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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. |
3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #include "config.h" | 27 #include "config.h" |
28 #include "core/platform/graphics/FloatSize.h" | 28 #include "core/platform/graphics/FloatSize.h" |
29 | 29 |
30 #include <math.h> | 30 #include <math.h> |
31 #include <limits> | 31 #include <limits> |
32 #include "FloatConversion.h" | 32 #include "core/platform/FloatConversion.h" |
33 #include "core/platform/graphics/IntSize.h" | 33 #include "core/platform/graphics/IntSize.h" |
34 #include "core/platform/graphics/LayoutSize.h" | 34 #include "core/platform/graphics/LayoutSize.h" |
35 | 35 |
36 using namespace std; | 36 using namespace std; |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 FloatSize::FloatSize(const IntSize& size) : m_width(size.width()), m_height(size
.height()) | 40 FloatSize::FloatSize(const IntSize& size) : m_width(size.width()), m_height(size
.height()) |
41 { | 41 { |
42 } | 42 } |
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59 { | 59 { |
60 return isWithinIntRange(m_width) && isWithinIntRange(m_height); | 60 return isWithinIntRange(m_width) && isWithinIntRange(m_height); |
61 } | 61 } |
62 | 62 |
63 FloatSize FloatSize::narrowPrecision(double width, double height) | 63 FloatSize FloatSize::narrowPrecision(double width, double height) |
64 { | 64 { |
65 return FloatSize(narrowPrecisionToFloat(width), narrowPrecisionToFloat(heigh
t)); | 65 return FloatSize(narrowPrecisionToFloat(width), narrowPrecisionToFloat(heigh
t)); |
66 } | 66 } |
67 | 67 |
68 } | 68 } |
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