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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 */ | 25 */ |
| 26 | 26 |
| 27 #include "config.h" | 27 #include "config.h" |
| 28 #include "core/platform/graphics/FloatRect.h" | 28 #include "core/platform/graphics/FloatRect.h" |
| 29 | 29 |
| 30 #include <math.h> | 30 #include <math.h> |
| 31 #include <algorithm> | 31 #include <algorithm> |
| 32 #include "FloatConversion.h" | 32 #include "core/platform/FloatConversion.h" |
| 33 #include "core/platform/graphics/IntRect.h" | 33 #include "core/platform/graphics/IntRect.h" |
| 34 #include "core/platform/graphics/LayoutRect.h" | 34 #include "core/platform/graphics/LayoutRect.h" |
| 35 #include <wtf/MathExtras.h> | 35 #include <wtf/MathExtras.h> |
| 36 | 36 |
| 37 using std::max; | 37 using std::max; |
| 38 using std::min; | 38 using std::min; |
| 39 | 39 |
| 40 namespace WebCore { | 40 namespace WebCore { |
| 41 | 41 |
| 42 FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size
()) | 42 FloatRect::FloatRect(const IntRect& r) : m_location(r.location()), m_size(r.size
()) |
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| 251 return FloatRect(); | 251 return FloatRect(); |
| 252 | 252 |
| 253 float widthScale = destRect.width() / srcRect.width(); | 253 float widthScale = destRect.width() / srcRect.width(); |
| 254 float heightScale = destRect.height() / srcRect.height(); | 254 float heightScale = destRect.height() / srcRect.height(); |
| 255 return FloatRect(destRect.x() + (r.x() - srcRect.x()) * widthScale, | 255 return FloatRect(destRect.x() + (r.x() - srcRect.x()) * widthScale, |
| 256 destRect.y() + (r.y() - srcRect.y()) * heightScale, | 256 destRect.y() + (r.y() - srcRect.y()) * heightScale, |
| 257 r.width() * widthScale, r.height() * heightScale); | 257 r.width() * widthScale, r.height() * heightScale); |
| 258 } | 258 } |
| 259 | 259 |
| 260 } | 260 } |
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