|
| +#endif // PictureRenderer_DEFINED
|
|
|