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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 | 26 |
| 27 #ifndef RenderNamedFlowThread_h | 27 #ifndef RenderNamedFlowThread_h |
| 28 #define RenderNamedFlowThread_h | 28 #define RenderNamedFlowThread_h |
| 29 | 29 |
| 30 #include "RenderFlowThread.h" | 30 #include "RenderFlowThread.h" |
| 31 #include "Timer.h" | 31 #include "core/platform/Timer.h" |
| 32 #include <wtf/HashCountedSet.h> | 32 #include <wtf/HashCountedSet.h> |
| 33 #include <wtf/ListHashSet.h> | 33 #include <wtf/ListHashSet.h> |
| 34 #include <wtf/text/AtomicString.h> | 34 #include <wtf/text/AtomicString.h> |
| 35 | 35 |
| 36 namespace WebCore { | 36 namespace WebCore { |
| 37 | 37 |
| 38 class NamedFlow; | 38 class NamedFlow; |
| 39 class Node; | 39 class Node; |
| 40 class RenderNamedFlowThread; | 40 class RenderNamedFlowThread; |
| 41 | 41 |
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| 136 return static_cast<const RenderNamedFlowThread*>(object); | 136 return static_cast<const RenderNamedFlowThread*>(object); |
| 137 } | 137 } |
| 138 | 138 |
| 139 // This will catch anyone doing an unnecessary cast. | 139 // This will catch anyone doing an unnecessary cast. |
| 140 void toRenderNamedFlowThread(const RenderNamedFlowThread*); | 140 void toRenderNamedFlowThread(const RenderNamedFlowThread*); |
| 141 | 141 |
| 142 } // namespace WebCore | 142 } // namespace WebCore |
| 143 | 143 |
| 144 #endif // RenderNamedFlowThread_h | 144 #endif // RenderNamedFlowThread_h |
| 145 | 145 |
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