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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
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| 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR | 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
| 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 27 * SUCH DAMAGE. | 27 * SUCH DAMAGE. |
| 28 */ | 28 */ |
| 29 | 29 |
| 30 #ifndef BasicShapes_h | 30 #ifndef BasicShapes_h |
| 31 #define BasicShapes_h | 31 #define BasicShapes_h |
| 32 | 32 |
| 33 #include "Length.h" | 33 #include "core/platform/Length.h" |
| 34 #include "core/platform/graphics/WindRule.h" | 34 #include "core/platform/graphics/WindRule.h" |
| 35 #include <wtf/RefCounted.h> | 35 #include <wtf/RefCounted.h> |
| 36 #include <wtf/RefPtr.h> | 36 #include <wtf/RefPtr.h> |
| 37 #include <wtf/Vector.h> | 37 #include <wtf/Vector.h> |
| 38 | 38 |
| 39 namespace WebCore { | 39 namespace WebCore { |
| 40 | 40 |
| 41 class FloatRect; | 41 class FloatRect; |
| 42 class Path; | 42 class Path; |
| 43 | 43 |
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| 170 private: | 170 private: |
| 171 BasicShapePolygon() | 171 BasicShapePolygon() |
| 172 : m_windRule(RULE_NONZERO) | 172 : m_windRule(RULE_NONZERO) |
| 173 { } | 173 { } |
| 174 | 174 |
| 175 WindRule m_windRule; | 175 WindRule m_windRule; |
| 176 Vector<Length> m_values; | 176 Vector<Length> m_values; |
| 177 }; | 177 }; |
| 178 } | 178 } |
| 179 #endif | 179 #endif |
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