| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrContextFactory.h" | 9 #include "GrContextFactory.h" |
| 10 | 10 |
| 11 #if SK_ANGLE | 11 #if SK_ANGLE |
| 12 #include "gl/angle/SkANGLEGLContext.h" | 12 #include "gl/angle/SkANGLEGLContext.h" |
| 13 #endif | 13 #endif |
| 14 #if SK_COMMAND_BUFFER | 14 #if SK_COMMAND_BUFFER |
| 15 #include "gl/command_buffer/SkCommandBufferGLContext.h" | 15 #include "gl/command_buffer/SkCommandBufferGLContext.h" |
| 16 #endif | 16 #endif |
| 17 #include "gl/debug/SkDebugGLContext.h" | 17 #include "gl/debug/SkDebugGLContext.h" |
| 18 #if SK_MESA | 18 #if SK_MESA |
| 19 #include "gl/mesa/SkMesaGLContext.h" | 19 #include "gl/mesa/SkMesaGLContext.h" |
| 20 #endif | 20 #endif |
| 21 #include "gl/SkGLContext.h" | 21 #include "gl/SkGLContext.h" |
| 22 #include "gl/SkNullGLContext.h" | 22 #include "gl/SkNullGLContext.h" |
| 23 #include "gl/GrGLGpu.h" | 23 #include "gl/GrGLGpu.h" |
| 24 #include "GrCaps.h" | 24 #include "GrCaps.h" |
| 25 | 25 |
| 26 GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
pe, | 26 GrContextFactory::ContextInfo* GrContextFactory::getContextInfo(GLContextType ty
pe, |
| 27 GrGLStandard for
cedGpuAPI) { | 27 GrGLStandard for
cedGpuAPI, |
| 28 GLContextOptions
options) { |
| 28 for (int i = 0; i < fContexts.count(); ++i) { | 29 for (int i = 0; i < fContexts.count(); ++i) { |
| 29 if (forcedGpuAPI != kNone_GrGLStandard && | 30 if (fContexts[i]->fType == type && |
| 30 forcedGpuAPI != fContexts[i]->fGLContext->gl()->fStandard) | 31 fContexts[i]->fOptions == options && |
| 31 continue; | 32 (forcedGpuAPI == kNone_GrGLStandard || |
| 32 | 33 forcedGpuAPI == fContexts[i]->fGLContext->gl()->fStandard)) { |
| 33 if (fContexts[i]->fType == type) { | |
| 34 fContexts[i]->fGLContext->makeCurrent(); | 34 fContexts[i]->fGLContext->makeCurrent(); |
| 35 return fContexts[i]; | 35 return fContexts[i]; |
| 36 } | 36 } |
| 37 } | 37 } |
| 38 SkAutoTUnref<SkGLContext> glCtx; | 38 SkAutoTUnref<SkGLContext> glCtx; |
| 39 SkAutoTUnref<GrContext> grCtx; | 39 SkAutoTUnref<GrContext> grCtx; |
| 40 switch (type) { | 40 switch (type) { |
| 41 case kNVPR_GLContextType: // fallthru | |
| 42 case kNative_GLContextType: | 41 case kNative_GLContextType: |
| 43 glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI)); | 42 glCtx.reset(SkCreatePlatformGLContext(forcedGpuAPI)); |
| 44 break; | 43 break; |
| 45 #ifdef SK_ANGLE | 44 #ifdef SK_ANGLE |
| 46 case kANGLE_GLContextType: | 45 case kANGLE_GLContextType: |
| 47 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, false)); | 46 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, false)); |
| 48 break; | 47 break; |
| 49 case kANGLE_GL_GLContextType: | 48 case kANGLE_GL_GLContextType: |
| 50 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, true)); | 49 glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI, true)); |
| 51 break; | 50 break; |
| (...skipping 16 matching lines...) Expand all Loading... |
| 68 break; | 67 break; |
| 69 } | 68 } |
| 70 if (nullptr == glCtx.get()) { | 69 if (nullptr == glCtx.get()) { |
| 71 return nullptr; | 70 return nullptr; |
| 72 } | 71 } |
| 73 | 72 |
| 74 SkASSERT(glCtx->isValid()); | 73 SkASSERT(glCtx->isValid()); |
| 75 | 74 |
| 76 // Block NVPR from non-NVPR types. | 75 // Block NVPR from non-NVPR types. |
| 77 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); | 76 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl())); |
| 78 if (kNVPR_GLContextType != type) { | 77 if (!(kEnableNVPR_GLContextOptions & options)) { |
| 79 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); | 78 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface)); |
| 80 if (!glInterface) { | 79 if (!glInterface) { |
| 81 return nullptr; | 80 return nullptr; |
| 82 } | 81 } |
| 83 } | 82 } |
| 84 | 83 |
| 85 glCtx->makeCurrent(); | 84 glCtx->makeCurrent(); |
| 86 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get
()); | 85 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get
()); |
| 87 #ifdef SK_VULKAN | 86 #ifdef SK_VULKAN |
| 88 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions)); | 87 grCtx.reset(GrContext::Create(kVulkan_GrBackend, p3dctx, fGlobalOptions)); |
| 89 #else | 88 #else |
| 90 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); | 89 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx, fGlobalOptions)); |
| 91 #endif | 90 #endif |
| 92 if (!grCtx.get()) { | 91 if (!grCtx.get()) { |
| 93 return nullptr; | 92 return nullptr; |
| 94 } | 93 } |
| 95 if (kNVPR_GLContextType == type) { | 94 if (kEnableNVPR_GLContextOptions & options) { |
| 96 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { | 95 if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) { |
| 97 return nullptr; | 96 return nullptr; |
| 98 } | 97 } |
| 99 } | 98 } |
| 100 | 99 |
| 101 ContextInfo* ctx = fContexts.emplace_back(new ContextInfo); | 100 ContextInfo* ctx = fContexts.emplace_back(new ContextInfo); |
| 102 ctx->fGLContext = SkRef(glCtx.get()); | 101 ctx->fGLContext = SkRef(glCtx.get()); |
| 103 ctx->fGrContext = SkRef(grCtx.get()); | 102 ctx->fGrContext = SkRef(grCtx.get()); |
| 104 ctx->fType = type; | 103 ctx->fType = type; |
| 104 ctx->fOptions = options; |
| 105 return ctx; | 105 return ctx; |
| 106 } | 106 } |
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